Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Mega Gengar Dom
Achilles
Level 125
God Stats
74W - 82L
1,436 SR
Queue Stats
370W - 430L
1,434 Elo+
Solo
Chaac
Chaac
Milkmanjugs
Chaac
Level 66
God Stats
5W - 1L
1,781 SR
Queue Stats
115W - 98L
1,403 Elo+
Solo
Skadi
Skadi
PaperCutSrvivor
Skadi
Level 88
God Stats
14W - 19L
1,532 SR
Queue Stats
224W - 255L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
PsychoCultist
Baron Samedi
Level 49
God Stats
51W - 45L
1,575 SR
Queue Stats
126W - 145L
1,465 Elo+
Party 2
Team Averages
Level 86
1,565 SR
1,447 Elo+

VS

Team Averages
Level 77
1,525 SR
1,472 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LondonBBY
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 214L
1,380 Elo+
Solo
Nox
Nox
Redkomodo7
Nox
Level 68
God Stats
1W - 2L
1,583 SR
Queue Stats
76W - 72L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Tabris Sav
Kuzenbo
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 128L
1,453 Elo+
Party 1
Loki
Loki
burnt ostrich
Loki
Level 79
God Stats
7W - 7L
1,542 SR
Queue Stats
307W - 324L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 6 / 5
5,875
588
5,483
8,830
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
6
1 / 4 / 0
4,787
479
746
5,592
2,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 4 / 0
5,686
569
4,611
7,938
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 3
5,650
565
4,801
5,899
1,554
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PsychoCultist
Baron Samedi
10
3 / 3 / 1
6,104
610
4,839
6,222
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 1 / 1
6,597
660
5,236
6,414
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
LondonBBY
Ah Muzen Cab
8
2 / 2 / 3
5,410
541
3,760
5,188
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 5
6,778
678
5,179
5,904
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Tabris Sav
Kuzenbo
8
2 / 4 / 2
5,280
528
2,080
8,906
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 6
7,265
727
5,667
6,214
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
20
20
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
5
0.75
W
Tiamat
 
Tiamat
4
1
1
4.5
W
Ah Muzen Cab
LondonBBY
Ah Muzen Cab
2
2
3
1.75
L
Achilles
1
4
0
0.25
L
2
4
0
0.5
L
2
3
3
1.17
L
Baron Samedi
PsychoCultist
Baron Samedi
3
3
1
1.17
W
4
2
5
3.25
W
Kuzenbo
Tabris Sav
Kuzenbo
2
4
2
0.75
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
21,922
34,481
Taken
32,626
13,891
Mitigated
14,222
9,215
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,483
2,199
0
1,637
8,830
3,358
0
3,215
5,476
0
24,393
W
Tiamat
 
Tiamat
5,236
1,677
0
3,792
6,414
3,390
92
0
6,050
34,854
0
W
Ah Muzen Cab
LondonBBY
Ah Muzen Cab
3,760
1,102
0
2,151
5,188
1,052
736
171
4,977
0
25,784
L
Achilles
746
404
382
543
5,592
2,643
0
987
4,605
0
9,884
L
4,611
1,256
0
3,162
7,938
3,919
0
4,130
3,255
0
21,987
L
4,801
1,990
0
1,226
5,899
1,554
0
1,440
4,459
0
26,079
L
Baron Samedi
PsychoCultist
Baron Samedi
4,839
427
467
1,798
6,222
2,417
570
2,031
4,191
31,744
0
W
5,179
700
0
2,388
5,904
1,790
540
1,982
3,672
34,609
0
W
Kuzenbo
Tabris Sav
Kuzenbo
2,080
829
0
1,399
8,906
6,280
376
1,503
7,318
11,227
0
W
5,667
2,119
0
3,915
6,214
1,710
0
788
5,305
0
31,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
31,330
223
Minions Killed
259
0
Camps Cleared
0
939,253
Distance Traveled
968,474
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,875
588
44
4
0
225,990
2
W
Tiamat
6,597
660
72
7
0
156,654
1
W
Ah Muzen Cab
5,410
541
41
4
0
198,764
1
L
Achilles
4,787
479
25
3
0
130,758
5
L
Chaac
5,686
569
37
4
0
189,514
0
L
Skadi
5,650
565
55
6
0
201,241
2
L
Baron Samedi
6,104
610
62
6
0
191,750
4
W
Nox
6,778
678
73
7
0
219,509
1
W
Kuzenbo
5,280
528
17
2
0
184,094
0
W
Loki
7,265
727
56
6
0
209,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role