Player Matchup

Erlang Shen
Erlang Shen
Chaosmac52
Erlang Shen
Level 29
God Stats
10W - 14L
1,441 SR
Queue Stats
101W - 104L
1,446 Elo+
Solo
Cerberus
Cerberus
hvte
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
rockyjet2
Sun Wukong
Level 12
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Neith
Neith
skittyboo01
Neith
Level 18
God Stats
4W - 4L
1,530 SR
Queue Stats
18W - 30L
1,308 Elo+
Solo
Jing Wei
Jing Wei
snaple143
Jing Wei
Level 13
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,314 Elo+

VS

Team Averages
Level 29
1,451 SR
1,387 Elo+
Bellona
Bellona
LordJudanapo
Bellona
Level 28
God Stats
1W - 2L
1,127 SR
Queue Stats
54W - 68L
1,329 Elo+
Solo
Geb
Geb
Nijinsk
Geb
Level 31
God Stats
8W - 2L
1,606 SR
Queue Stats
76W - 97L
1,425 Elo+
Party 2
Bakasura
Bakasura
TacoMouse
Bakasura
Level 31
God Stats
6W - 8L
1,398 SR
Queue Stats
152W - 177L
1,385 Elo+
Party 2
Janus
Janus
crcSLAYER
Janus
Level 26
God Stats
1W - 0L
1,609 SR
Queue Stats
28W - 30L
1,488 Elo+
Party 2
Neith
Neith
killaSoW1
Neith
Level 27
God Stats
3W - 4L
1,515 SR
Queue Stats
62W - 84L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaosmac52
Erlang Shen
9
2 / 0 / 0
5,543
462
2,948
4,650
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
hvte
Cerberus
8
0 / 3 / 1
5,521
460
5,229
10,111
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
rockyjet2
Sun Wukong
9
1 / 2 / 0
5,556
463
1,774
6,331
2,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,507
459
4,635
6,151
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
snaple143
Jing Wei
8
0 / 4 / 0
5,045
420
1,518
6,685
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordJudanapo
Bellona
11
0 / 1 / 0
6,041
503
3,412
5,983
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
10
0 / 0 / 4
6,014
501
2,298
9,416
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
TacoMouse
Bakasura
11
5 / 2 / 5
7,056
588
5,559
9,231
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
crcSLAYER
Janus
12
4 / 0 / 4
6,913
576
4,775
3,671
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
killaSoW1
Neith
10
4 / 1 / 0
6,062
505
5,326
5,119
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
13
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chaosmac52
Erlang Shen
2
0
0
2
W
Bellona
LordJudanapo
Bellona
0
1
0
0
W
Geb
0
0
4
2
W
Bakasura
TacoMouse
Bakasura
5
2
5
3.75
W
Janus
crcSLAYER
Janus
4
0
4
6
L
Cerberus
hvte
Cerberus
0
3
1
0.17
W
Neith
killaSoW1
Neith
4
1
0
4
L
Sun Wukong
rockyjet2
Sun Wukong
1
2
0
0.5
L
1
4
0
0.25
L
Jing Wei
snaple143
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
21,370
33,928
Taken
33,420
15,114
Mitigated
13,739
7,726
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chaosmac52
Erlang Shen
2,948
1,220
0
1,835
4,650
3,017
0
230
4,420
2,038
19,184
W
Bellona
LordJudanapo
Bellona
3,412
1,183
0
1,504
5,983
3,968
698
378
5,605
0
29,710
W
Geb
2,298
489
1,310
3,859
9,416
4,202
378
1,858
7,558
12,426
0
W
Bakasura
TacoMouse
Bakasura
5,559
3,407
0
3,856
9,231
2,843
60
580
8,651
0
29,588
W
Janus
crcSLAYER
Janus
4,775
700
0
580
3,671
1,033
0
124
3,547
43,287
0
L
Cerberus
hvte
Cerberus
5,229
633
0
2,940
10,111
5,681
0
2,320
7,751
23,004
0
W
Neith
killaSoW1
Neith
5,326
2,641
0
1,317
5,119
1,693
1,042
2,667
2,452
0
35,269
L
Sun Wukong
rockyjet2
Sun Wukong
1,774
334
0
1,637
6,331
2,665
0
1,681
4,609
0
17,271
L
4,635
1,344
0
1,144
6,151
1,899
305
803
5,204
0
24,023
L
Jing Wei
snaple143
Jing Wei
1,518
1,518
0
170
6,685
1,852
99
2,039
4,506
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
32,086
218
Minions Killed
309
0
Camps Cleared
0
1,010,115
Distance Traveled
1,102,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,543
462
45
4
0
136,929
1
W
Bellona
6,041
503
60
5
0
218,456
0
W
Geb
6,014
501
20
2
0
213,810
2
W
Bakasura
7,056
588
58
5
0
246,112
0
W
Janus
6,913
576
94
8
0
220,771
1
L
Cerberus
5,521
460
56
5
0
221,321
2
W
Neith
6,062
505
77
6
0
203,167
2
L
Sun Wukong
5,556
463
37
3
0
240,234
1
L
Neith
5,507
459
41
3
0
203,145
1
L
Jing Wei
5,045
420
39
3
0
208,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role