Player Matchup

Chang'e
Chang'e
KingIronfoot
Chang'e
Level 147
God Stats
9W - 7L
1,495 SR
Queue Stats
522W - 470L
1,593 Elo+
Party 2
Terra
Terra
Wiicked3uphoria
Terra
Level 86
God Stats
4W - 3L
1,511 SR
Queue Stats
341W - 322L
1,580 Elo+
Party 1
Loki
Loki
ZdogHU
Loki
Level 148
God Stats
9W - 6L
1,630 SR
Queue Stats
244W - 215L
1,578 Elo+
Party 1
Set
Set
iAmThe1ManArmy
Set
Level 159
God Stats
4W - 6L
1,482 SR
Queue Stats
362W - 354L
1,582 Elo+
Party 1
Vamana
Vamana
stealthfin
Vamana
Level 147
God Stats
7W - 3L
1,690 SR
Queue Stats
355W - 315L
1,589 Elo+
Party 2
Team Averages
Level 137
1,561 SR
1,584 Elo+

VS

Team Averages
Level 152
1,552 SR
1,570 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Champion9922
Sol
Level 156
God Stats
10W - 12L
1,489 SR
Queue Stats
391W - 382L
1,639 Elo+
Party 3
Loki
Loki
CowTeats1
Loki
Level 127
God Stats
20W - 14L
1,649 SR
Queue Stats
307W - 288L
1,642 Elo+
Party 3
Tiamat
Tiamat
IShipYuri
Tiamat
Level 156
God Stats
1W - 3L
1,454 SR
Queue Stats
173W - 183L
1,514 Elo+
Party 3
Chiron
Chiron
Pretti_VenoM
Chiron
Level 160
God Stats
9W - 13L
1,670 SR
Queue Stats
927W - 936L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingIronfoot
Chang'e
13
4 / 4 / 4
7,912
527
6,791
11,966
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
3 / 2 / 8
7,481
499
5,086
11,834
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
ZdogHU
Loki
15
4 / 3 / 5
8,692
579
9,481
12,407
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 1
9,082
605
9,028
10,453
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
stealthfin
Vamana
14
3 / 2 / 5
8,445
563
8,849
11,801
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 3 / 2
6,740
449
5,290
12,450
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 5 / 4
8,743
583
14,287
13,406
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
11
2 / 4 / 1
7,019
468
6,998
10,535
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
IShipYuri
Tiamat
12
0 / 5 / 2
6,967
464
4,895
9,849
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
4 / 4 / 2
7,990
533
5,886
9,841
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
21
Kills
13
13
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
2
0.67
L
6
5
4
1.6
L
Loki
2
4
1
0.63
L
Tiamat
IShipYuri
Tiamat
0
5
2
0.2
W
Chang'e
KingIronfoot
Chang'e
4
4
4
1.5
L
Chiron
4
4
2
1.25
W
3
2
8
3.5
W
Loki
ZdogHU
Loki
4
3
5
2.17
W
7
2
1
3.75
W
Vamana
stealthfin
Vamana
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,235
Damage
37,356
58,461
Taken
56,081
29,729
Mitigated
26,986
26,791
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,290
1,925
0
3,268
12,450
8,832
0
3,126
9,239
23,298
0
L
14,287
4,463
0
6,112
13,406
4,730
600
3,095
10,185
55,459
5,701
L
Loki
6,998
2,589
0
3,109
10,535
2,791
0
3,072
7,335
0
41,832
L
Tiamat
IShipYuri
Tiamat
4,895
683
50
3,406
9,849
8,127
32
1,131
8,272
36,939
0
W
Chang'e
KingIronfoot
Chang'e
6,791
624
2,416
6,054
11,966
3,713
486
5,425
6,499
41,386
0
L
Chiron
5,886
1,637
286
2,716
9,841
2,506
0
1,453
8,244
0
48,947
W
5,086
1,248
2,161
4,070
11,834
8,557
28
4,515
7,197
13,352
0
W
Loki
ZdogHU
Loki
9,481
2,619
0
4,004
12,407
4,283
348
3,939
8,468
0
62,041
W
9,028
4,784
0
3,771
10,453
3,449
0
3,273
7,137
0
55,073
W
Vamana
stealthfin
Vamana
8,849
2,691
0
4,315
11,801
9,727
150
5,324
5,982
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
37,459
392
Minions Killed
394
0
Camps Cleared
0
1,501,412
Distance Traveled
1,304,631
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,740
449
36
2
0
258,661
7
L
Sol
8,743
583
97
6
0
245,929
1
L
Loki
7,019
468
77
5
0
299,457
4
L
Tiamat
6,967
464
82
5
0
236,679
3
W
Chang'e
7,912
527
73
5
0
295,089
4
L
Chiron
7,990
533
102
7
0
263,905
3
W
Terra
7,481
499
14
1
0
300,927
5
W
Loki
8,692
579
110
7
0
320,571
3
W
Set
9,082
605
104
7
0
301,657
3
W
Vamana
8,445
563
91
6
0
283,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role