Player Matchup

Hercules
Hercules
 
Hercules
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NØHØMØ
Ne Zha
Level 17
God Stats
24W - 24L
1,493 SR
Queue Stats
59W - 47L
1,585 Elo+
Solo
Anubis
Anubis
TheUnknownError
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,450 Elo+
Solo
Ares
Ares
lafengdenanren
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,484 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,504 Elo+

VS

Team Averages
Level 35
1,480 SR
1,572 Elo+
Geb
Geb
Divinefox60fps
Geb
Level 121
God Stats
1W - 1L
1,191 SR
Queue Stats
334W - 340L
1,509 Elo+
Party 1
Nike
Nike
HumbleOpinion
Nike
Level 27
God Stats
5W - 5L
1,557 SR
Queue Stats
119W - 80L
1,577 Elo+
Solo
Medusa
Medusa
JamesTheSlaya
Medusa
Level 22
God Stats
4W - 3L
1,413 SR
Queue Stats
79W - 84L
1,504 Elo+
Solo
Neith
Neith
LaBruttaVita
Neith
Level 3
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 0L
1,770 Elo+
Party 1
Da Ji
Da Ji
kristerander
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,418
684
1,765
3,848
1,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
4
0 / 0 / 0
2,961
592
1,478
1,870
323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
NØHØMØ
Ne Zha
7
1 / 0 / 0
3,739
748
1,956
3,747
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,430
486
0
0
0
4
0 / 0 / 0
3,043
609
908
3,903
1,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,010
602
1,630
2,877
1,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,669
734
1,812
2,663
878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 0
3,547
709
1,867
2,758
558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
3,067
613
2,630
1,466
457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,144
629
725
2,904
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Artemis
 
Artemis
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Ne Zha
NØHØMØ
Ne Zha
1
0
0
1
L
0
0
0
0
W
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
8,664
13,368
Taken
12,668
4,386
Mitigated
3,817
6,351
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,765
291
0
2,222
3,848
1,804
0
0
3,551
0
11,223
L
Artemis
 
Artemis
1,478
648
0
906
1,870
323
0
533
1,278
0
12,467
W
1,630
67
28
1,318
2,877
1,250
0
388
2,489
7,740
0
W
1,812
164
0
1,173
2,663
878
0
0
2,450
0
14,496
W
1,867
593
0
981
2,758
558
422
0
2,758
0
17,263
W
2,630
1,163
0
456
1,466
457
0
520
946
0
11,251
L
Ne Zha
NØHØMØ
Ne Zha
1,956
501
0
1,423
3,747
1,057
0
0
3,747
0
14,097
L
0
0
0
0
0
0
0
0
0
0
0
W
725
203
0
1,272
2,904
674
0
0
2,870
0
9,241
L
908
160
0
1,800
3,903
1,202
0
802
2,865
1,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,591
Gold Earned
16,437
89
Minions Killed
120
0
Camps Cleared
0
401,359
Distance Traveled
480,467
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,418
684
32
6
0
104,041
0
L
Artemis
2,961
592
26
5
0
82,885
1
W
Geb
3,010
602
9
2
0
106,540
1
W
Nike
3,669
734
30
6
0
99,873
1
W
Medusa
3,547
709
29
6
0
91,444
2
W
Neith
3,067
613
25
5
0
98,648
0
L
Ne Zha
3,739
748
31
6
0
112,612
1
L
Anubis
2,430
486
0
0
0
0
0
W
Da Ji
3,144
629
27
5
0
83,962
1
L
Ares
3,043
609
0
0
0
101,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role