Player Matchup

Neith
Neith
ExpensiveAirHead
Neith
Level 22
God Stats
5W - 13L
1,381 SR
Queue Stats
23W - 30L
1,474 Elo+
Party 1
Artio
Artio
JustBooduh
Artio
Level 36
God Stats
2W - 2L
1,579 SR
Queue Stats
60W - 68L
1,525 Elo+
Party 1
Chaac
Chaac
Just_xans807
Chaac
Level 28
God Stats
5W - 10L
1,660 SR
Queue Stats
54W - 68L
1,493 Elo+
Party 1
Mercury
Mercury
Sheep_Orbs
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,477 Elo+
Party 1
Artemis
Artemis
quickkill_3094
Artemis
Level 18
God Stats
1W - 1L
1,576 SR
Queue Stats
30W - 43L
1,545 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,503 Elo+

VS

Team Averages
Level 14
1,500 SR
1,678 Elo+
Susano
Susano
ElChicharon5646
Susano
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,692 Elo+
Solo
Janus
Janus
RevyTheJew
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,740 Elo+
Party 3
Geb
Geb
SerasTheVamp
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,731 Elo+
Party 3
Nike
Nike
ShadoWisps
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,637 Elo+
Party 2
Rama
Rama
SmokyRex1660530
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,878
405
8,568
10,140
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
12
1 / 4 / 1
8,145
479
9,171
20,436
13,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 3 / 0
8,506
500
4,725
13,298
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sheep_Orbs
Mercury
11
1 / 6 / 0
7,164
421
2,093
12,311
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 7 / 0
6,675
393
3,117
9,693
2,725
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,476
616
13,243
13,754
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
8 / 0 / 3
11,515
677
7,517
4,342
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 7
8,869
522
9,425
13,317
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 2
9,829
578
5,886
8,895
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 4
8,645
509
9,112
10,073
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
1
3
0
0.33
L
Artio
1
4
1
0.38
L
0
3
0
0
W
Janus
8
0
3
9.5
W
1
0
7
4.5
W
3
0
2
4
L
Mercury
Sheep_Orbs
Mercury
1
6
0
0.17
W
3
1
4
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
45,183
65,878
Taken
50,381
31,803
Mitigated
33,011
23,236
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,243
3,570
0
7,330
13,754
5,072
0
1,917
11,837
0
77,963
L
8,568
3,315
0
2,161
10,140
2,637
0
3,770
6,370
0
35,117
L
Artio
9,171
797
2,775
9,312
20,436
13,237
0
7,333
12,920
34,591
0
L
4,725
609
0
5,882
13,298
9,812
178
221
12,516
0
56,869
W
Janus
7,517
781
0
459
4,342
3,094
444
343
3,999
84,408
0
W
9,425
1,542
0
4,645
13,317
14,222
390
3,083
10,188
28,744
0
W
5,886
528
0
3,348
8,895
6,720
0
339
8,018
2,080
61,479
L
Mercury
Sheep_Orbs
Mercury
2,093
1,206
0
2,664
12,311
3,392
0
1,534
10,729
0
31,167
W
9,112
7,934
0
5,025
10,073
3,903
2,918
3,489
6,584
0
67,558
L
3,117
1,494
94
348
9,693
2,725
0
4,739
4,954
0
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
49,334
368
Minions Killed
574
0
Camps Cleared
0
1,478,677
Distance Traveled
1,675,931
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,476
616
117
7
0
359,248
3
L
Neith
6,878
405
82
5
0
235,168
1
L
Artio
8,145
479
48
3
0
296,880
4
L
Chaac
8,506
500
118
7
0
329,916
0
W
Janus
11,515
677
165
10
0
350,913
5
W
Geb
8,869
522
18
1
0
313,706
7
W
Nike
9,829
578
138
8
0
361,357
0
L
Mercury
7,164
421
73
4
0
324,125
1
W
Rama
8,645
509
136
8
0
290,707
0
L
Artemis
6,675
393
47
3
0
292,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role