Player Matchup

Cthulhu
Cthulhu
DeximusPrime
Cthulhu
Level 11
God Stats
1W - 4L
1,110 SR
Queue Stats
3W - 16L
1,161 Elo+
Solo
Skadi
Skadi
Jakalss
Skadi
Level 24
God Stats
2W - 1L
1,252 SR
Queue Stats
95W - 78L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Joep370z
Kukulkan
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
131W - 143L
1,402 Elo+
Solo
Nemesis
Nemesis
YaoMang
Nemesis
Level 29
God Stats
15W - 8L
1,612 SR
Queue Stats
37W - 25L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
秋風掃樹葉
Gilgamesh
Level 13
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 6L
1,430 Elo+
Solo
Team Averages
Level 21
1,299 SR
1,376 Elo+

VS

Team Averages
Level 13
1,514 SR
1,436 Elo+
Thor
Thor
Darkzz12
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HorbsFather
Kukulkan
Level 23
God Stats
12W - 12L
1,620 SR
Queue Stats
56W - 58L
1,534 Elo+
Solo
Osiris
Osiris
Nickyv42
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,367 Elo+
Party 1
Skadi
Skadi
charmy5927
Skadi
Level 17
God Stats
13W - 23L
1,451 SR
Queue Stats
22W - 46L
1,280 Elo+
Party 1
Yemoja
Yemoja
sevendiamonds
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeximusPrime
Cthulhu
12
1 / 0 / 15
7,268
485
2,499
5,247
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Jakalss
Skadi
15
18 / 0 / 4
9,907
660
14,885
6,288
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Joep370z
Kukulkan
13
2 / 1 / 9
8,017
534
6,985
4,073
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
YaoMang
Nemesis
14
4 / 1 / 6
8,340
556
7,324
10,172
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
秋風掃樹葉
Gilgamesh
13
2 / 2 / 6
7,823
522
7,732
11,380
6,082
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 6 / 0
6,084
406
2,587
11,575
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
HorbsFather
Kukulkan
12
2 / 3 / 0
7,011
467
4,927
7,600
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Nickyv42
Osiris
11
1 / 4 / 1
6,841
456
5,407
12,491
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
9
0 / 8 / 0
5,712
381
2,584
10,233
1,902
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
6,309
421
2,174
13,144
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
27
Kills
4
4
Deaths
28
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
0
0.17
W
Cthulhu
DeximusPrime
Cthulhu
1
0
15
8.5
L
Kukulkan
HorbsFather
Kukulkan
2
3
0
0.67
W
Skadi
Jakalss
Skadi
18
0
4
20
W
Kukulkan
Joep370z
Kukulkan
2
1
9
6.5
L
Osiris
Nickyv42
Osiris
1
4
1
0.38
W
Nemesis
YaoMang
Nemesis
4
1
6
7
L
Skadi
0
8
0
0
L
0
7
2
0.14
W
Gilgamesh
秋風掃樹葉
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
17,679
37,160
Taken
55,043
16,707
Mitigated
22,092
11,511
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,587
602
0
2,098
11,575
2,966
0
1,601
9,878
0
32,127
W
Cthulhu
DeximusPrime
Cthulhu
2,499
271
0
474
5,247
3,436
74
722
4,525
17,320
0
L
Kukulkan
HorbsFather
Kukulkan
4,927
187
0
1,163
7,600
1,798
435
741
6,745
46,318
0
W
Skadi
Jakalss
Skadi
14,885
7,268
0
3,124
6,288
2,167
2,696
652
5,636
0
63,341
W
Kukulkan
Joep370z
Kukulkan
6,985
1,381
0
777
4,073
1,535
329
2,264
1,809
41,895
0
L
Osiris
Nickyv42
Osiris
5,407
2,117
0
2,593
12,491
5,815
129
248
12,169
0
24,377
W
Nemesis
YaoMang
Nemesis
7,324
3,410
0
4,072
10,172
3,487
0
3,065
7,107
0
53,925
L
Skadi
2,584
1,123
0
600
10,233
1,902
0
1,945
8,080
0
20,957
L
2,174
547
254
886
13,144
9,611
0
3,945
8,687
11,334
0
W
Gilgamesh
秋風掃樹葉
Gilgamesh
7,732
2,459
0
3,064
11,380
6,082
0
525
10,855
0
40,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
31,957
362
Minions Killed
272
0
Camps Cleared
0
1,504,472
Distance Traveled
1,282,310
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,084
406
67
4
0
239,072
1
W
Cthulhu
7,268
485
24
2
0
283,440
1
L
Kukulkan
7,011
467
89
6
0
281,136
1
W
Skadi
9,907
660
98
7
0
300,157
2
W
Kukulkan
8,017
534
89
6
0
305,617
4
L
Osiris
6,841
456
60
4
0
292,688
0
W
Nemesis
8,340
556
87
6
0
340,922
2
L
Skadi
5,712
381
42
3
0
248,152
0
L
Yemoja
6,309
421
14
1
0
221,262
3
W
Gilgamesh
7,823
522
64
4
0
274,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role