Player Matchup

Ne Zha
Ne Zha
MarsupialSeemen
Ne Zha
Level 147
God Stats
11W - 6L
1,667 SR
Queue Stats
165W - 132L
1,562 Elo+
Party 3
Hachiman
Hachiman
SGT Painal
Hachiman
Level 31
God Stats
6W - 12L
1,478 SR
Queue Stats
187W - 218L
1,493 Elo+
Party 3
Scylla
Scylla
Zemuns
Scylla
Level 59
God Stats
1W - 4L
1,724 SR
Queue Stats
279W - 202L
1,544 Elo+
Party 3
Kuzenbo
Kuzenbo
aqert
Kuzenbo
Level 124
God Stats
0W - 4L
1,208 SR
Queue Stats
327W - 309L
1,619 Elo+
Party 2
Nemesis
Nemesis
mendicance
Nemesis
Level 18
God Stats
2W - 3L
1,309 SR
Queue Stats
86W - 86L
1,507 Elo+
Party 2
Team Averages
Level 76
1,477 SR
1,545 Elo+

VS

Team Averages
Level 100
1,575 SR
1,530 Elo+
Athena
Athena
KobaltKobold
Athena
Level 66
God Stats
24W - 12L
1,712 SR
Queue Stats
217W - 231L
1,543 Elo+
Party 1
Horus
Horus
Luarzard
Horus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Solo
Chronos
Chronos
SAFEFIREFOREVER
Chronos
Level 27
God Stats
5W - 5L
1,468 SR
Queue Stats
53W - 63L
1,434 Elo+
Party 1
Kali
Kali
TexasPeteSauce
Kali
Level 127
God Stats
19W - 12L
1,677 SR
Queue Stats
338W - 370L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
TheGreaseWalker
Sylvanus
Level 123
God Stats
10W - 17L
1,516 SR
Queue Stats
314W - 367L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,301
530
2,760
7,573
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SGT Painal
Hachiman
9
1 / 1 / 1
5,363
536
6,155
6,356
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zemuns
Scylla
10
0 / 3 / 0
5,653
565
4,452
6,458
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
aqert
Kuzenbo
6
0 / 2 / 1
4,668
467
3,251
7,536
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
mendicance
Nemesis
10
0 / 3 / 1
5,278
528
3,697
9,890
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 2 / 4
5,132
513
5,654
8,949
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Luarzard
Horus
11
3 / 0 / 2
6,247
625
4,997
7,966
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 6
6,001
600
2,321
4,319
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 4
6,830
683
6,493
8,134
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
11
1 / 0 / 2
5,871
587
5,058
6,745
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
13
13
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
4
2
W
Horus
Luarzard
Horus
3
0
2
4
L
2
4
0
0.5
W
2
0
6
5
L
Hachiman
SGT Painal
Hachiman
1
1
1
1.5
W
5
1
4
7
W
Sylvanus
1
0
2
2
L
Scylla
Zemuns
Scylla
0
3
0
0
L
Kuzenbo
aqert
Kuzenbo
0
2
1
0.25
L
Nemesis
mendicance
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
24,523
37,813
Taken
36,113
13,760
Mitigated
16,848
11,334
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,654
2,464
0
794
8,949
4,203
0
1,966
6,877
13,890
3,484
W
Horus
Luarzard
Horus
4,997
2,533
86
4,259
7,966
4,576
69
0
7,480
0
31,020
L
2,760
926
0
2,819
7,573
2,024
0
1,620
5,882
0
20,577
W
2,321
876
0
1,055
4,319
1,518
450
1,722
2,504
25,535
0
L
Hachiman
SGT Painal
Hachiman
6,155
2,690
0
2,459
6,356
1,596
0
3,562
2,794
0
33,302
W
6,493
2,747
0
3,987
8,134
3,568
0
2,907
5,088
0
35,545
W
Sylvanus
5,058
2,779
1,486
3,651
6,745
2,983
196
887
5,858
32,816
9,384
L
Scylla
Zemuns
Scylla
4,452
822
0
1,443
6,458
1,402
0
951
5,507
41,167
0
L
Kuzenbo
aqert
Kuzenbo
3,251
1,746
0
1,128
7,536
4,640
0
3,570
3,966
9,647
0
L
Nemesis
mendicance
Nemesis
3,697
822
0
3,485
9,890
4,098
0
1,394
7,918
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
30,081
237
Minions Killed
310
0
Camps Cleared
0
984,031
Distance Traveled
1,060,389
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,132
513
28
3
0
233,354
3
W
Horus
6,247
625
64
6
0
219,394
1
L
Ne Zha
5,301
530
44
4
0
213,947
4
W
Chronos
6,001
600
61
6
0
202,102
2
L
Hachiman
5,363
536
53
5
0
184,962
3
W
Kali
6,830
683
65
7
0
235,558
1
W
Sylvanus
5,871
587
92
9
0
169,981
0
L
Scylla
5,653
565
72
7
0
191,860
1
L
Kuzenbo
4,668
467
14
1
0
214,873
1
L
Nemesis
5,278
528
54
5
0
178,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role