Player Matchup

Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 28
God Stats
1W - 1L
1,656 SR
Queue Stats
33W - 28L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
TBGSavage
Ne Zha
Level 75
God Stats
1W - 0L
1,764 SR
Queue Stats
43W - 35L
1,536 Elo+
Party 1
Poseidon
Poseidon
Timorran
Poseidon
Level 9
God Stats
1W - 0L
1,268 SR
Queue Stats
6W - 6L
1,314 Elo+
Party 1
Merlin
Merlin
Yoshis_my_dad
Merlin
Level 35
God Stats
2W - 0L
1,943 SR
Queue Stats
16W - 14L
1,459 Elo+
Party 1
Charybdis
Charybdis
maddogg5996
Charybdis
Level 27
God Stats
2W - 0L
1,373 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 1
Team Averages
Level 35
1,601 SR
1,454 Elo+

VS

Team Averages
Level 66
1,556 SR
1,516 Elo+
Sylvanus
Sylvanus
CodeEvensGeass
Sylvanus
Level 157
God Stats
4W - 7L
1,475 SR
Queue Stats
182W - 170L
1,492 Elo+
Party 3
Chang'e
Chang'e
Jmach7
Chang'e
Level 29
God Stats
39W - 46L
1,562 SR
Queue Stats
181W - 173L
1,549 Elo+
Solo
Kukulkan
Kukulkan
TheLeadGuy
Kukulkan
Level 4
God Stats
1W - 2L
1,565 SR
Queue Stats
2W - 5L
1,505 Elo+
Party 2
Nemesis
Nemesis
Toxiestre
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 3
Horus
Horus
bendean3
Horus
Level 139
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrustraLupus
Gilgamesh
20
9 / 4 / 19
15,971
1,065
21,880
24,714
19,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
TBGSavage
Ne Zha
20
8 / 5 / 21
15,070
1,005
28,862
19,546
8,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Timorran
Poseidon
20
10 / 5 / 18
14,970
998
31,250
14,304
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 4 / 18
13,300
887
14,970
15,366
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
maddogg5996
Charybdis
20
5 / 4 / 17
13,082
872
18,133
20,013
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 3 / 15
14,488
966
13,931
26,897
36,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Jmach7
Chang'e
20
13 / 10 / 7
16,883
1,126
27,837
26,405
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TheLeadGuy
Kukulkan
20
2 / 6 / 10
13,878
925
20,438
18,526
8,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Toxiestre
Nemesis
20
1 / 12 / 10
12,183
812
10,080
22,308
11,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
bendean3
Horus
20
2 / 5 / 15
13,562
904
16,535
27,934
30,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
35
Kills
22
22
Deaths
36
93
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
3
15
3.83
W
Gilgamesh
FrustraLupus
Gilgamesh
9
4
19
4.63
L
Chang'e
Jmach7
Chang'e
13
10
7
1.65
W
Ne Zha
TBGSavage
Ne Zha
8
5
21
3.7
L
Kukulkan
TheLeadGuy
Kukulkan
2
6
10
1.17
W
Poseidon
Timorran
Poseidon
10
5
18
3.8
L
Nemesis
Toxiestre
Nemesis
1
12
10
0.5
W
3
4
18
3
L
Horus
bendean3
Horus
2
5
15
1.9
W
Charybdis
maddogg5996
Charybdis
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,095
Damage
88,821
93,943
Taken
122,070
42,634
Mitigated
97,192
14,810
Healing
38,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,931
1,615
9,201
7,572
26,897
36,279
0
14,324
11,983
24,199
0
W
Gilgamesh
FrustraLupus
Gilgamesh
21,880
5,373
230
5,032
24,714
19,398
0
14,556
9,400
4,979
27,051
L
Chang'e
Jmach7
Chang'e
27,837
1,575
3,995
7,154
26,405
10,226
0
11,979
13,880
52,256
0
W
Ne Zha
TBGSavage
Ne Zha
28,862
6,071
0
2,947
19,546
8,028
0
11,822
7,330
0
48,239
L
Kukulkan
TheLeadGuy
Kukulkan
20,438
763
0
0
18,526
8,201
0
6,455
11,780
74,811
0
W
Poseidon
Timorran
Poseidon
31,250
4,157
237
2,746
14,304
4,904
0
12,173
2,060
58,988
0
L
Nemesis
Toxiestre
Nemesis
10,080
4,996
0
746
22,308
11,569
0
6,602
15,379
0
15,951
W
14,970
348
279
739
15,366
4,534
0
8,810
6,225
34,806
0
L
Horus
bendean3
Horus
16,535
6,283
3,672
5,923
27,934
30,917
0
8,622
18,452
0
25,726
W
Charybdis
maddogg5996
Charybdis
18,133
11,152
0
2,600
20,013
5,770
0
14,845
4,877
0
39,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,393
Gold Earned
70,994
261
Minions Killed
249
7
Camps Cleared
4
1,245,757
Distance Traveled
1,300,786
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,488
966
31
2
2
274,515
1
W
Gilgamesh
15,971
1,065
22
1
1
298,988
0
L
Chang'e
16,883
1,126
62
4
1
284,329
0
W
Ne Zha
15,070
1,005
32
2
1
272,488
0
L
Kukulkan
13,878
925
124
8
1
234,394
0
W
Poseidon
14,970
998
92
6
4
247,803
0
L
Nemesis
12,183
812
11
1
0
210,432
0
W
Merlin
13,300
887
66
4
1
206,502
0
L
Horus
13,562
904
21
1
0
297,116
0
W
Charybdis
13,082
872
49
3
0
219,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role