Player Matchup

Set
Set
 
Set
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akirwan
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,049 Elo+
Party 2
Zeus
Zeus
Drdankzx
Zeus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,049 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,274 Elo+

VS

Team Averages
Level 128
1,550 SR
1,401 Elo+
Horus
Horus
ArtemisMagic
Horus
Level 108
God Stats
1W - 1L
1,762 SR
Queue Stats
23W - 30L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Luckymf52
Kukulkan
Level 138
God Stats
1W - 3L
1,344 SR
Queue Stats
108W - 153L
1,397 Elo+
Solo
Janus
Janus
Naytoh
Janus
Level 122
God Stats
1W - 0L
1,698 SR
Queue Stats
23W - 31L
1,353 Elo+
Party 1
Apollo
Apollo
TimRelax
Apollo
Level 143
God Stats
1W - 0L
1,397 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
8 / 3 / 0
9,719
810
11,902
12,364
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
 
Geb
14
0 / 1 / 4
8,560
713
5,776
8,802
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Akirwan
Ah Puch
13
1 / 9 / 2
8,119
677
6,316
10,826
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
13
0 / 4 / 3
8,051
671
10,230
6,859
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,734
811
8,242
13,848
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Luckymf52
Kukulkan
16
1 / 2 / 9
10,073
839
8,301
9,837
3,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Naytoh
Janus
15
4 / 4 / 8
9,934
828
5,116
9,748
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TimRelax
Apollo
17
9 / 2 / 2
11,186
932
11,492
12,489
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
17
17
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
8
3
0
2.67
L
Geb
 
Geb
0
1
4
2
L
Ah Puch
Akirwan
Ah Puch
1
9
2
0.22
W
3
1
10
8
L
Zeus
0
4
3
0.38
W
Kukulkan
Luckymf52
Kukulkan
1
2
9
2.75
W
Janus
Naytoh
Janus
4
4
8
2
W
Apollo
TimRelax
Apollo
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
33,151
38,851
Taken
45,922
20,378
Mitigated
25,796
6,604
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,902
5,737
0
3,004
12,364
5,345
0
2,013
10,118
0
33,543
L
Geb
 
Geb
5,776
463
276
2,358
8,802
9,229
0
3,912
4,847
22,537
0
L
Ah Puch
Akirwan
Ah Puch
6,316
361
0
259
10,826
3,582
597
4,750
5,767
24,163
0
W
8,242
3,542
2,617
7,015
13,848
13,512
137
7,122
6,726
0
20,636
L
Zeus
10,230
523
0
707
6,859
2,222
393
3,533
3,075
30,430
0
W
Kukulkan
Luckymf52
Kukulkan
8,301
214
1,721
2,584
9,837
3,751
588
4,684
5,153
39,480
0
W
Janus
Naytoh
Janus
5,116
382
0
1,781
9,748
3,294
1,003
7,207
2,541
30,699
0
W
Apollo
TimRelax
Apollo
11,492
7,080
0
4,266
12,489
5,239
3,186
3,698
8,791
236
46,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
40,927
181
Minions Killed
217
8
Camps Cleared
11
810,076
Distance Traveled
920,390
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,719
810
49
4
5
213,599
4
L
Geb
8,560
713
40
3
2
224,744
0
L
Ah Puch
8,119
677
39
3
0
158,237
0
W
Horus
9,734
811
19
2
3
263,606
0
L
Zeus
8,051
671
53
4
1
213,496
0
W
Kukulkan
10,073
839
63
5
3
238,837
3
W
Janus
9,934
828
55
5
1
206,421
1
W
Apollo
11,186
932
80
7
4
211,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role