Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Mtsaywhat
Chronos
Level 88
God Stats
22W - 21L
1,656 SR
Queue Stats
288W - 238L
1,587 Elo+
Party 1
Apollo
Apollo
StoneGear57
Apollo
Level 107
God Stats
4W - 1L
1,756 SR
Queue Stats
233W - 186L
1,657 Elo+
Party 1
Team Averages
Level 100
1,637 SR
1,581 Elo+

VS

Team Averages
Level 121
1,474 SR
1,555 Elo+
Discordia
Discordia
Hellsing5868
Discordia
Level 111
God Stats
1W - 1L
1,728 SR
Queue Stats
42W - 36L
1,536 Elo+
Solo
Chiron
Chiron
Re1ngs
Chiron
Level 129
God Stats
0W - 2L
1,227 SR
Queue Stats
274W - 271L
1,617 Elo+
Party 2
Hercules
Hercules
VikkopilotoPC
Hercules
Level 124
God Stats
18W - 38L
1,468 SR
Queue Stats
317W - 357L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 4 / 8
9,841
703
11,676
13,146
13,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Mtsaywhat
Chronos
16
8 / 1 / 7
10,948
782
23,674
13,917
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
5 / 2 / 8
10,538
753
10,643
10,705
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hellsing5868
Discordia
12
1 / 5 / 5
8,409
601
14,103
11,673
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Re1ngs
Chiron
13
4 / 7 / 3
8,988
642
9,548
14,847
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
VikkopilotoPC
Hercules
12
2 / 5 / 4
8,691
621
5,853
25,874
17,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
7
7
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
8
2
L
Discordia
Hellsing5868
Discordia
1
5
5
0.7
W
Chronos
Mtsaywhat
Chronos
8
1
7
11.5
L
Chiron
Re1ngs
Chiron
4
7
3
0.79
W
Apollo
5
2
8
4.5
L
Hercules
VikkopilotoPC
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,993
Damage
29,504
37,768
Taken
52,394
23,829
Mitigated
26,014
11,801
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,676
617
848
4,753
13,146
13,946
66
5,726
7,420
31,672
0
L
Discordia
Hellsing5868
Discordia
14,103
1,271
172
1,611
11,673
3,640
38
8,476
3,197
37,575
0
W
Chronos
Mtsaywhat
Chronos
23,674
11,560
0
4,186
13,917
5,688
822
5,877
8,040
43,076
5,849
L
Chiron
Re1ngs
Chiron
9,548
3,844
743
2,738
14,847
5,024
658
9,662
5,185
0
29,595
W
Apollo
10,643
5,667
0
2,014
10,705
4,195
1,688
3,668
7,037
0
42,269
L
Hercules
VikkopilotoPC
Hercules
5,853
767
0
11,342
25,874
17,350
31
14,642
11,232
55
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
26,088
175
Minions Killed
139
8
Camps Cleared
5
853,147
Distance Traveled
752,599
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,841
703
35
3
2
284,992
3
L
Discordia
8,409
601
60
4
1
239,446
0
W
Chronos
10,948
782
65
5
3
288,415
1
L
Chiron
8,988
642
43
3
2
238,306
5
W
Apollo
10,538
753
75
5
3
279,740
3
L
Hercules
8,691
621
36
3
2
274,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role