Player Matchup

Mulan
Mulan
CscExclusive
Mulan
Level 128
God Stats
22W - 15L
1,588 SR
Queue Stats
398W - 375L
1,496 Elo+
Party 1
Hercules
Hercules
Kenpachi_BLT_
Hercules
Level 124
God Stats
6W - 7L
1,476 SR
Queue Stats
473W - 476L
1,525 Elo+
Party 1
Ganesha
Ganesha
Untouchable_BLT_
Ganesha
Level 137
God Stats
6W - 5L
1,512 SR
Queue Stats
282W - 281L
1,532 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,518 Elo+

VS

Team Averages
Level 51
1,533 SR
1,400 Elo+
Ganesha
Ganesha
Supercrew450
Ganesha
Level 74
God Stats
16W - 10L
1,594 SR
Queue Stats
284W - 291L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
derrick_jaron002
Ao Kuang
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
1,249 Elo+
Solo
Chiron
Chiron
oignoncoquin
Chiron
Level 65
God Stats
35W - 26L
1,506 SR
Queue Stats
174W - 174L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,051
732
10,290
8,895
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Kenpachi_BLT_
Hercules
12
6 / 3 / 4
7,907
719
6,223
9,139
5,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 10
6,888
626
4,700
8,431
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Supercrew450
Ganesha
11
1 / 3 / 4
7,480
680
4,729
9,305
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 4 / 2
7,718
702
5,635
9,716
2,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
12
2 / 4 / 4
7,456
678
6,794
8,499
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Hercules
Kenpachi_BLT_
Hercules
6
3
4
2.67
L
Ganesha
Supercrew450
Ganesha
1
3
4
1
W
0
2
10
2.5
L
4
4
2
1.25
L
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
17,158
26,465
Taken
27,520
20,935
Mitigated
14,295
3,714
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,290
1,777
0
1,316
8,895
7,998
227
3,736
5,159
0
18,195
W
Hercules
Kenpachi_BLT_
Hercules
6,223
1,905
0
1,128
9,139
5,910
123
3,163
5,976
0
12,703
L
Ganesha
Supercrew450
Ganesha
4,729
658
0
2,212
9,305
8,524
0
1,845
7,156
14,667
0
W
4,700
422
812
458
8,431
7,027
100
3,556
4,875
20,462
0
L
5,635
1,417
0
3,243
9,716
2,990
0
2,539
6,960
15,102
0
L
Chiron
6,794
2,680
330
2,989
8,499
2,781
451
989
7,215
0
27,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
22,654
75
Minions Killed
91
1
Camps Cleared
6
556,910
Distance Traveled
578,094
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,051
732
43
4
1
181,009
0
W
Hercules
7,907
719
25
2
0
183,902
0
L
Ganesha
7,480
680
7
1
0
194,532
1
W
Ganesha
6,888
626
7
1
0
191,999
1
L
Ao Kuang
7,718
702
30
3
3
192,707
2
L
Chiron
7,456
678
54
5
3
190,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role