Player Matchup

Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
B2BStunnin
Izanami
Level 67
God Stats
11W - 20L
1,487 SR
Queue Stats
23W - 38L
1,243 Elo+
Party 1
Poseidon
Poseidon
Dolliedooda
Poseidon
Level 22
God Stats
1W - 5L
1,327 SR
Queue Stats
25W - 41L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Jcurlyy
Sun Wukong
Level 62
God Stats
0W - 1L
1,307 SR
Queue Stats
25W - 43L
1,222 Elo+
Solo
Serqet
Serqet
TheOneTrueLoki
Serqet
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 108L
1,389 Elo+
Solo
Team Averages
Level 45
1,424 SR
1,322 Elo+

VS

Team Averages
Level 70
1,563 SR
1,434 Elo+
King Arthur
King Arthur
InHerJungle
King Arthur
Level 105
God Stats
4W - 3L
1,444 SR
Queue Stats
249W - 265L
1,484 Elo+
Party 2
Artio
Artio
ItsHighNoot
Artio
Level 67
God Stats
18W - 14L
1,481 SR
Queue Stats
101W - 106L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RipRam6
Tsukuyomi
Level 29
God Stats
8W - 3L
1,606 SR
Queue Stats
18W - 29L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
TheJuice720
Nu Wa
Level 28
God Stats
5W - 4L
1,776 SR
Queue Stats
119W - 141L
1,453 Elo+
Party 2
Hachiman
Hachiman
topodeath
Hachiman
Level 123
God Stats
4W - 3L
1,507 SR
Queue Stats
79W - 76L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 1
8,343
379
3,918
18,968
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
B2BStunnin
Izanami
15
1 / 10 / 0
9,460
430
7,960
16,948
3,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Dolliedooda
Poseidon
15
2 / 8 / 3
9,790
445
6,830
14,130
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jcurlyy
Sun Wukong
16
4 / 7 / 1
10,951
498
13,163
21,635
14,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 4 / 3
9,992
454
9,181
22,469
11,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InHerJungle
King Arthur
19
5 / 3 / 5
11,991
545
13,652
16,417
12,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 13
10,887
495
8,085
19,528
18,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
RipRam6
Tsukuyomi
19
10 / 3 / 8
12,196
554
16,160
14,041
5,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 9
11,543
525
13,897
9,383
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
topodeath
Hachiman
20
9 / 1 / 5
13,256
603
18,298
12,686
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
33
34
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
L
Izanami
B2BStunnin
Izanami
1
10
0
0.1
L
Poseidon
Dolliedooda
Poseidon
2
8
3
0.44
W
King Arthur
InHerJungle
King Arthur
5
3
5
2.5
W
3
1
13
9.5
L
Sun Wukong
Jcurlyy
Sun Wukong
4
7
1
0.64
W
Tsukuyomi
RipRam6
Tsukuyomi
10
3
8
4.67
W
6
2
9
5.25
L
2
4
3
0.88
W
Hachiman
topodeath
Hachiman
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
70,092
94,150
Taken
72,055
46,047
Mitigated
44,001
16,675
Healing
31,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,918
316
1,358
3,560
18,968
13,625
0
7,958
10,825
17,479
0
L
Izanami
B2BStunnin
Izanami
7,960
3,898
0
2,582
16,948
3,478
0
3,113
13,741
0
75,521
L
Poseidon
Dolliedooda
Poseidon
6,830
469
0
899
14,130
3,151
0
2,315
11,667
61,731
0
W
King Arthur
InHerJungle
King Arthur
13,652
1,043
0
4,656
16,417
12,600
308
1,962
13,794
12,019
73,190
W
8,085
965
3,958
9,098
19,528
18,191
169
3,814
15,300
23,954
0
L
Sun Wukong
Jcurlyy
Sun Wukong
13,163
2,161
0
4,122
21,635
14,409
0
5,175
16,323
9,905
62,012
W
Tsukuyomi
RipRam6
Tsukuyomi
16,160
4,642
0
4,874
14,041
5,622
0
1,256
11,662
0
86,746
W
13,897
5,468
0
2,050
9,383
3,113
1,247
3,590
5,369
68,824
0
L
9,181
2,586
0
4,154
22,469
11,384
0
5,179
17,073
0
65,307
W
Hachiman
topodeath
Hachiman
18,298
10,428
0
6,764
12,686
4,475
2,310
2,300
10,330
0
135,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
59,873
505
Minions Killed
618
0
Camps Cleared
0
2,075,650
Distance Traveled
2,208,484
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,343
379
23
1
0
425,282
2
L
Izanami
9,460
430
133
6
0
361,712
0
L
Poseidon
9,790
445
112
5
0
414,973
0
W
King Arthur
11,991
545
158
7
0
461,990
4
W
Artio
10,887
495
27
1
0
469,535
4
L
Sun Wukong
10,951
498
131
6
0
420,980
7
W
Tsukuyomi
12,196
554
124
6
0
477,278
3
W
Nu Wa
11,543
525
112
5
0
411,709
7
L
Serqet
9,992
454
106
5
0
452,703
5
W
Hachiman
13,256
603
197
9
0
387,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role