Player Matchup

Zeus
Zeus
Darksorroow
Zeus
Level 16
God Stats
1W - 3L
1,337 SR
Queue Stats
17W - 50L
1,235 Elo+
Party 1
Ullr
Ullr
JDominance
Ullr
Level 104
God Stats
1W - 1L
1,488 SR
Queue Stats
49W - 102L
1,308 Elo+
Party 1
Chaac
Chaac
JhoowBoladao
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 74L
1,302 Elo+
Party 1
Team Averages
Level 47
1,442 SR
1,282 Elo+

VS

Team Averages
Level 91
1,549 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Laukrr
Bellona
Level 28
God Stats
30W - 17L
1,646 SR
Queue Stats
187W - 200L
1,503 Elo+
Solo
Aphrodite
Aphrodite
P L P Arthur
Aphrodite
Level 96
God Stats
43W - 52L
1,501 SR
Queue Stats
200W - 261L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,143
610
11,194
8,046
2,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 3
8,582
572
7,262
13,040
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 4
8,901
593
5,328
17,856
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 1 / 9
10,933
729
15,631
10,354
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Laukrr
Bellona
15
11 / 1 / 5
11,280
752
14,027
13,279
13,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
P L P Arthur
Aphrodite
14
1 / 3 / 9
9,302
620
3,641
8,422
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
9
9.5
L
3
5
1
0.7
L
2
6
3
0.58
L
0
6
4
0.33
W
Bellona
Laukrr
Bellona
11
1
5
13.5
W
Aphrodite
P L P Arthur
Aphrodite
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
33,299
38,942
Taken
32,055
22,349
Mitigated
21,821
6,000
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,631
6,280
0
1,284
10,354
4,649
940
3,445
6,909
0
74,034
L
11,194
1,922
0
0
8,046
2,435
0
586
7,460
38,468
0
L
7,262
2,317
0
492
13,040
4,424
25
843
12,189
0
20,180
L
5,328
656
503
5,005
17,856
15,490
0
2,316
15,540
0
16,038
W
Bellona
Laukrr
Bellona
14,027
4,338
0
2,452
13,279
13,965
896
5,024
8,255
0
36,630
W
Aphrodite
P L P Arthur
Aphrodite
3,641
94
4,437
4,379
8,422
3,207
443
3,201
5,221
15,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
31,515
122
Minions Killed
184
1
Camps Cleared
12
903,039
Distance Traveled
858,509
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,933
729
117
8
8
281,809
5
L
Zeus
9,143
610
69
5
1
241,846
2
L
Ullr
8,582
572
27
2
0
309,138
5
L
Chaac
8,901
593
26
2
0
352,055
5
W
Bellona
11,280
752
42
3
2
300,697
3
W
Aphrodite
9,302
620
25
2
2
276,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role