Player Matchup

Poseidon
Poseidon
DeadSilent80
Poseidon
Level 29
God Stats
1W - 3L
1,947 SR
Queue Stats
57W - 71L
1,456 Elo+
Solo
Ravana
Ravana
H and K 4 Life
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,379 Elo+
Solo
Cernunnos
Cernunnos
I Akatsuki I347
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,139 Elo+
Solo
Cthulhu
Cthulhu
XxM4F1O2OXx
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
scryed_vann
Neith
Level 24
God Stats
8W - 20L
1,392 SR
Queue Stats
44W - 75L
1,349 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,365 Elo+

VS

Team Averages
Level 26
1,506 SR
1,372 Elo+
Gilgamesh
Gilgamesh
D3stroy3r99
Gilgamesh
Level 17
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 2L
1,350 Elo+
Solo
Ymir
Ymir
RAGING_RYguy
Ymir
Level 29
God Stats
20W - 15L
1,594 SR
Queue Stats
41W - 36L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TW2NTYTHR3E
Tsukuyomi
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
76W - 82L
1,346 Elo+
Solo
Anubis
Anubis
Wolf2874
Anubis
Level 25
God Stats
3W - 5L
1,238 SR
Queue Stats
45W - 95L
1,274 Elo+
Solo
Izanami
Izanami
ndirish1415
Izanami
Level 32
God Stats
6W - 3L
1,705 SR
Queue Stats
36W - 31L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeadSilent80
Poseidon
19
9 / 10 / 5
12,560
502
15,128
19,021
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 5
14,697
588
22,031
16,598
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
I Akatsuki I347
Cernunnos
20
10 / 6 / 6
13,777
551
18,390
22,431
13,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
XxM4F1O2OXx
Cthulhu
5
1 / 7 / 0
7,392
296
915
6,138
1,602
15
0 / 12 / 1
10,261
410
5,252
17,132
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3stroy3r99
Gilgamesh
16
2 / 9 / 10
11,610
464
4,100
17,083
13,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 1 / 19
15,553
622
14,787
20,292
18,671
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TW2NTYTHR3E
Tsukuyomi
19
3 / 8 / 7
12,938
518
10,568
20,303
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Wolf2874
Anubis
19
3 / 11 / 5
13,562
542
11,592
21,534
9,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ndirish1415
Izanami
20
20 / 3 / 10
14,959
598
19,506
13,316
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
32
Kills
39
39
Deaths
32
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D3stroy3r99
Gilgamesh
2
9
10
0.78
L
Poseidon
DeadSilent80
Poseidon
9
10
5
1.15
L
12
4
5
3.63
L
Cernunnos
I Akatsuki I347
Cernunnos
10
6
6
2.17
W
11
1
19
20.5
W
Tsukuyomi
TW2NTYTHR3E
Tsukuyomi
3
8
7
0.81
W
Anubis
Wolf2874
Anubis
3
11
5
0.5
L
Cthulhu
XxM4F1O2OXx
Cthulhu
1
7
0
0.14
W
Izanami
ndirish1415
Izanami
20
3
10
8.33
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,716
Damage
60,553
81,320
Taken
92,528
34,144
Mitigated
54,311
13,846
Healing
24,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D3stroy3r99
Gilgamesh
4,100
784
0
378
17,083
13,532
1,006
2,507
14,567
0
27,701
L
Poseidon
DeadSilent80
Poseidon
15,128
1,552
139
863
19,021
5,164
609
7,436
11,585
91,516
0
L
22,031
8,612
0
4,537
16,598
8,756
36
5,758
10,840
0
91,683
L
Cernunnos
I Akatsuki I347
Cernunnos
18,390
10,657
0
7,447
22,431
13,693
3,691
6,609
15,822
0
86,934
W
14,787
3,809
0
6,986
20,292
18,671
1,943
2,832
17,335
58,039
0
W
Tsukuyomi
TW2NTYTHR3E
Tsukuyomi
10,568
4,098
0
4,724
20,303
7,629
1,810
4,233
16,070
0
91,229
W
Anubis
Wolf2874
Anubis
11,592
730
342
7,224
21,534
9,243
2,249
4,844
16,690
82,267
0
L
Cthulhu
XxM4F1O2OXx
Cthulhu
915
200
0
0
6,138
1,602
0
1,521
4,617
4,758
0
W
Izanami
ndirish1415
Izanami
19,506
13,187
0
5,008
13,316
5,236
7,094
1,493
11,823
0
97,402
L
5,252
3,112
0
860
17,132
4,929
1,560
5,857
11,275
0
65,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
68,622
526
Minions Killed
521
0
Camps Cleared
0
1,701,747
Distance Traveled
2,085,093
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,610
464
50
2
0
427,948
1
L
Poseidon
12,560
502
127
5
0
401,232
4
L
Ravana
14,697
588
136
5
0
489,512
5
L
Cernunnos
13,777
551
142
6
0
332,522
2
W
Ymir
15,553
622
68
3
0
454,411
4
W
Tsukuyomi
12,938
518
122
5
0
434,971
2
W
Anubis
13,562
542
137
5
0
310,160
1
L
Cthulhu
7,392
296
9
0
0
161,838
0
W
Izanami
14,959
598
144
6
0
457,603
4
L
Neith
10,261
410
112
4
0
316,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role