Player Matchup

Anubis
Anubis
Gkow_GOAT
Anubis
Level 26
God Stats
5W - 2L
1,612 SR
Queue Stats
15W - 23L
1,284 Elo+
Party 1
Zeus
Zeus
Grizzly_Goat7
Zeus
Level 18
God Stats
5W - 2L
1,629 SR
Queue Stats
10W - 12L
1,342 Elo+
Party 1
Arachne
Arachne
Neumanator4444
Arachne
Level 24
God Stats
11W - 6L
1,498 SR
Queue Stats
15W - 20L
1,303 Elo+
Party 1
Izanami
Izanami
Sluggercarl
Izanami
Level 14
God Stats
4W - 3L
1,644 SR
Queue Stats
8W - 10L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gkow_nation10
Morgan Le Fay
Level 20
God Stats
9W - 3L
1,440 SR
Queue Stats
12W - 13L
1,319 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,319 Elo+

VS

Team Averages
Level 17
1,462 SR
1,413 Elo+
Scylla
Scylla
ISSADAII9855
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Ra
Ra
Izanami1505
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,416 Elo+
Solo
Thanatos
Thanatos
Klaidoniukstis
Thanatos
Level 8
God Stats
3W - 6L
1,319 SR
Queue Stats
29W - 29L
1,304 Elo+
Solo
Neith
Neith
LLewis22
Neith
Level 27
God Stats
34W - 32L
1,474 SR
Queue Stats
130W - 146L
1,411 Elo+
Solo
King Arthur
King Arthur
jekakim
King Arthur
Level 29
God Stats
37W - 39L
1,519 SR
Queue Stats
86W - 90L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gkow_GOAT
Anubis
16
2 / 7 / 6
10,487
437
7,619
19,288
7,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 7
12,491
520
13,719
14,452
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 3
13,669
570
14,959
18,893
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sluggercarl
Izanami
20
7 / 0 / 1
12,656
527
6,154
10,830
3,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
gkow_nation10
Morgan Le Fay
18
13 / 8 / 3
12,597
525
16,802
17,735
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 9 / 1
7,511
313
420
15,688
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 10 / 3
10,820
451
5,244
13,391
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
17
11 / 9 / 5
11,835
493
19,034
23,034
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
LLewis22
Neith
19
2 / 3 / 6
11,166
465
11,358
13,888
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
jekakim
King Arthur
18
6 / 7 / 1
11,241
468
16,090
23,864
16,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
36
Kills
21
22
Deaths
38
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gkow_GOAT
Anubis
2
7
6
0.71
W
3
6
7
1.08
L
Scylla
0
9
1
0.06
L
2
10
3
0.35
L
Thanatos
11
9
5
1.5
L
Neith
LLewis22
Neith
2
3
6
1.67
W
11
1
3
12.5
W
Izanami
Sluggercarl
Izanami
7
0
1
7.5
W
Morgan Le Fay
gkow_nation10
Morgan Le Fay
13
8
3
1.81
L
King Arthur
jekakim
King Arthur
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,253
Damage
52,146
81,198
Taken
89,865
32,712
Mitigated
39,558
18,770
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gkow_GOAT
Anubis
7,619
879
253
7,620
19,288
7,228
951
860
18,410
53,110
0
W
13,719
3,016
112
1,544
14,452
4,955
2,033
1,522
12,912
78,297
0
L
Scylla
420
205
0
276
15,688
6,200
0
2,130
13,454
19,211
0
L
5,244
720
67
1,330
13,391
4,335
1,816
7,985
4,966
60,218
0
L
Thanatos
19,034
5,578
0
13,515
23,034
8,635
0
6,184
16,588
0
57,256
L
Neith
LLewis22
Neith
11,358
3,225
0
4,137
13,888
4,160
147
7,846
5,889
0
91,915
W
14,959
10,427
0
4,407
18,893
10,224
1,978
1,970
16,909
0
71,844
W
Izanami
Sluggercarl
Izanami
6,154
4,761
0
3,337
10,830
3,774
1,663
630
10,156
0
108,898
W
Morgan Le Fay
gkow_nation10
Morgan Le Fay
16,802
2,835
0
1,497
17,735
6,531
464
3,882
13,604
52,333
0
L
King Arthur
jekakim
King Arthur
16,090
1,213
0
4,312
23,864
16,228
232
12,646
10,828
14,526
67,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
52,573
570
Minions Killed
539
0
Camps Cleared
0
2,193,598
Distance Traveled
1,953,261
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,487
437
69
3
0
370,294
1
W
Zeus
12,491
520
126
5
0
413,861
0
L
Scylla
7,511
313
21
1
0
332,606
0
L
Ra
10,820
451
138
6
0
320,526
0
L
Thanatos
11,835
493
79
3
0
450,787
3
L
Neith
11,166
465
158
7
0
426,210
1
W
Arachne
13,669
570
129
5
0
557,617
1
W
Izanami
12,656
527
169
7
0
475,409
0
W
Morgan Le Fay
12,597
525
77
3
0
376,417
2
L
King Arthur
11,241
468
143
6
0
423,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role