Player Matchup

Ymir
Ymir
Jiram139
Ymir
Level 21
God Stats
2W - 1L
1,356 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
LuisCantu
Baron Samedi
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 16L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zama1179517
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,414 Elo+
Party 1
Team Averages
Level 46
1,452 SR
1,509 Elo+

VS

Team Averages
Level 46
1,582 SR
1,399 Elo+
Kukulkan
Kukulkan
BabyyBard
Kukulkan
Level 27
God Stats
21W - 12L
1,600 SR
Queue Stats
21W - 22L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
LIL MARI 503
Cthulhu
Level 27
God Stats
3W - 2L
1,602 SR
Queue Stats
16W - 18L
1,320 Elo+
Solo
Danzaburou
Danzaburou
Odinleap
Danzaburou
Level 84
God Stats
6W - 8L
1,544 SR
Queue Stats
123W - 145L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 12
10,584
706
5,672
14,727
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
LuisCantu
Baron Samedi
15
6 / 2 / 11
11,217
748
17,474
14,906
6,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Zama1179517
Ah Muzen Cab
16
11 / 1 / 7
11,867
791
13,194
10,921
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyyBard
Kukulkan
13
2 / 5 / 2
9,410
627
11,291
11,165
4,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LIL MARI 503
Cthulhu
12
0 / 6 / 3
8,390
559
9,661
13,777
14,005
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Odinleap
Danzaburou
12
2 / 7 / 2
9,495
633
9,174
15,752
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyyBard
Kukulkan
2
5
2
0.6
W
Ymir
1
1
12
7
L
Cthulhu
LIL MARI 503
Cthulhu
0
6
3
0.25
W
Baron Samedi
LuisCantu
Baron Samedi
6
2
11
5.75
L
Danzaburou
Odinleap
Danzaburou
2
7
2
0.43
W
Ah Muzen Cab
Zama1179517
Ah Muzen Cab
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
30,126
40,554
Taken
40,694
25,715
Mitigated
24,020
17,786
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyyBard
Kukulkan
11,291
2,296
0
0
11,165
4,089
41
7,647
3,518
32,696
0
W
Ymir
5,672
614
0
3,003
14,727
14,856
96
9,207
5,121
19,941
0
L
Cthulhu
LIL MARI 503
Cthulhu
9,661
592
406
247
13,777
14,005
0
6,425
7,352
20,233
0
W
Baron Samedi
LuisCantu
Baron Samedi
17,474
779
2,926
9,022
14,906
6,627
945
6,377
8,301
48,692
0
L
Danzaburou
Odinleap
Danzaburou
9,174
2,342
0
1,854
15,752
5,926
0
9,285
6,467
0
34,701
W
Ah Muzen Cab
Zama1179517
Ah Muzen Cab
13,194
7,869
0
2,835
10,921
4,232
1,789
5,287
5,462
0
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
27,295
173
Minions Killed
164
6
Camps Cleared
5
812,563
Distance Traveled
718,120
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,410
627
71
5
2
251,801
2
W
Ymir
10,584
706
24
2
0
269,010
0
L
Cthulhu
8,390
559
26
2
1
222,273
0
W
Baron Samedi
11,217
748
75
5
3
269,974
6
L
Danzaburou
9,495
633
67
4
2
244,046
2
W
Ah Muzen Cab
11,867
791
74
5
3
273,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role