Player Matchup

Baron Samedi
Baron Samedi
AznBloodX
Baron Samedi
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
22W - 23L
1,488 Elo+
Party 2
Set
Set
Backbiter835
Set
Level 16
God Stats
10W - 7L
1,567 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Izanami
Izanami
GUIDisTincT
Izanami
Level 25
God Stats
1W - 3L
1,432 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 2
Mulan
Mulan
WithoutModem
Mulan
Level 23
God Stats
24W - 13L
1,650 SR
Queue Stats
52W - 55L
1,519 Elo+
Solo
Cerberus
Cerberus
senseirick
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Team Averages
Level 20
1,478 SR
1,554 Elo+

VS

Team Averages
Level 19
1,547 SR
1,568 Elo+
Sol
Sol
AstronautDogs
Sol
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,514 Elo+
Party 3
Mulan
Mulan
DoomtheBoomkin
Mulan
Level 17
God Stats
5W - 2L
1,551 SR
Queue Stats
29W - 19L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Karnage419666
Gilgamesh
Level 18
God Stats
18W - 11L
1,539 SR
Queue Stats
36W - 28L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lorshal
Morgan Le Fay
Level 29
God Stats
6W - 2L
1,678 SR
Queue Stats
61W - 55L
1,500 Elo+
Party 1
Da Ji
Da Ji
MÄrtyris
Da Ji
Level 18
God Stats
4W - 1L
1,467 SR
Queue Stats
57W - 24L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AznBloodX
Baron Samedi
7
0 / 5 / 0
4,378
438
2,234
5,730
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,335
534
1,990
5,794
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
GUIDisTincT
Izanami
9
3 / 3 / 0
5,738
574
3,894
4,562
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 0
5,180
518
4,260
10,215
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
senseirick
Cerberus
8
1 / 5 / 2
5,040
504
1,592
9,250
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,500
650
7,408
6,239
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 3 / 0
6,432
643
6,730
7,906
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Karnage419666
Gilgamesh
8
3 / 2 / 8
6,054
605
5,079
6,011
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Lorshal
Morgan Le Fay
9
1 / 1 / 6
5,615
562
2,772
4,327
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
MÄrtyris
Da Ji
13
7 / 0 / 3
7,318
732
3,261
4,322
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
22
22
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Baron Samedi
AznBloodX
Baron Samedi
0
5
0
0
L
1
4
1
0.38
W
5
3
0
1.67
L
Izanami
GUIDisTincT
Izanami
3
3
0
1
W
Gilgamesh
Karnage419666
Gilgamesh
3
2
8
3.5
W
Morgan Le Fay
Lorshal
Morgan Le Fay
1
1
6
4
W
Da Ji
MÄrtyris
Da Ji
7
0
3
8.5
L
2
5
0
0.4
L
Cerberus
senseirick
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
25,250
35,551
Taken
28,805
13,093
Mitigated
11,710
6,376
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,408
3,254
452
3,496
6,239
1,795
932
994
5,245
33,776
4,326
L
Baron Samedi
AznBloodX
Baron Samedi
2,234
398
0
1,065
5,730
1,657
0
1,333
4,215
15,007
0
L
1,990
809
0
1,546
5,794
1,460
0
792
4,858
0
17,595
W
6,730
2,080
0
2,251
7,906
4,260
514
0
7,507
0
26,302
L
Izanami
GUIDisTincT
Izanami
3,894
3,008
0
175
4,562
1,018
0
1,554
3,008
0
27,836
W
Gilgamesh
Karnage419666
Gilgamesh
5,079
1,493
0
742
6,011
2,968
121
902
5,067
0
18,131
W
Morgan Le Fay
Lorshal
Morgan Le Fay
2,772
89
0
1,227
4,327
1,227
754
1,509
2,656
18,871
0
W
Da Ji
MÄrtyris
Da Ji
3,261
1,067
0
3,052
4,322
1,460
0
222
4,046
0
40,894
L
4,260
1,393
0
2,095
10,215
5,061
196
0
9,805
0
19,645
L
Cerberus
senseirick
Cerberus
1,592
101
0
1,495
9,250
3,897
124
5,156
3,962
3,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
31,919
180
Minions Killed
280
0
Camps Cleared
0
876,816
Distance Traveled
1,020,357
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,500
650
64
6
0
180,046
3
L
Baron Samedi
4,378
438
32
3
0
166,257
5
L
Set
5,335
534
43
4
0
193,428
1
W
Mulan
6,432
643
56
6
0
187,983
2
L
Izanami
5,738
574
58
6
0
185,988
3
W
Gilgamesh
6,054
605
29
3
0
212,717
2
W
Morgan Le Fay
5,615
562
32
3
0
201,379
0
W
Da Ji
7,318
732
99
10
0
238,232
5
L
Mulan
5,180
518
40
4
0
161,560
0
L
Cerberus
5,040
504
7
1
0
169,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role