Player Matchup

King Arthur
King Arthur
ChooseYourFate75
King Arthur
Level 17
God Stats
1W - 3L
1,253 SR
Queue Stats
27W - 25L
1,425 Elo+
Solo
Ra
Ra
MacaronicCheese
Ra
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 71L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
Tegaa-
Heimdallr
Level 83
God Stats
45W - 49L
1,439 SR
Queue Stats
237W - 251L
1,420 Elo+
Party 2
Ymir
Ymir
YrnBarzzz
Ymir
Level 8
God Stats
9W - 14L
1,576 SR
Queue Stats
12W - 15L
1,534 Elo+
Party 2
Fenrir
Fenrir
Yumatic21
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,305 Elo+
Solo
Team Averages
Level 29
1,453 SR
1,412 Elo+

VS

Team Averages
Level 20
1,468 SR
1,312 Elo+
Cerberus
Cerberus
BruhBrunch1
Cerberus
Level 20
God Stats
3W - 5L
1,348 SR
Queue Stats
16W - 25L
1,296 Elo+
Party 1
Pele
Pele
lil big7021
Pele
Level 17
God Stats
3W - 2L
1,524 SR
Queue Stats
17W - 22L
1,352 Elo+
Party 1
Izanami
Izanami
lil bum1401
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Ah Puch
Ah Puch
lil doofuss
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,387 Elo+
Party 1
Chaac
Chaac
lil squeeky
Chaac
Level 49
God Stats
2W - 3L
1,469 SR
Queue Stats
33W - 27L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChooseYourFate75
King Arthur
16
2 / 5 / 1
10,075
458
7,844
15,371
11,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 3 / 10
11,404
518
11,915
13,125
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tegaa-
Heimdallr
17
15 / 5 / 3
11,350
516
17,607
13,749
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
3 / 1 / 11
11,078
504
7,336
21,554
25,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Yumatic21
Fenrir
19
12 / 2 / 1
12,475
567
12,223
14,555
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BruhBrunch1
Cerberus
14
3 / 4 / 2
9,125
415
7,089
15,989
20,966
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 5 / 1
11,190
509
11,263
17,421
6,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lil bum1401
Izanami
16
2 / 9 / 1
9,940
452
14,635
15,731
5,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lil doofuss
Ah Puch
14
1 / 10 / 2
8,861
403
9,939
18,128
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 8 / 2
8,529
388
10,327
13,600
6,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
36
Kills
16
16
Deaths
36
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BruhBrunch1
Cerberus
3
4
2
1
W
King Arthur
ChooseYourFate75
King Arthur
2
5
1
0.5
W
4
3
10
3
W
Heimdallr
Tegaa-
Heimdallr
15
5
3
3.3
W
Ymir
3
1
11
8.5
W
Fenrir
Yumatic21
Fenrir
12
2
1
6.25
L
8
5
1
1.7
L
Izanami
lil bum1401
Izanami
2
9
1
0.28
L
Ah Puch
lil doofuss
Ah Puch
1
10
2
0.2
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,925
Damage
53,253
78,354
Taken
80,869
56,780
Mitigated
44,662
21,096
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BruhBrunch1
Cerberus
7,089
372
0
2,459
15,989
20,966
81
2,083
13,906
47,169
0
W
King Arthur
ChooseYourFate75
King Arthur
7,844
563
0
2,846
15,371
11,234
156
5,285
9,387
129
51,483
W
11,915
1,080
752
6,002
13,125
4,680
919
5,714
6,736
68,204
0
W
Heimdallr
Tegaa-
Heimdallr
17,607
5,291
0
664
13,749
5,829
3,107
824
12,911
0
63,498
W
Ymir
7,336
1,580
1,789
6,111
21,554
25,555
373
189
21,326
38,631
0
W
Fenrir
Yumatic21
Fenrir
12,223
2,982
0
2,932
14,555
9,482
264
3,544
10,680
0
85,417
L
11,263
2,182
0
3,844
17,421
6,615
1,207
3,295
14,126
0
67,841
L
Izanami
lil bum1401
Izanami
14,635
12,142
0
3,167
15,731
5,224
834
5,157
10,574
0
71,148
L
Ah Puch
lil doofuss
Ah Puch
9,939
1,161
0
1,773
18,128
5,347
318
6,008
12,120
43,960
0
L
10,327
1,566
0
2,897
13,600
6,510
410
3,035
10,565
979
36,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
47,645
517
Minions Killed
452
0
Camps Cleared
0
1,958,910
Distance Traveled
1,890,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,125
415
101
5
0
378,638
0
W
King Arthur
10,075
458
98
4
0
396,157
0
W
Ra
11,404
518
138
6
0
407,740
0
W
Heimdallr
11,350
516
96
4
0
311,811
0
W
Ymir
11,078
504
53
2
0
389,884
0
W
Fenrir
12,475
567
132
6
0
453,318
3
L
Pele
11,190
509
90
4
0
387,916
1
L
Izanami
9,940
452
120
5
0
402,332
0
L
Ah Puch
8,861
403
87
4
0
367,115
0
L
Chaac
8,529
388
54
2
0
354,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role