Player Matchup

Medusa
Medusa
HoundsPride
Medusa
Level 13
God Stats
8W - 9L
1,665 SR
Queue Stats
61W - 75L
1,407 Elo+
Solo
Athena
Athena
ImStonedMyb
Athena
Level 27
God Stats
3W - 1L
1,327 SR
Queue Stats
34W - 39L
1,324 Elo+
Solo
Agni
Agni
Poodernugget
Agni
Level 10
God Stats
1W - 2L
1,293 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1
Cliodhna
Cliodhna
PsyduckSenpai
Cliodhna
Level 69
God Stats
11W - 5L
1,451 SR
Queue Stats
17W - 12L
1,394 Elo+
Party 1
Zeus
Zeus
isaiahiguana
Zeus
Level 23
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Team Averages
Level 28
1,493 SR
1,391 Elo+

VS

Team Averages
Level 20
1,514 SR
1,343 Elo+
Cthulhu
Cthulhu
Dyamda
Cthulhu
Level 28
God Stats
3W - 10L
1,345 SR
Queue Stats
20W - 28L
1,312 Elo+
Solo
Cliodhna
Cliodhna
ForgottonTitan
Cliodhna
Level 17
God Stats
11W - 8L
1,514 SR
Queue Stats
44W - 46L
1,381 Elo+
Party 2
Ra
Ra
HomixideX
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,056 Elo+
Solo
Aphrodite
Aphrodite
MiIkyTip
Aphrodite
Level 20
God Stats
3W - 2L
1,710 SR
Queue Stats
49W - 58L
1,373 Elo+
Party 2
Izanami
Izanami
TheBearisKing
Izanami
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 87L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 5 / 3
9,265
463
13,577
10,406
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
15
2 / 1 / 10
9,448
472
5,590
17,330
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 5
9,756
488
7,207
9,198
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
PsyduckSenpai
Cliodhna
18
19 / 6 / 2
12,290
615
19,478
17,039
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 6
8,732
437
5,941
10,260
3,250
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyamda
Cthulhu
12
1 / 7 / 2
7,481
374
8,137
15,978
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
11 / 6 / 1
10,075
504
10,401
15,126
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 6 / 0
6,191
310
1,421
5,138
1,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MiIkyTip
Aphrodite
14
3 / 6 / 8
9,503
475
7,020
15,194
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
16
4 / 6 / 6
9,987
499
14,389
13,674
4,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
31
Kills
19
21
Deaths
31
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dyamda
Cthulhu
1
7
2
0.29
L
Cliodhna
11
6
1
1.92
L
0
6
0
0
W
Medusa
6
5
3
1.5
W
Athena
2
1
10
7
L
Aphrodite
MiIkyTip
Aphrodite
3
6
8
1.17
W
4
4
5
1.63
W
Cliodhna
PsyduckSenpai
Cliodhna
19
6
2
3.33
L
Izanami
4
6
6
1.17
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,793
Damage
41,368
64,233
Taken
65,110
35,385
Mitigated
26,465
11,575
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dyamda
Cthulhu
8,137
556
0
1,022
15,978
11,268
109
4,079
11,837
25,213
0
L
Cliodhna
10,401
1,600
0
4,312
15,126
4,736
72
4,192
10,890
0
46,663
L
1,421
343
75
293
5,138
1,284
468
1,104
3,812
11,044
0
W
Medusa
13,577
4,719
0
391
10,406
4,716
320
2,567
7,676
0
71,073
W
Athena
5,590
1,184
0
4,341
17,330
17,834
116
5,418
11,274
25,050
0
L
Aphrodite
MiIkyTip
Aphrodite
7,020
1,305
2,958
6,481
15,194
4,988
202
3,732
11,282
41,131
0
W
7,207
647
172
1,691
9,198
2,780
1,377
1,972
7,226
47,974
0
W
Cliodhna
PsyduckSenpai
Cliodhna
19,478
3,896
0
3,785
17,039
6,805
1,842
3,739
13,138
0
77,377
L
Izanami
14,389
12,503
0
4,472
13,674
4,189
1,193
4,958
8,551
0
68,889
W
5,941
664
81
1,114
10,260
3,250
258
2,057
8,163
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
43,237
422
Minions Killed
345
0
Camps Cleared
0
1,755,148
Distance Traveled
1,560,515
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,481
374
35
2
0
346,555
2
L
Cliodhna
10,075
504
77
4
0
366,619
0
L
Ra
6,191
310
28
1
0
178,169
2
W
Medusa
9,265
463
98
5
0
340,531
1
W
Athena
9,448
472
40
2
0
383,869
1
L
Aphrodite
9,503
475
85
4
0
330,350
5
W
Agni
9,756
488
100
5
0
310,691
0
W
Cliodhna
12,290
615
112
6
0
394,037
1
L
Izanami
9,987
499
120
6
0
338,822
2
W
Zeus
8,732
437
72
4
0
326,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role