Player Matchup

Xbalanque
Xbalanque
CordialTundra
Xbalanque
Level 149
God Stats
4W - 1L
1,824 SR
Queue Stats
54W - 41L
1,640 Elo+
Solo
Cupid
Cupid
JTWild
Cupid
Level 127
God Stats
14W - 8L
1,563 SR
Queue Stats
629W - 602L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Jj46
Jormungandr
Level 109
God Stats
5W - 4L
1,485 SR
Queue Stats
196W - 146L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LiabilityLewis
Cu Chulainn
Level 99
God Stats
2W - 3L
1,584 SR
Queue Stats
174W - 143L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
WolfDaKid
Zhong Kui
Level 100
God Stats
0W - 1L
1,334 SR
Queue Stats
38W - 40L
1,569 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,589 Elo+

VS

Team Averages
Level 134
1,666 SR
1,613 Elo+
Kukulkan
Kukulkan
Baldorax
Kukulkan
Level 78
God Stats
19W - 3L
1,852 SR
Queue Stats
56W - 54L
1,576 Elo+
Party 1
Bacchus
Bacchus
ColKobiashvili
Bacchus
Level 160
God Stats
5W - 14L
1,369 SR
Queue Stats
916W - 841L
1,535 Elo+
Party 3
Bastet
Bastet
NotSickles
Bastet
Level 129
God Stats
18W - 8L
1,681 SR
Queue Stats
196W - 174L
1,670 Elo+
Party 1
Mulan
Mulan
Silvaxx
Mulan
Level 141
God Stats
28W - 9L
1,804 SR
Queue Stats
168W - 146L
1,677 Elo+
Party 1
Apollo
Apollo
Suprblakhawk
Apollo
Level 160
God Stats
22W - 14L
1,622 SR
Queue Stats
603W - 529L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CordialTundra
Xbalanque
17
2 / 2 / 1
9,367
585
7,976
11,068
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
JTWild
Cupid
14
8 / 4 / 1
9,570
598
6,677
8,834
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Jj46
Jormungandr
14
5 / 4 / 1
9,109
569
11,665
14,170
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
LiabilityLewis
Cu Chulainn
12
1 / 5 / 5
7,127
445
8,203
18,674
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
WolfDaKid
Zhong Kui
12
0 / 5 / 2
7,694
481
10,372
13,217
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baldorax
Kukulkan
15
2 / 3 / 2
9,065
567
6,613
5,251
1,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 6
7,843
490
7,423
15,477
14,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
NotSickles
Bastet
14
6 / 5 / 6
8,983
561
9,486
13,813
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Silvaxx
Mulan
16
5 / 1 / 3
9,548
597
12,441
15,422
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
4 / 4 / 5
9,335
583
5,302
9,190
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
16
Kills
20
20
Deaths
16
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baldorax
Kukulkan
2
3
2
1
W
3
3
6
2
L
Xbalanque
CordialTundra
Xbalanque
2
2
1
1.25
L
Cupid
JTWild
Cupid
8
4
1
2.13
L
Jormungandr
Jj46
Jormungandr
5
4
1
1.38
L
Cu Chulainn
LiabilityLewis
Cu Chulainn
1
5
5
0.7
W
Bastet
NotSickles
Bastet
6
5
6
1.8
W
Mulan
Silvaxx
Mulan
5
1
3
6.5
W
Apollo
4
4
5
1.63
L
Zhong Kui
WolfDaKid
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
41,265
65,963
Taken
59,153
39,675
Mitigated
34,519
18,220
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baldorax
Kukulkan
6,613
590
0
420
5,251
1,617
140
970
4,239
54,646
0
W
7,423
852
508
3,822
15,477
14,936
0
5,071
9,903
20,752
0
L
Xbalanque
CordialTundra
Xbalanque
7,976
2,787
0
5,004
11,068
3,819
18
2,043
9,025
0
88,872
L
Cupid
JTWild
Cupid
6,677
3,450
98
1,188
8,834
3,598
880
3,059
5,481
0
48,310
L
Jormungandr
Jj46
Jormungandr
11,665
2,945
0
1,136
14,170
6,491
0
3,700
10,338
67,369
0
L
Cu Chulainn
LiabilityLewis
Cu Chulainn
8,203
1,301
459
5,917
18,674
14,047
0
5,146
13,279
0
28,109
W
Bastet
NotSickles
Bastet
9,486
2,404
0
4,706
13,813
4,190
0
4,941
8,710
0
45,182
W
Mulan
Silvaxx
Mulan
12,441
2,462
0
8,203
15,422
11,186
0
9,134
5,214
919
60,112
W
Apollo
5,302
3,402
0
2,405
9,190
2,590
0
1,043
7,993
0
60,608
L
Zhong Kui
WolfDaKid
Zhong Kui
10,372
1,585
0
4,418
13,217
11,720
0
378
11,991
45,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
44,774
475
Minions Killed
503
0
Camps Cleared
0
1,470,269
Distance Traveled
1,671,746
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,065
567
138
9
0
316,853
3
W
Bacchus
7,843
490
36
2
0
343,777
2
L
Xbalanque
9,367
585
146
9
0
276,562
4
L
Cupid
9,570
598
90
6
0
298,272
5
L
Jormungandr
9,109
569
103
6
0
302,899
2
L
Cu Chulainn
7,127
445
48
3
0
313,643
0
W
Bastet
8,983
561
80
5
0
352,041
0
W
Mulan
9,548
597
127
8
0
328,708
1
W
Apollo
9,335
583
122
8
0
330,367
8
L
Zhong Kui
7,694
481
88
6
0
278,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role