Player Matchup

Heimdallr
Heimdallr
DELUXE10
Heimdallr
Level 134
God Stats
28W - 17L
1,637 SR
Queue Stats
306W - 188L
1,605 Elo+
Party 2
He Bo
He Bo
ElRositaMC
He Bo
Level 116
God Stats
3W - 4L
1,569 SR
Queue Stats
230W - 125L
1,812 Elo+
Party 2
Geb
Geb
IgnusMaximus
Geb
Level 129
God Stats
2W - 0L
1,536 SR
Queue Stats
80W - 77L
1,590 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,669 Elo+

VS

Team Averages
Level 76
1,732 SR
1,675 Elo+
Cerberus
Cerberus
Jagore
Cerberus
Level 87
God Stats
46W - 25L
1,693 SR
Queue Stats
317W - 225L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
Stinkter
Kukulkan
Level 65
God Stats
4W - 2L
1,755 SR
Queue Stats
280W - 179L
1,678 Elo+
Party 1
Chiron
Chiron
TheRomanPumpkin
Chiron
Level 77
God Stats
42W - 16L
1,748 SR
Queue Stats
286W - 188L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DELUXE10
Heimdallr
15
3 / 1 / 2
10,659
627
11,779
9,025
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
15
2 / 3 / 3
10,900
641
8,571
6,892
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 5
10,477
616
9,476
14,474
15,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jagore
Cerberus
14
0 / 1 / 4
9,451
556
7,214
15,091
13,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Stinkter
Kukulkan
13
0 / 3 / 3
9,506
559
4,880
7,492
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 0
10,639
626
10,291
11,049
4,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
5
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DELUXE10
Heimdallr
3
1
2
4
W
He Bo
2
3
3
1.17
W
1
1
5
3.5
L
Cerberus
Jagore
Cerberus
0
1
4
2
L
Kukulkan
Stinkter
Kukulkan
0
3
3
0.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
22,385
30,391
Taken
33,632
20,314
Mitigated
20,448
3,041
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DELUXE10
Heimdallr
11,779
3,837
0
1,761
9,025
3,101
2,192
3,943
5,042
0
46,651
W
He Bo
8,571
242
0
0
6,892
1,993
577
2,872
3,934
45,395
0
W
9,476
663
243
1,037
14,474
15,220
123
5,234
8,936
25,305
0
L
Cerberus
Jagore
Cerberus
7,214
275
0
1,350
15,091
13,308
0
7,310
7,385
17,846
0
L
Kukulkan
Stinkter
Kukulkan
4,880
481
0
585
7,492
2,863
0
4,845
2,598
45,663
0
L
10,291
2,328
690
2,553
11,049
4,277
172
5,869
4,988
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
29,596
213
Minions Killed
192
10
Camps Cleared
7
977,897
Distance Traveled
1,051,801
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,659
627
88
5
2
324,912
0
W
He Bo
10,900
641
109
6
7
312,520
5
W
Geb
10,477
616
16
1
1
340,465
2
L
Cerberus
9,451
556
29
2
0
373,750
5
L
Kukulkan
9,506
559
111
7
4
315,738
1
L
Chiron
10,639
626
52
3
3
362,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role