Player Matchup

Izanami
Izanami
Archangelx14
Izanami
Level 128
God Stats
4W - 3L
1,651 SR
Queue Stats
786W - 795L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Dom-iii
Aphrodite
Level 156
God Stats
1W - 3L
1,459 SR
Queue Stats
440W - 476L
1,497 Elo+
Solo
Cliodhna
Cliodhna
IxoAC1DirtyoxI
Cliodhna
Level 116
God Stats
4W - 2L
1,856 SR
Queue Stats
165W - 158L
1,560 Elo+
Party 2
Merlin
Merlin
cicloope
Merlin
Level 120
God Stats
9W - 9L
1,648 SR
Queue Stats
435W - 409L
1,576 Elo+
Solo
Hachiman
Hachiman
pappysav08
Hachiman
Level 139
God Stats
3W - 8L
1,339 SR
Queue Stats
233W - 223L
1,583 Elo+
Party 2
Team Averages
Level 132
1,591 SR
1,541 Elo+

VS

Team Averages
Level 117
1,511 SR
1,608 Elo+
Hel
Hel
BattleFranky39
Hel
Level 129
God Stats
2W - 2L
1,330 SR
Queue Stats
147W - 153L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkest Stryker
Sun Wukong
Level 156
God Stats
2W - 2L
1,492 SR
Queue Stats
119W - 104L
1,624 Elo+
Party 1
Scylla
Scylla
FDC CABOOSE
Scylla
Level 53
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 4L
1,757 Elo+
Party 1
Nu Wa
Nu Wa
LC Lucius
Nu Wa
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 291L
1,546 Elo+
Solo
Neith
Neith
Pavone
Neith
Level 102
God Stats
5W - 0L
1,522 SR
Queue Stats
95W - 78L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archangelx14
Izanami
18
3 / 5 / 9
11,469
717
11,968
18,219
5,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Dom-iii
Aphrodite
20
4 / 6 / 10
12,066
754
5,822
20,672
15,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
18
1 / 8 / 13
10,980
686
19,518
19,779
10,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
cicloope
Merlin
19
4 / 7 / 5
11,797
737
15,701
16,959
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
pappysav08
Hachiman
14
3 / 8 / 4
9,862
616
14,901
19,226
5,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 15
11,615
726
7,015
16,720
9,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Darkest Stryker
Sun Wukong
20
7 / 4 / 19
13,351
834
20,397
26,131
37,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
20
9 / 3 / 12
12,536
784
22,167
14,434
5,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
LC Lucius
Nu Wa
19
7 / 2 / 16
11,828
739
17,358
13,512
5,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pavone
Neith
19
7 / 3 / 17
11,874
742
18,350
14,917
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
15
Kills
34
34
Deaths
15
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
Archangelx14
Izanami
3
5
9
1.5
W
4
3
15
3.83
W
Sun Wukong
Darkest Stryker
Sun Wukong
7
4
19
4.13
L
Aphrodite
Dom-iii
Aphrodite
4
6
10
1.5
W
Scylla
9
3
12
5
L
Cliodhna
1
8
13
0.94
W
Nu Wa
LC Lucius
Nu Wa
7
2
16
7.5
W
Neith
Pavone
Neith
7
3
17
5.17
L
Merlin
cicloope
Merlin
4
7
5
0.93
L
Hachiman
pappysav08
Hachiman
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,910
Damage
85,287
94,855
Taken
85,714
43,480
Mitigated
65,850
41,095
Healing
44,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Archangelx14
Izanami
11,968
8,177
3,197
4,976
18,219
5,831
3,209
9,989
8,230
0
33,415
W
7,015
372
15,755
9,222
16,720
9,683
1,140
2,493
14,227
14,659
0
W
Sun Wukong
Darkest Stryker
Sun Wukong
20,397
1,509
1,852
5,026
26,131
37,689
429
6,762
19,369
0
33,349
L
Aphrodite
Dom-iii
Aphrodite
5,822
218
8,904
9,413
20,672
15,911
171
8,038
12,634
19,289
0
W
Scylla
22,167
582
2,030
1,781
14,434
5,977
968
4,131
10,303
49,666
0
L
Cliodhna
19,518
991
3,093
3,268
19,779
10,264
166
8,721
11,058
0
45,043
W
Nu Wa
LC Lucius
Nu Wa
17,358
4,772
3,174
2,291
13,512
5,387
2,420
4,363
9,149
39,812
0
W
Neith
Pavone
Neith
18,350
6,639
1,067
2,289
14,917
7,114
1,531
3,774
11,143
0
35,214
L
Merlin
cicloope
Merlin
15,701
436
1,569
2,281
16,959
5,551
222
9,594
7,365
48,564
0
L
Hachiman
pappysav08
Hachiman
14,901
4,763
1,738
2,656
19,226
5,923
68
10,198
9,028
0
31,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
61,204
203
Minions Killed
164
0
Camps Cleared
0
1,358,090
Distance Traveled
1,553,414
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,469
717
48
3
0
278,647
2
W
Hel
11,615
726
19
1
0
327,962
0
W
Sun Wukong
13,351
834
15
1
0
326,893
6
L
Aphrodite
12,066
754
36
2
0
289,908
3
W
Scylla
12,536
784
61
4
0
315,060
3
L
Cliodhna
10,980
686
35
2
0
287,947
0
W
Nu Wa
11,828
739
43
3
0
272,174
0
W
Neith
11,874
742
26
2
0
311,325
1
L
Merlin
11,797
737
61
4
0
251,523
0
L
Hachiman
9,862
616
23
1
0
250,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role