Player Matchup

Geb
Geb
Brownsuagr
Geb
Level 5
God Stats
1W - 2L
1,354 SR
Queue Stats
14W - 19L
1,449 Elo+
Solo
Bellona
Bellona
Extraiquer
Bellona
Level 45
God Stats
1W - 1L
1,288 SR
Queue Stats
18W - 16L
1,484 Elo+
Party 3
Charybdis
Charybdis
PaintSniffer69
Charybdis
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
75W - 27L
1,781 Elo+
Solo
Artemis
Artemis
jahmam
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,614 Elo+
Party 3
Hera
Hera
voidtank
Hera
Level 7
God Stats
2W - 1L
1,711 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,551 Elo+

VS

Team Averages
Level 18
1,410 SR
1,502 Elo+
Nemesis
Nemesis
Brewkaiser
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,494 Elo+
Party 1
Medusa
Medusa
SmiteDegens
Medusa
Level 16
God Stats
1W - 2L
1,491 SR
Queue Stats
106W - 79L
1,570 Elo+
Party 2
Yemoja
Yemoja
TribezAscend
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 1
Persephone
Persephone
Untiltable
Persephone
Level 23
God Stats
3W - 2L
1,374 SR
Queue Stats
33W - 33L
1,480 Elo+
Party 1
Ymir
Ymir
YourRealFaja
Ymir
Level 29
God Stats
3W - 10L
1,183 SR
Queue Stats
203W - 177L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 7
10,405
867
5,134
17,315
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Extraiquer
Bellona
17
3 / 1 / 8
11,055
921
12,778
13,786
8,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
PaintSniffer69
Charybdis
19
11 / 1 / 6
13,881
1,157
37,729
14,081
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
jahmam
Artemis
17
3 / 1 / 6
11,239
937
10,626
6,065
2,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
18
1 / 3 / 10
11,476
956
8,140
8,534
2,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

272

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brewkaiser
Nemesis
17
1 / 6 / 7
10,275
856
11,287
22,454
9,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
5 / 5 / 6
11,237
936
10,651
10,986
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
17
0 / 3 / 10
11,071
923
7,101
14,116
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Untiltable
Persephone
17
3 / 1 / 9
11,104
925
10,476
9,983
3,288
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 5
11,090
924
14,198
20,424
16,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
18
Kills
14
14
Deaths
18
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brewkaiser
Nemesis
1
6
7
0.75
W
0
8
7
0.44
W
Bellona
Extraiquer
Bellona
3
1
8
7
W
Charybdis
PaintSniffer69
Charybdis
11
1
6
14
L
Medusa
5
5
6
1.6
L
Yemoja
0
3
10
1.67
L
Persephone
Untiltable
Persephone
3
1
9
7.5
L
5
3
5
2.5
W
Artemis
jahmam
Artemis
3
1
6
6
W
Hera
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,407
Damage
53,713
59,781
Taken
77,963
25,880
Mitigated
50,115
10,529
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brewkaiser
Nemesis
11,287
3,799
0
2,241
22,454
9,953
0
3,015
19,439
0
19,236
W
5,134
815
0
792
17,315
7,908
0
9,368
7,947
8,609
0
W
Bellona
Extraiquer
Bellona
12,778
4,507
0
1,554
13,786
8,556
0
7,011
6,775
0
30,013
W
Charybdis
PaintSniffer69
Charybdis
37,729
25,788
0
7,641
14,081
4,736
0
6,371
7,710
0
80,498
L
Medusa
10,651
5,859
0
152
10,986
3,684
0
846
10,140
0
25,651
L
Yemoja
7,101
1,750
2,239
613
14,116
16,668
0
2,841
11,275
15,983
0
L
Persephone
Untiltable
Persephone
10,476
1,278
0
412
9,983
3,288
0
1,398
8,584
32,941
0
L
14,198
2,074
0
994
20,424
16,522
0
5,174
15,250
27,566
0
W
Artemis
jahmam
Artemis
10,626
4,854
0
360
6,065
2,080
0
3,924
2,141
0
30,148
W
Hera
8,140
2,644
0
182
8,534
2,600
0
5,101
3,433
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
54,777
234
Minions Killed
154
12
Camps Cleared
6
1,038,149
Distance Traveled
917,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,275
856
21
2
2
215,994
0
W
Geb
10,405
867
8
1
0
165,390
0
W
Bellona
11,055
921
19
2
0
276,887
0
W
Charybdis
13,881
1,157
105
9
5
191,532
1
L
Medusa
11,237
936
49
4
0
152,371
2
L
Yemoja
11,071
923
16
1
1
193,135
0
L
Persephone
11,104
925
42
4
2
202,040
0
L
Ymir
11,090
924
26
2
1
154,331
0
W
Artemis
11,239
937
40
3
5
188,362
2
W
Hera
11,476
956
62
5
2
215,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role