Player Matchup

Zeus
Zeus
GalaxyBoy127133
Zeus
Level 84
God Stats
10W - 7L
1,584 SR
Queue Stats
513W - 595L
1,342 Elo+
Solo
Thanatos
Thanatos
Yellowflach-_
Thanatos
Level 48
God Stats
9W - 9L
1,487 SR
Queue Stats
85W - 129L
1,285 Elo+
Solo
Cthulhu
Cthulhu
debo_040707
Cthulhu
Level 26
God Stats
2W - 3L
1,364 SR
Queue Stats
20W - 24L
1,363 Elo+
Party 3
Achilles
Achilles
eagl3sfanrob
Achilles
Level 87
God Stats
1W - 2L
1,670 SR
Queue Stats
221W - 273L
1,410 Elo+
Solo
Rama
Rama
gonzo0403
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 125L
1,302 Elo+
Party 3
Team Averages
Level 62
1,521 SR
1,340 Elo+

VS

Team Averages
Level 83
1,537 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Belt_tk
Gilgamesh
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 10L
1,648 Elo+
Party 1
Bakasura
Bakasura
Crookswood
Bakasura
Level 65
God Stats
18W - 22L
1,418 SR
Queue Stats
167W - 207L
1,274 Elo+
Party 2
Anubis
Anubis
Vision_iXi
Anubis
Level 108
God Stats
5W - 3L
1,722 SR
Queue Stats
67W - 69L
1,578 Elo+
Party 1
Skadi
Skadi
drocarey
Skadi
Level 68
God Stats
13W - 22L
1,566 SR
Queue Stats
100W - 115L
1,316 Elo+
Party 2
Sobek
Sobek
potentcy
Sobek
Level 84
God Stats
5W - 1L
1,477 SR
Queue Stats
51W - 60L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
6,969
536
6,737
8,942
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Yellowflach-_
Thanatos
12
7 / 2 / 1
7,684
591
4,680
6,750
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
debo_040707
Cthulhu
10
1 / 1 / 1
5,818
448
4,765
9,155
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
eagl3sfanrob
Achilles
12
1 / 1 / 0
7,079
545
3,822
8,419
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
11
2 / 1 / 1
6,527
502
5,736
5,976
1,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Belt_tk
Gilgamesh
12
3 / 2 / 1
6,888
530
3,445
7,509
4,650
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Crookswood
Bakasura
12
4 / 3 / 3
7,262
559
6,733
9,761
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Vision_iXi
Anubis
13
6 / 4 / 2
7,855
604
5,074
6,601
2,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
drocarey
Skadi
10
0 / 1 / 2
5,688
438
6,125
4,900
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
potentcy
Sobek
10
1 / 2 / 1
5,985
460
2,117
11,444
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
12
Kills
14
14
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Belt_tk
Gilgamesh
3
2
1
1.75
W
Bakasura
Crookswood
Bakasura
4
3
3
1.83
L
1
9
3
0.28
W
Anubis
Vision_iXi
Anubis
6
4
2
1.75
L
Thanatos
Yellowflach-_
Thanatos
7
2
1
3.75
L
Cthulhu
debo_040707
Cthulhu
1
1
1
1.5
W
Skadi
drocarey
Skadi
0
1
2
1
L
Achilles
eagl3sfanrob
Achilles
1
1
0
1
L
Rama
2
1
1
2.5
W
Sobek
potentcy
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
23,494
39,242
Taken
40,215
18,150
Mitigated
18,719
13,341
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Belt_tk
Gilgamesh
3,445
1,007
0
2,573
7,509
4,650
0
447
6,613
0
25,488
W
Bakasura
Crookswood
Bakasura
6,733
4,862
0
2,502
9,761
2,970
664
1,874
7,725
0
27,943
L
6,737
1,656
0
558
8,942
1,942
29
4,640
4,031
32,614
0
W
Anubis
Vision_iXi
Anubis
5,074
229
0
2,526
6,601
2,679
63
4,286
1,995
37,343
0
L
Thanatos
Yellowflach-_
Thanatos
4,680
1,082
43
6,087
6,750
2,778
72
434
6,226
0
33,309
L
Cthulhu
debo_040707
Cthulhu
4,765
90
554
2,135
9,155
4,874
0
1,482
7,472
23,310
0
W
Skadi
drocarey
Skadi
6,125
2,555
0
1,295
4,900
1,653
1,459
1,394
3,382
0
38,761
L
Achilles
eagl3sfanrob
Achilles
3,822
951
9
2,284
8,419
6,820
636
0
8,118
2,235
32,852
L
Rama
5,736
4,404
0
1,671
5,976
1,736
552
923
4,931
0
43,623
W
Sobek
potentcy
Sobek
2,117
319
0
4,999
11,444
6,767
194
2,755
8,197
12,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
33,678
322
Minions Killed
268
0
Camps Cleared
0
1,187,230
Distance Traveled
1,270,165
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,888
530
49
4
0
282,138
0
W
Bakasura
7,262
559
68
5
0
270,177
1
L
Zeus
6,969
536
62
5
0
197,837
1
W
Anubis
7,855
604
85
7
0
232,247
3
L
Thanatos
7,684
591
64
5
0
304,633
2
L
Cthulhu
5,818
448
46
4
0
227,429
0
W
Skadi
5,688
438
53
4
0
219,067
3
L
Achilles
7,079
545
74
6
0
230,718
1
L
Rama
6,527
502
76
6
0
226,613
4
W
Sobek
5,985
460
13
1
0
266,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role