Player Matchup

Sylvanus
Sylvanus
DaddyXzibit
Sylvanus
Level 121
God Stats
6W - 4L
1,564 SR
Queue Stats
137W - 136L
1,384 Elo+
Party 1
Scylla
Scylla
IMissUJoshhh
Scylla
Level 100
God Stats
4W - 7L
1,382 SR
Queue Stats
383W - 397L
1,444 Elo+
Party 3
Fenrir
Fenrir
KittenLazuli
Fenrir
Level 86
God Stats
23W - 15L
1,601 SR
Queue Stats
121W - 114L
1,381 Elo+
Party 1
Medusa
Medusa
Lord Kamageto
Medusa
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 53L
1,283 Elo+
Solo
Chaac
Chaac
SavyIsHot
Chaac
Level 100
God Stats
9W - 13L
1,529 SR
Queue Stats
92W - 117L
1,331 Elo+
Party 3
Team Averages
Level 99
1,515 SR
1,365 Elo+

VS

Team Averages
Level 95
1,573 SR
1,412 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DRAGONLORD69946
Anhur
Level 64
God Stats
1W - 1L
1,965 SR
Queue Stats
39W - 51L
1,345 Elo+
Party 2
Vulcan
Vulcan
RecklessD00DE
Vulcan
Level 129
God Stats
12W - 14L
1,446 SR
Queue Stats
242W - 242L
1,407 Elo+
Solo
Fenrir
Fenrir
Rosie_Sakura
Fenrir
Level 109
God Stats
8W - 13L
1,502 SR
Queue Stats
354W - 399L
1,430 Elo+
Solo
Nike
Nike
majymaj16
Nike
Level 53
God Stats
13W - 16L
1,455 SR
Queue Stats
382W - 411L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyXzibit
Sylvanus
13
4 / 1 / 12
8,591
537
4,214
16,779
16,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
7 / 2 / 7
8,830
552
14,354
7,292
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
4 / 2 / 7
8,206
513
4,640
8,683
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 5 / 3
8,380
524
7,990
9,169
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SavyIsHot
Chaac
15
6 / 2 / 8
8,973
561
12,942
16,276
15,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 5 / 1
7,906
494
10,935
15,444
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 4 / 2
7,148
447
4,345
7,283
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 1
8,694
543
12,370
10,940
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
1 / 5 / 2
7,662
479
5,300
12,956
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
1 / 6 / 3
6,592
412
3,007
13,779
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
26
Kills
12
12
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
1
0.7
L
2
4
2
0.75
W
Sylvanus
DaddyXzibit
Sylvanus
4
1
12
10
W
Scylla
7
2
7
5.25
W
Fenrir
4
2
7
3.75
W
5
5
3
1.3
L
5
6
1
0.92
L
Fenrir
1
5
2
0.4
W
Chaac
SavyIsHot
Chaac
6
2
8
5
L
Nike
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
35,957
58,199
Taken
60,402
40,251
Mitigated
25,941
22,560
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,935
1,735
311
2,569
15,444
10,921
169
3,654
11,736
3,614
35,462
L
4,345
1,665
0
442
7,283
1,784
1,092
820
6,423
0
28,735
W
Sylvanus
DaddyXzibit
Sylvanus
4,214
722
4,385
6,216
16,779
16,415
342
4,940
11,639
19,491
0
W
Scylla
14,354
1,546
0
861
7,292
2,613
405
2,085
5,167
57,717
0
W
Fenrir
4,640
563
0
2,228
8,683
3,764
288
2,501
6,057
0
36,728
W
7,990
3,671
0
899
9,169
2,143
1,130
1,157
8,012
0
45,805
L
12,370
4,253
70
1,354
10,940
3,910
191
4,104
6,660
49,269
0
L
Fenrir
5,300
482
0
3,558
12,956
4,230
0
4,849
7,869
0
40,940
W
Chaac
SavyIsHot
Chaac
12,942
2,117
0
7,971
16,276
15,316
521
2,994
12,738
5,443
50,182
L
Nike
3,007
170
0
2,149
13,779
5,096
0
6,081
7,522
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
38,002
365
Minions Killed
358
0
Camps Cleared
0
1,587,546
Distance Traveled
1,466,854
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,906
494
72
5
0
302,198
1
L
Anhur
7,148
447
69
4
0
289,031
1
W
Sylvanus
8,591
537
29
2
0
285,348
7
W
Scylla
8,830
552
97
6
0
314,267
7
W
Fenrir
8,206
513
74
5
0
328,789
3
W
Medusa
8,380
524
69
4
0
303,471
1
L
Vulcan
8,694
543
91
6
0
290,895
5
L
Fenrir
7,662
479
78
5
0
280,217
0
W
Chaac
8,973
561
96
6
0
355,671
1
L
Nike
6,592
412
48
3
0
304,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role