Player Matchup

Charybdis
Charybdis
Hyp3rSh4dow
Charybdis
Level 61
God Stats
1W - 0L
1,241 SR
Queue Stats
21W - 13L
1,629 Elo+
Party 1
Bakasura
Bakasura
PuskyTheFirst
Bakasura
Level 64
God Stats
4W - 2L
1,707 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
brandhorton
Cthulhu
Level 27
God Stats
4W - 2L
1,620 SR
Queue Stats
5W - 8L
1,220 Elo+
Party 1
Team Averages
Level 51
1,522 SR
1,408 Elo+

VS

Team Averages
Level 25
1,448 SR
1,361 Elo+
Achilles
Achilles
ItsZombieX23
Achilles
Level 42
God Stats
2W - 1L
1,550 SR
Queue Stats
16W - 10L
1,544 Elo+
Party 2
Loki
Loki
JmateoG99
Loki
Level 7
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo
Ymir
Ymir
PixeLegend
Ymir
Level 26
God Stats
0W - 1L
1,667 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hyp3rSh4dow
Charybdis
15
11 / 0 / 9
9,696
970
14,635
7,554
3,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
PuskyTheFirst
Bakasura
12
9 / 2 / 10
8,875
888
11,434
11,043
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
brandhorton
Cthulhu
12
4 / 0 / 15
8,839
884
7,249
8,300
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsZombieX23
Achilles
10
1 / 8 / 1
6,670
667
8,903
16,139
10,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
8
0 / 9 / 2
6,035
604
4,160
8,869
1,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 7 / 1
7,017
702
4,920
17,214
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
24
Kills
2
2
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Hyp3rSh4dow
Charybdis
11
0
9
15.5
L
Achilles
ItsZombieX23
Achilles
1
8
1
0.19
L
Loki
0
9
2
0.11
L
1
7
1
0.21
W
Bakasura
PuskyTheFirst
Bakasura
9
2
10
7
W
Cthulhu
brandhorton
Cthulhu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
17,983
26,897
Taken
42,222
14,273
Mitigated
23,900
7,308
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Hyp3rSh4dow
Charybdis
14,635
10,079
0
2,062
7,554
3,012
927
1,127
6,427
0
46,674
L
Achilles
ItsZombieX23
Achilles
8,903
1,675
0
1,600
16,139
10,856
183
2,787
12,702
0
20,760
L
Loki
4,160
609
0
0
8,869
1,848
122
1,522
6,959
0
11,296
L
4,920
1,179
0
948
17,214
11,196
46
3,396
12,311
15,446
0
W
Bakasura
PuskyTheFirst
Bakasura
11,434
8,196
0
2,828
11,043
5,266
615
2,252
8,791
0
12,694
W
Cthulhu
brandhorton
Cthulhu
7,249
972
670
1,748
8,300
5,995
776
1,931
6,369
13,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
19,722
110
Minions Killed
53
6
Camps Cleared
3
569,684
Distance Traveled
501,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,696
970
75
8
5
181,832
0
L
Achilles
6,670
667
25
3
1
178,092
2
L
Loki
6,035
604
13
1
1
172,766
2
L
Ymir
7,017
702
15
2
1
150,500
1
W
Bakasura
8,875
888
20
2
1
196,495
2
W
Cthulhu
8,839
884
15
2
0
191,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role