Player Matchup

Apollo
Apollo
Ambrozaic
Apollo
Level 154
God Stats
3W - 1L
1,573 SR
Queue Stats
47W - 23L
1,722 Elo+
Party 1
Kukulkan
Kukulkan
Kamisram
Kukulkan
Level 83
God Stats
15W - 0L
1,808 SR
Queue Stats
50W - 25L
1,717 Elo+
Party 1
Gilgamesh
Gilgamesh
logic0139
Gilgamesh
Level 105
God Stats
5W - 3L
1,675 SR
Queue Stats
51W - 24L
1,731 Elo+
Party 1
Horus
Horus
spitfire294
Horus
Level 26
God Stats
2W - 0L
1,607 SR
Queue Stats
5W - 2L
1,794 Elo+
Party 1
Team Averages
Level 92
1,666 SR
1,741 Elo+

VS

Team Averages
Level 50
1,445 SR
1,536 Elo+
Ymir
Ymir
Halomustard
Ymir
Level 17
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 7L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
MagicEmu
Hou Yi
Level 65
God Stats
0W - 1L
1,741 SR
Queue Stats
19W - 17L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
Monkuin
Gilgamesh
Level 74
God Stats
0W - 2L
1,386 SR
Queue Stats
19W - 18L
1,526 Elo+
Party 2
Discordia
Discordia
Ryangui
Discordia
Level 45
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 8L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ambrozaic
Apollo
18
10 / 1 / 6
12,632
902
11,318
9,466
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
Kamisram
Kukulkan
19
5 / 1 / 11
12,413
887
14,785
4,497
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
logic0139
Gilgamesh
16
4 / 3 / 11
11,139
796
13,320
17,401
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 3 / 7
10,097
721
1,585
8,346
9,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,519
680
2,289
15,068
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
MagicEmu
Hou Yi
16
4 / 6 / 2
10,286
735
12,153
11,385
5,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Monkuin
Gilgamesh
16
2 / 3 / 4
9,951
711
9,869
14,061
11,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Ryangui
Discordia
15
1 / 6 / 4
9,536
681
7,554
9,656
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
8
8
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ambrozaic
Apollo
10
1
6
13
L
1
5
3
0.5
W
Kukulkan
Kamisram
Kukulkan
5
1
11
10.5
L
Hou Yi
MagicEmu
Hou Yi
4
6
2
0.83
L
Gilgamesh
Monkuin
Gilgamesh
2
3
4
1.33
L
Discordia
Ryangui
Discordia
1
6
4
0.5
W
Gilgamesh
logic0139
Gilgamesh
4
3
11
3.17
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
31,865
39,710
Taken
50,170
34,688
Mitigated
37,028
8,630
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ambrozaic
Apollo
11,318
6,281
0
2,944
9,466
5,086
6,535
1,311
8,023
0
56,054
L
2,289
494
0
590
15,068
15,854
24
3,526
11,384
7,399
0
W
Kukulkan
Kamisram
Kukulkan
14,785
844
0
728
4,497
1,988
1,292
1,019
3,355
64,107
0
L
Hou Yi
MagicEmu
Hou Yi
12,153
6,156
0
875
11,385
5,505
817
4,465
6,609
0
45,084
L
Gilgamesh
Monkuin
Gilgamesh
9,869
2,225
0
2,127
14,061
11,575
0
2,675
10,880
0
40,121
L
Discordia
Ryangui
Discordia
7,554
488
0
450
9,656
4,094
41
4,947
4,534
33,066
0
W
Gilgamesh
logic0139
Gilgamesh
13,320
3,485
27
1,939
17,401
18,321
0
5,069
11,991
0
22,834
W
1,585
712
1,302
1,690
8,346
9,293
852
2,899
5,227
0
8,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
39,292
228
Minions Killed
208
13
Camps Cleared
8
1,067,541
Distance Traveled
917,900
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,632
902
98
7
5
269,640
3
L
Ymir
9,519
680
14
1
1
233,061
0
W
Kukulkan
12,413
887
97
7
5
297,456
4
L
Hou Yi
10,286
735
83
6
0
184,306
2
L
Gilgamesh
9,951
711
62
4
3
273,248
3
L
Discordia
9,536
681
49
4
4
227,285
0
W
Gilgamesh
11,139
796
19
1
3
269,050
0
W
Horus
10,097
721
14
1
0
231,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role