Player Matchup

Discordia
Discordia
DivineCelestin
Discordia
Level 18
God Stats
1W - 0L
1,752 SR
Queue Stats
5W - 2L
1,612 Elo+
Party 2
Ymir
Ymir
HanjoShimodo
Ymir
Level 16
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Necrommm
Cthulhu
Level 15
God Stats
2W - 0L
1,957 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 2
Nemesis
Nemesis
Ninjaman1681
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 2
Set
Set
pepegaa
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,741 Elo+
Party 2
Team Averages
Level 15
1,696 SR
1,677 Elo+

VS

Team Averages
Level 17
1,523 SR
1,440 Elo+
Ratatoskr
Ratatoskr
Dabstronomer
Ratatoskr
Level 27
God Stats
4W - 3L
1,758 SR
Queue Stats
118W - 99L
1,562 Elo+
Solo
Ymir
Ymir
GG4brield
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,539 Elo+
Solo
Skadi
Skadi
Heartlesssss
Skadi
Level 4
God Stats
2W - 3L
1,541 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Thor
Thor
MineZ2123
Thor
Level 22
God Stats
0W - 2L
1,280 SR
Queue Stats
10W - 14L
1,282 Elo+
Party 1
Sol
Sol
OhWowItsB
Sol
Level 15
God Stats
3W - 4L
1,536 SR
Queue Stats
18W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DivineCelestin
Discordia
6
4 / 0 / 1
4,059
812
1,706
2,278
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 4
3,619
724
1,272
1,873
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Necrommm
Cthulhu
6
0 / 0 / 0
3,493
699
1,510
1,852
748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Ninjaman1681
Nemesis
6
1 / 0 / 2
3,816
763
950
2,519
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Set
6
3 / 0 / 1
4,116
823
2,551
2,527
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dabstronomer
Ratatoskr
4
0 / 2 / 0
3,086
617
1,085
2,617
453
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
5
0 / 1 / 0
3,208
642
513
2,536
894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
2,941
588
1,432
1,937
279
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
6
0 / 0 / 0
3,551
710
800
2,649
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 0
2,973
595
164
3,302
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Dabstronomer
Ratatoskr
0
2
0
0
W
Discordia
DivineCelestin
Discordia
4
0
1
4.5
L
Ymir
0
1
0
0
W
0
0
4
2
L
0
2
0
0
L
Thor
0
0
0
0
W
Cthulhu
Necrommm
Cthulhu
0
0
0
0
W
Nemesis
Ninjaman1681
Nemesis
1
0
2
2
L
0
4
0
0
W
Set
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,989
Damage
3,994
11,049
Taken
13,041
3,042
Mitigated
3,028
5,275
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Dabstronomer
Ratatoskr
1,085
337
0
877
2,617
453
0
67
2,526
0
7,963
W
Discordia
DivineCelestin
Discordia
1,706
311
0
750
2,278
458
304
36
2,242
10,503
0
L
Ymir
513
149
0
220
2,536
894
0
884
1,652
5,596
0
W
1,272
522
0
838
1,873
704
0
142
1,731
5,879
0
L
1,432
465
0
214
1,937
279
0
347
1,590
0
8,103
L
Thor
800
196
0
1,715
2,649
711
44
1,275
1,139
0
10,807
W
Cthulhu
Necrommm
Cthulhu
1,510
34
0
818
1,852
748
0
0
1,852
8,376
0
W
Nemesis
Ninjaman1681
Nemesis
950
423
0
1,686
2,519
528
0
107
2,412
0
13,304
L
164
0
0
344
3,302
691
70
1,390
1,646
7,167
0
W
Set
2,551
1,116
0
1,183
2,527
604
0
392
2,135
0
19,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,103
Gold Earned
15,759
148
Minions Killed
83
0
Camps Cleared
0
569,504
Distance Traveled
480,826
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,086
617
22
4
0
80,891
2
W
Discordia
4,059
812
32
6
0
100,585
1
L
Ymir
3,208
642
9
2
0
102,111
2
W
Ymir
3,619
724
8
2
0
109,311
1
L
Skadi
2,941
588
18
4
0
68,925
0
L
Thor
3,551
710
26
5
0
118,728
0
W
Cthulhu
3,493
699
25
5
0
111,577
0
W
Nemesis
3,816
763
39
8
0
124,513
2
L
Sol
2,973
595
8
2
0
110,171
0
W
Set
4,116
823
44
9
0
123,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role