Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Cujo_1221
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,443 Elo+
Party 4
Kuzenbo
Kuzenbo
Loki_Beast430
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,538 Elo+
Party 4
Loki
Loki
Quinntj
Loki
Level 18
God Stats
43W - 39L
1,448 SR
Queue Stats
43W - 40L
1,324 Elo+
Solo
King Arthur
King Arthur
xG4D40-GU3RR31R0
King Arthur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,420 Elo+
Party 3
Team Averages
Level 24
1,490 SR
1,445 Elo+

VS

Team Averages
Level 20
1,532 SR
1,302 Elo+
Sun Wukong
Sun Wukong
HuhGaurdMePlease
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
977 Elo+
Solo
Ra
Ra
Lostt Storm
Ra
Level 27
God Stats
2W - 2L
1,512 SR
Queue Stats
167W - 185L
1,380 Elo+
Party 2
Bastet
Bastet
Showtime0485
Bastet
Level 12
God Stats
8W - 3L
1,694 SR
Queue Stats
13W - 8L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Whos Classi
Cliodhna
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 91L
1,478 Elo+
Party 2
Izanami
Izanami
showtime-0485
Izanami
Level 37
God Stats
14W - 21L
1,457 SR
Queue Stats
36W - 61L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 8 / 5
11,582
463
20,062
19,205
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Cujo_1221
Medusa
13
0 / 10 / 1
8,652
346
2,175
12,317
2,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
13
1 / 4 / 3
8,740
350
5,461
16,742
18,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Quinntj
Loki
20
8 / 5 / 2
12,306
492
11,804
21,045
8,108
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xG4D40-GU3RR31R0
King Arthur
16
1 / 10 / 8
10,194
408
12,170
25,966
23,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HuhGaurdMePlease
Sun Wukong
17
1 / 4 / 11
11,594
464
5,999
17,035
16,809
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
1 / 7 / 7
12,833
513
13,791
18,393
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
26 / 0 / 4
16,887
675
36,009
19,605
8,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Whos Classi
Cliodhna
20
7 / 3 / 7
14,273
571
11,752
14,730
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
19
1 / 1 / 11
12,879
515
6,683
10,970
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
14
Kills
36
37
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
8
5
0.81
L
Medusa
Cujo_1221
Medusa
0
10
1
0.05
W
Sun Wukong
HuhGaurdMePlease
Sun Wukong
1
4
11
1.63
L
Kuzenbo
1
4
3
0.63
W
1
7
7
0.64
L
Loki
Quinntj
Loki
8
5
2
1.8
W
Bastet
26
0
4
28
W
Cliodhna
Whos Classi
Cliodhna
7
3
7
3.5
W
Izanami
1
1
11
6.5
L
King Arthur
xG4D40-GU3RR31R0
King Arthur
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
74,234
95,275
Taken
80,733
60,451
Mitigated
43,881
10,518
Healing
24,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,062
1,014
0
832
19,205
6,874
462
2,587
16,466
88,439
0
L
Medusa
Cujo_1221
Medusa
2,175
406
0
817
12,317
2,957
0
1,427
10,824
0
34,299
W
Sun Wukong
HuhGaurdMePlease
Sun Wukong
5,999
1,194
0
1,800
17,035
16,809
1,426
4,934
12,101
0
35,806
L
Kuzenbo
5,461
1,925
0
977
16,742
18,593
293
2,550
14,025
17,357
0
W
13,791
1,901
245
5,169
18,393
8,168
1,743
10,154
8,239
78,099
0
L
Loki
Quinntj
Loki
11,804
2,185
0
5,212
21,045
8,108
1,055
1,613
19,322
0
93,492
W
Bastet
36,009
8,752
0
7,509
19,605
8,262
6,081
6,048
13,557
0
112,941
W
Cliodhna
Whos Classi
Cliodhna
11,752
1,009
0
7,432
14,730
6,342
775
3,627
11,103
0
110,470
W
Izanami
6,683
4,757
0
2,766
10,970
4,300
4,458
3,850
7,120
0
99,265
L
King Arthur
xG4D40-GU3RR31R0
King Arthur
12,170
1,629
0
2,680
25,966
23,919
564
4,989
20,787
6,835
46,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
68,466
484
Minions Killed
665
0
Camps Cleared
0
2,189,862
Distance Traveled
2,369,118
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,582
463
128
5
0
427,231
0
L
Medusa
8,652
346
80
3
0
396,839
2
W
Sun Wukong
11,594
464
55
2
0
460,846
0
L
Kuzenbo
8,740
350
19
1
0
474,735
2
W
Ra
12,833
513
158
6
0
417,864
1
L
Loki
12,306
492
166
7
0
488,308
0
W
Bastet
16,887
675
131
5
0
529,959
11
W
Cliodhna
14,273
571
173
7
0
490,721
6
W
Izanami
12,879
515
148
6
0
469,728
2
L
King Arthur
10,194
408
91
4
0
402,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role