Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BanbaS
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
The Morrigan
The Morrigan
Lekiinhok
The Morrigan
Level 97
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 27L
1,142 Elo+
Party 1
Chiron
Chiron
Luxuriiiia
Chiron
Level 29
God Stats
4W - 1L
1,913 SR
Queue Stats
21W - 20L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
erickvillar
Tsukuyomi
Level 27
God Stats
0W - 2L
1,438 SR
Queue Stats
1W - 13L
1,048 Elo+
Party 1
Team Averages
Level 40
1,531 SR
1,271 Elo+

VS

Team Averages
Level 136
1,590 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EternaLDeX
Cthulhu
Level 137
God Stats
3W - 2L
1,651 SR
Queue Stats
406W - 351L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
HuNoZ
Hou Yi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,317 Elo+
Solo
Zeus
Zeus
Uttano
Zeus
Level 120
God Stats
16W - 4L
1,800 SR
Queue Stats
359W - 283L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 8 / 3
6,496
812
4,164
10,130
3,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
BanbaS
Charybdis
11
1 / 8 / 5
6,707
838
2,981
8,722
3,208
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Lekiinhok
The Morrigan
12
0 / 6 / 4
6,634
829
5,686
5,815
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Luxuriiiia
Chiron
13
4 / 3 / 3
7,767
971
7,395
7,606
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
erickvillar
Tsukuyomi
11
1 / 7 / 0
6,344
793
4,498
8,401
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 16
8,841
1,105
9,619
8,107
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
13
1 / 1 / 11
7,472
934
1,078
9,134
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
EternaLDeX
Cthulhu
16
7 / 2 / 20
9,655
1,207
7,409
12,475
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
HuNoZ
Hou Yi
13
7 / 2 / 9
8,338
1,042
6,858
5,586
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Uttano
Zeus
14
11 / 1 / 11
9,078
1,135
11,833
4,182
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
7
Kills
32
32
Deaths
8
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
3
0.31
W
Sol
 
Sol
6
2
16
7
W
King Arthur
 
King Arthur
1
1
11
6.5
L
Charybdis
BanbaS
Charybdis
1
8
5
0.44
W
Cthulhu
EternaLDeX
Cthulhu
7
2
20
8.5
W
Hou Yi
HuNoZ
Hou Yi
7
2
9
5.75
L
The Morrigan
Lekiinhok
The Morrigan
0
6
4
0.33
L
Chiron
Luxuriiiia
Chiron
4
3
3
1.83
W
Zeus
Uttano
Zeus
11
1
11
16.5
L
Tsukuyomi
erickvillar
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
36,797
40,674
Taken
39,484
14,739
Mitigated
35,159
5,263
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,164
681
0
1,363
10,130
3,744
0
6,947
3,074
0
9,790
W
Sol
 
Sol
9,619
1,715
705
2,785
8,107
3,308
3,229
1,079
7,028
22,196
0
W
King Arthur
 
King Arthur
1,078
272
1,142
2,045
9,134
8,932
113
2,285
6,849
0
4,736
L
Charybdis
BanbaS
Charybdis
2,981
1,130
0
0
8,722
3,208
0
6,923
1,717
0
7,547
W
Cthulhu
EternaLDeX
Cthulhu
7,409
570
1,009
3,311
12,475
17,860
98
1,699
10,776
20,078
0
W
Hou Yi
HuNoZ
Hou Yi
6,858
1,977
1,758
779
5,586
3,070
773
623
4,963
0
19,665
L
The Morrigan
Lekiinhok
The Morrigan
5,686
708
82
185
5,815
2,256
0
4,602
1,213
14,788
0
L
Chiron
Luxuriiiia
Chiron
7,395
2,556
526
2,992
7,606
2,822
0
5,150
2,456
0
13,929
W
Zeus
Uttano
Zeus
11,833
407
0
11
4,182
1,989
1,319
0
4,182
25,185
0
L
Tsukuyomi
erickvillar
Tsukuyomi
4,498
472
0
115
8,401
2,709
0
5,239
3,083
0
9,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
43,384
59
Minions Killed
99
0
Camps Cleared
0
627,648
Distance Traveled
766,770
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,496
812
6
1
0
130,692
1
W
Sol
8,841
1,105
29
4
0
163,894
0
W
King Arthur
7,472
934
9
1
0
164,063
1
L
Charybdis
6,707
838
5
1
0
115,835
0
W
Cthulhu
9,655
1,207
20
3
0
181,801
0
W
Hou Yi
8,338
1,042
16
2
0
119,405
0
L
The Morrigan
6,634
829
22
3
0
119,848
0
L
Chiron
7,767
971
11
1
0
132,770
1
W
Zeus
9,078
1,135
25
3
0
137,607
3
L
Tsukuyomi
6,344
793
15
2
0
128,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role