Player Matchup

Neith
Neith
B2SMO0VE
Neith
Level 128
God Stats
2W - 1L
1,378 SR
Queue Stats
47W - 40L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
CodeinePopsicle
Kukulkan
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 73L
1,616 Elo+
Solo
King Arthur
King Arthur
Ernanez6473
King Arthur
Level 123
God Stats
3W - 2L
1,677 SR
Queue Stats
34W - 45L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Itz Contraband
Sylvanus
Level 149
God Stats
7W - 2L
1,571 SR
Queue Stats
46W - 35L
1,539 Elo+
Party 2
Da Ji
Da Ji
あしあし
Da Ji
Level 160
God Stats
2W - 0L
1,894 SR
Queue Stats
156W - 152L
1,440 Elo+
Party 2
Team Averages
Level 141
1,604 SR
1,516 Elo+

VS

Team Averages
Level 84
1,511 SR
1,574 Elo+
Izanami
Izanami
Derek_1019
Izanami
Level 65
God Stats
32W - 30L
1,574 SR
Queue Stats
195W - 173L
1,558 Elo+
Party 1
Chaac
Chaac
KING111502
Chaac
Level 103
God Stats
20W - 13L
1,573 SR
Queue Stats
245W - 220L
1,562 Elo+
Party 1
Ra
Ra
KrillinIt00
Ra
Level 123
God Stats
2W - 4L
1,408 SR
Queue Stats
94W - 78L
1,634 Elo+
Party 1
Aphrodite
Aphrodite
Seikuriddourufu
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 149L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
jrthebest1213
Gilgamesh
Level 59
God Stats
2W - 4L
1,498 SR
Queue Stats
239W - 229L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B2SMO0VE
Neith
20
13 / 1 / 13
15,707
524
26,961
18,631
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
19
4 / 7 / 12
13,291
443
20,060
17,939
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ernanez6473
King Arthur
19
3 / 5 / 15
13,037
435
16,658
39,864
41,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
20
5 / 5 / 22
14,418
481
20,484
34,656
49,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 10 / 16
13,921
464
17,976
31,482
15,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derek_1019
Izanami
20
3 / 5 / 1
14,411
480
15,778
20,382
7,786
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
6 / 7 / 6
15,998
533
27,150
37,190
25,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 6 / 7
14,610
487
25,428
29,993
13,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Seikuriddourufu
Aphrodite
17
2 / 6 / 12
11,850
395
13,828
29,740
38,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
jrthebest1213
Gilgamesh
18
6 / 8 / 11
13,639
455
20,799
27,231
15,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
64
32
Kills
27
28
Deaths
32
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
B2SMO0VE
Neith
13
1
13
19.5
W
Kukulkan
4
7
12
1.43
L
Izanami
Derek_1019
Izanami
3
5
1
0.7
W
King Arthur
Ernanez6473
King Arthur
3
5
15
2.1
W
Sylvanus
5
5
22
3.2
L
Chaac
6
7
6
1.29
L
10
6
7
2.25
L
Aphrodite
Seikuriddourufu
Aphrodite
2
6
12
1.33
L
Gilgamesh
jrthebest1213
Gilgamesh
6
8
11
1.44
W
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,139
Damage
102,983
142,572
Taken
144,536
121,519
Mitigated
101,596
42,671
Healing
61,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B2SMO0VE
Neith
26,961
11,547
0
7,611
18,631
8,074
4,589
2,007
16,564
0
130,209
W
Kukulkan
20,060
798
0
1,508
17,939
7,623
539
10,253
7,446
99,405
0
L
Izanami
Derek_1019
Izanami
15,778
11,657
0
8,338
20,382
7,786
6,095
3,338
17,044
0
134,953
W
King Arthur
Ernanez6473
King Arthur
16,658
509
0
10,685
39,864
41,086
235
7,201
32,462
0
76,453
W
Sylvanus
20,484
3,621
5,838
8,753
34,656
49,170
722
11,266
22,835
41,595
0
L
Chaac
27,150
4,852
424
14,797
37,190
25,649
1,262
6,604
30,586
0
132,298
L
25,428
2,104
4,558
12,753
29,993
13,886
96
11,647
18,346
113,692
0
L
Aphrodite
Seikuriddourufu
Aphrodite
13,828
1,157
5,350
10,431
29,740
38,991
108
10,362
19,378
30,179
0
L
Gilgamesh
jrthebest1213
Gilgamesh
20,799
5,403
0
4,454
27,231
15,284
455
9,968
17,263
0
75,866
W
17,976
4,054
931
7,345
31,482
15,566
1,961
7,422
23,845
0
77,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,374
Gold Earned
70,508
585
Minions Killed
725
0
Camps Cleared
0
2,680,841
Distance Traveled
2,592,215
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,707
524
178
6
0
523,676
10
W
Kukulkan
13,291
443
141
5
0
530,066
8
L
Izanami
14,411
480
212
7
0
481,020
3
W
King Arthur
13,037
435
117
4
0
582,474
4
W
Sylvanus
14,418
481
45
2
0
510,791
1
L
Chaac
15,998
533
199
7
0
463,995
0
L
Ra
14,610
487
172
6
0
515,759
4
L
Aphrodite
11,850
395
42
1
0
562,413
2
L
Gilgamesh
13,639
455
100
3
0
569,028
0
W
Da Ji
13,921
464
104
3
0
533,834
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role