Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FercuervitoSL
Tyr
Level 98
God Stats
14W - 3L
1,530 SR
Queue Stats
82W - 32L
1,787 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Javossj
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,747 SR
Queue Stats
154W - 120L
1,750 Elo+
Party 2
Ra
Ra
Raína
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,987 Elo+
Party 2
Apollo
Apollo
Sebaita
Apollo
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 46L
1,799 Elo+
Party 2
Team Averages
Level 77
1,555 SR
1,765 Elo+

VS

Team Averages
Level 72
1,553 SR
1,575 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Randin_ThC
Kumbhakarna
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Revoluthox
Neith
Level 22
God Stats
0W - 3L
1,541 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sol
Sol
braiancronos
Sol
Level 127
God Stats
2W - 3L
1,729 SR
Queue Stats
81W - 41L
1,652 Elo+
Party 3
Ao Kuang
Ao Kuang
zzekk97
Ao Kuang
Level 21
God Stats
3W - 2L
1,494 SR
Queue Stats
97W - 36L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 2
6,152
615
5,162
8,041
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 3
5,959
596
3,321
4,776
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Javossj
Ah Muzen Cab
10
1 / 1 / 1
5,729
573
3,156
5,153
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
9
1 / 3 / 1
5,363
536
1,952
3,172
796
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sebaita
Apollo
10
3 / 0 / 3
6,017
602
6,837
5,780
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 3 / 0
5,711
571
5,304
6,894
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Randin_ThC
Kumbhakarna
8
0 / 1 / 0
4,335
434
936
7,929
1,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
6
0 / 5 / 0
4,025
403
2,747
5,535
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,614
561
4,541
5,243
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
zzekk97
Ao Kuang
9
1 / 3 / 1
5,315
532
1,911
6,081
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
6
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
2
2.5
L
Thor
 
Thor
4
3
0
1.33
W
3
0
3
4.5
W
Ah Muzen Cab
Javossj
Ah Muzen Cab
1
1
1
1.5
L
Kumbhakarna
Randin_ThC
Kumbhakarna
0
1
0
0
W
Ra
1
3
1
0.5
L
Neith
0
5
0
0
W
Apollo
Sebaita
Apollo
3
0
3
4.5
L
0
1
1
0.5
L
Ao Kuang
zzekk97
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
15,439
26,922
Taken
31,682
9,649
Mitigated
8,880
9,913
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,162
3,500
0
3,331
8,041
2,986
0
2,595
5,446
0
30,284
L
Thor
 
Thor
5,304
1,498
0
1,750
6,894
2,685
0
1,765
5,129
0
30,483
W
3,321
627
0
2,445
4,776
2,550
0
412
4,364
0
15,342
W
Ah Muzen Cab
Javossj
Ah Muzen Cab
3,156
549
0
1,044
5,153
1,658
0
3,188
1,965
0
38,862
L
Kumbhakarna
Randin_ThC
Kumbhakarna
936
301
118
2,933
7,929
1,822
0
0
7,929
15,767
0
W
Ra
1,952
615
179
645
3,172
796
222
128
3,044
27,055
0
L
Neith
2,747
1,318
0
926
5,535
1,254
0
0
5,535
0
14,928
W
Apollo
Sebaita
Apollo
6,837
4,381
0
2,269
5,780
1,659
0
524
5,256
0
44,639
L
4,541
1,504
0
2,233
5,243
1,759
583
187
5,056
34,543
4,132
L
Ao Kuang
zzekk97
Ao Kuang
1,911
300
0
2,592
6,081
1,360
0
0
6,081
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,000
298
Minions Killed
268
0
Camps Cleared
0
947,126
Distance Traveled
961,656
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,152
615
58
6
0
205,718
1
L
Thor
5,711
571
67
7
0
190,149
1
W
Tyr
5,959
596
31
3
0
176,457
4
W
Ah Muzen Cab
5,729
573
80
8
0
188,023
4
L
Kumbhakarna
4,335
434
20
2
0
203,061
0
W
Ra
5,363
536
55
6
0
194,175
4
L
Neith
4,025
403
32
3
0
168,848
3
W
Apollo
6,017
602
74
7
0
182,753
1
L
Sol
5,614
561
90
9
0
184,645
4
L
Ao Kuang
5,315
532
59
6
0
214,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role