Player Matchup

Ares
Ares
M0rocho
Ares
Level 24
God Stats
9W - 8L
1,509 SR
Queue Stats
12W - 16L
1,298 Elo+
Solo
Amaterasu
Amaterasu
RadiantDawn525
Amaterasu
Level 21
God Stats
2W - 2L
1,276 SR
Queue Stats
6W - 12L
1,118 Elo+
Party 1
Neith
Neith
SamisAlwaysWrite
Neith
Level 37
God Stats
5W - 8L
1,206 SR
Queue Stats
5W - 11L
1,118 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoundwaveSpectre
Morgan Le Fay
Level 24
God Stats
5W - 8L
1,243 SR
Queue Stats
6W - 11L
1,118 Elo+
Party 1
Nemesis
Nemesis
SuperiorJam7409
Nemesis
Level 16
God Stats
3W - 1L
1,473 SR
Queue Stats
23W - 18L
1,305 Elo+
Party 1
Team Averages
Level 24
1,342 SR
1,192 Elo+

VS

Team Averages
Level 10
1,332 SR
1,193 Elo+
Merlin
Merlin
CrookedOak763
Merlin
Level 7
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 2
Anhur
Anhur
Evol70
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
FEUX1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,065 Elo+
Solo
Da Ji
Da Ji
MaicaMaics
Da Ji
Level 12
God Stats
4W - 9L
1,102 SR
Queue Stats
37W - 47L
1,207 Elo+
Solo
Chang'e
Chang'e
ragnartrocblock
Chang'e
Level 23
God Stats
8W - 27L
1,218 SR
Queue Stats
13W - 47L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
M0rocho
Ares
7
1 / 1 / 2
4,848
539
1,910
4,263
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
RadiantDawn525
Amaterasu
8
1 / 1 / 0
4,865
541
288
2,760
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 2
4,533
504
2,792
1,537
592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SoundwaveSpectre
Morgan Le Fay
10
5 / 1 / 3
5,968
663
3,150
2,831
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 1 / 2
6,283
698
4,805
6,119
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,040
449
862
3,991
899
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Evol70
Anhur
6
2 / 5 / 0
4,315
479
3,166
5,130
1,368
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
FEUX1
Ares
7
0 / 0 / 2
4,419
491
1,059
4,513
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
8
2 / 3 / 0
4,978
553
2,359
6,430
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,193
355
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Anhur
Evol70
Anhur
2
5
0
0.4
L
Ares
FEUX1
Ares
0
0
2
1
W
Ares
M0rocho
Ares
1
1
2
2
L
Da Ji
2
3
0
0.67
W
Amaterasu
RadiantDawn525
Amaterasu
1
1
0
1
W
1
0
2
2
W
Morgan Le Fay
SoundwaveSpectre
Morgan Le Fay
5
1
3
6.5
W
6
1
2
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
7,446
17,510
Taken
20,064
6,456
Mitigated
6,278
4,739
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
862
70
0
0
3,991
899
112
1,160
2,727
11,386
0
L
Anhur
Evol70
Anhur
3,166
1,786
0
297
5,130
1,368
0
1,636
3,432
0
14,771
L
Ares
FEUX1
Ares
1,059
106
0
410
4,513
2,345
0
896
3,617
10,594
0
W
Ares
M0rocho
Ares
1,910
0
0
1,448
4,263
2,326
0
669
3,594
8,553
0
L
Da Ji
2,359
584
0
2,156
6,430
1,666
0
1,090
5,228
0
21,948
W
Amaterasu
RadiantDawn525
Amaterasu
288
120
0
39
2,760
1,293
697
250
2,510
0
14,373
W
2,792
1,003
0
401
1,537
592
0
268
1,269
0
18,220
W
Morgan Le Fay
SoundwaveSpectre
Morgan Le Fay
3,150
431
0
369
2,831
879
1,308
325
2,506
24,826
0
W
4,805
2,552
0
2,482
6,119
1,366
288
409
5,710
0
27,654
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
20,945
188
Minions Killed
114
0
Camps Cleared
0
870,359
Distance Traveled
588,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,040
449
22
2
0
137,353
1
L
Anhur
4,315
479
27
3
0
130,481
0
L
Ares
4,419
491
18
2
0
170,471
0
W
Ares
4,848
539
11
1
0
179,373
3
L
Da Ji
4,978
553
47
5
0
150,115
3
W
Amaterasu
4,865
541
36
4
0
183,841
0
W
Neith
4,533
504
34
4
0
157,182
0
W
Morgan Le Fay
5,968
663
56
6
0
162,212
0
W
Nemesis
6,283
698
51
6
0
187,751
0
L
Chang'e
3,193
355
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role