Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Exrien
Tiamat
Level 109
God Stats
5W - 2L
1,687 SR
Queue Stats
317W - 323L
1,347 Elo+
Solo
Athena
Athena
Kapuras
Athena
Level 122
God Stats
4W - 5L
1,551 SR
Queue Stats
277W - 281L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Sathoma11
Danzaburou
Level 127
God Stats
6W - 6L
1,408 SR
Queue Stats
319W - 335L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
sambragas
Kuzenbo
Level 88
God Stats
0W - 2L
1,113 SR
Queue Stats
50W - 41L
1,437 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,410 Elo+

VS

Team Averages
Level 102
1,488 SR
1,430 Elo+
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CosmicF88
Sol
Level 67
God Stats
1W - 0L
1,695 SR
Queue Stats
46W - 34L
1,461 Elo+
Party 1
Agni
Agni
DarkZeroAphid
Agni
Level 122
God Stats
4W - 3L
1,483 SR
Queue Stats
211W - 227L
1,387 Elo+
Solo
Arachne
Arachne
KookPhD
Arachne
Level 97
God Stats
1W - 0L
1,280 SR
Queue Stats
103W - 122L
1,337 Elo+
Solo
Cthulhu
Cthulhu
PrOj3cT_Ds
Cthulhu
Level 66
God Stats
2W - 0L
1,482 SR
Queue Stats
36W - 22L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 3
6,043
604
2,031
1,025
306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Exrien
Tiamat
6
0 / 3 / 4
5,901
590
1,016
2,538
870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Kapuras
Athena
15
3 / 6 / 7
8,290
829
10,040
15,766
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Sathoma11
Danzaburou
19
8 / 5 / 5
10,100
1,010
15,504
12,608
5,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
sambragas
Kuzenbo
14
1 / 6 / 7
7,854
785
12,144
24,479
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 2 / 8
8,891
889
9,398
9,939
3,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 11
9,820
982
15,419
12,949
5,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 11
9,116
912
12,088
7,441
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KookPhD
Arachne
15
3 / 5 / 10
9,147
915
6,394
11,905
5,099
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PrOj3cT_Ds
Cthulhu
15
3 / 4 / 12
9,188
919
6,861
18,157
11,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
13
Kills
20
20
Deaths
15
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
3
2.5
W
Camazotz
 
Camazotz
4
2
8
4
W
6
2
11
5.75
W
4
2
11
4.75
L
Tiamat
Exrien
Tiamat
0
3
4
0.67
L
Athena
Kapuras
Athena
3
6
7
1.08
W
Arachne
KookPhD
Arachne
3
5
10
1.6
W
Cthulhu
PrOj3cT_Ds
Cthulhu
3
4
12
2.25
L
Danzaburou
Sathoma11
Danzaburou
8
5
5
2.1
L
Kuzenbo
sambragas
Kuzenbo
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
50,160
56,416
Taken
60,391
38,017
Mitigated
27,859
16,216
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,031
614
105
294
1,025
306
0
383
642
0
2,078
W
Camazotz
 
Camazotz
9,398
3,109
419
5,646
9,939
3,647
176
3,716
6,223
0
14,822
W
15,419
9,063
319
5,046
12,949
5,062
2,948
5,112
7,837
35,464
0
W
12,088
2,309
1,500
2,705
7,441
2,907
751
4,002
3,439
21,878
0
L
Tiamat
Exrien
Tiamat
1,016
148
0
61
2,538
870
0
1,868
670
1,582
0
L
Athena
Kapuras
Athena
10,040
1,477
736
1,368
15,766
11,554
0
10,289
5,477
18,532
0
W
Arachne
KookPhD
Arachne
6,394
5,249
463
2,725
11,905
5,099
1,530
4,442
7,463
0
11,195
W
Cthulhu
PrOj3cT_Ds
Cthulhu
6,861
679
662
5,694
18,157
11,144
499
5,928
12,229
18,505
0
L
Danzaburou
Sathoma11
Danzaburou
15,504
6,866
1,470
3,734
12,608
5,334
31
7,529
5,079
0
36,982
L
Kuzenbo
sambragas
Kuzenbo
12,144
3,142
518
7,930
24,479
19,953
0
14,299
10,180
22,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
46,162
79
Minions Killed
103
0
Camps Cleared
0
648,258
Distance Traveled
969,982
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,043
604
1
0
0
51,714
1
W
Camazotz
8,891
889
14
1
0
181,912
0
W
Sol
9,820
982
35
4
0
200,288
0
W
Agni
9,116
912
27
3
0
163,857
0
L
Tiamat
5,901
590
0
0
0
42,683
1
L
Athena
8,290
829
15
2
0
186,909
0
W
Arachne
9,147
915
5
1
0
225,793
1
W
Cthulhu
9,188
919
22
2
0
198,132
0
L
Danzaburou
10,100
1,010
50
5
0
171,457
0
L
Kuzenbo
7,854
785
13
1
0
195,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role