Player Matchup

Heimdallr
Heimdallr
BigTimeBrym
Heimdallr
Level 34
God Stats
27W - 24L
1,538 SR
Queue Stats
63W - 69L
1,454 Elo+
Party 1
Mulan
Mulan
LittleMann29
Mulan
Level 20
God Stats
10W - 5L
1,692 SR
Queue Stats
71W - 76L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
PromiseNoSmurf6
Cliodhna
Level 28
God Stats
0W - 1L
1,241 SR
Queue Stats
108W - 116L
1,469 Elo+
Party 1
Vulcan
Vulcan
italianpeach15
Vulcan
Level 66
God Stats
1W - 3L
1,693 SR
Queue Stats
32W - 32L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
wyattwes
Cthulhu
Level 6
God Stats
5W - 5L
1,600 SR
Queue Stats
7W - 6L
1,702 Elo+
Party 1
Team Averages
Level 31
1,553 SR
1,508 Elo+

VS

Team Averages
Level 27
1,581 SR
1,481 Elo+
He Bo
He Bo
GoldenArgonaut
He Bo
Level 26
God Stats
6W - 9L
1,511 SR
Queue Stats
46W - 59L
1,433 Elo+
Party 2
Bakasura
Bakasura
GrandAnthem
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,521 Elo+
Solo
Ymir
Ymir
Lady_RangerD55
Ymir
Level 24
God Stats
5W - 3L
1,256 SR
Queue Stats
62W - 90L
1,380 Elo+
Solo
Anhur
Anhur
Majist7311
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,382 Elo+
Party 2
Loki
Loki
UberEatsOrder1
Loki
Level 29
God Stats
8W - 0L
2,136 SR
Queue Stats
106W - 68L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigTimeBrym
Heimdallr
15
7 / 6 / 7
9,683
461
17,692
17,203
6,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
8,161
389
7,626
15,307
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
17
5 / 5 / 3
10,426
496
9,636
18,275
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
9,784
466
10,260
6,852
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
wyattwes
Cthulhu
15
6 / 3 / 9
10,099
481
9,542
20,297
11,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,676
508
7,051
12,386
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
GrandAnthem
Bakasura
20
6 / 3 / 6
12,227
582
16,111
17,792
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 11
9,756
465
3,264
20,157
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
15
3 / 6 / 4
9,991
476
5,899
16,415
4,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 3 / 7
12,834
611
21,875
16,114
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
21
Kills
24
24
Deaths
21
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigTimeBrym
Heimdallr
7
6
7
1.75
W
1
2
3
1.25
W
Bakasura
GrandAnthem
Bakasura
6
3
6
3
W
1
7
11
0.93
L
1
7
4
0.43
W
Anhur
3
6
4
0.83
L
Cliodhna
5
5
3
1.3
W
13
3
7
5.5
L
2
3
3
1.17
L
Cthulhu
wyattwes
Cthulhu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,756
Damage
54,200
77,934
Taken
82,864
38,947
Mitigated
47,439
22,276
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigTimeBrym
Heimdallr
17,692
9,571
0
4,652
17,203
6,805
302
2,356
14,591
0
67,888
W
7,051
222
0
4,886
12,386
4,080
1,455
5,906
6,438
63,288
0
W
Bakasura
GrandAnthem
Bakasura
16,111
10,425
0
3,601
17,792
7,213
0
4,043
13,551
0
105,995
W
3,264
725
0
1,901
20,157
18,647
250
4,979
15,088
19,542
0
L
7,626
1,445
0
3,918
15,307
11,403
94
419
13,741
6,333
28,949
W
Anhur
5,899
2,365
365
6,877
16,415
4,402
1,180
5,263
11,106
0
59,129
L
Cliodhna
9,636
873
0
5,645
18,275
7,020
0
4,128
13,417
0
76,977
W
21,875
6,002
0
5,977
16,114
13,097
417
4,366
11,254
461
75,807
L
10,260
2,033
0
1,162
6,852
2,668
132
1,614
4,659
49,769
0
L
Cthulhu
wyattwes
Cthulhu
9,542
1,152
140
6,759
20,297
11,051
386
1,977
18,130
33,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
55,484
438
Minions Killed
553
0
Camps Cleared
0
2,115,576
Distance Traveled
2,248,672
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,683
461
98
5
0
380,779
2
W
He Bo
10,676
508
130
6
0
401,550
8
W
Bakasura
12,227
582
181
9
0
509,909
0
W
Ymir
9,756
465
22
1
0
489,633
2
L
Mulan
8,161
389
72
3
0
429,505
4
W
Anhur
9,991
476
107
5
0
413,167
5
L
Cliodhna
10,426
496
113
5
0
467,462
0
W
Loki
12,834
611
113
5
0
434,413
9
L
Vulcan
9,784
466
113
5
0
416,331
2
L
Cthulhu
10,099
481
42
2
0
421,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role