Player Matchup

Medusa
Medusa
 
Medusa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FLOCKo40BIIIRDS
Horus
Level 67
God Stats
35W - 30L
1,616 SR
Queue Stats
116W - 134L
1,366 Elo+
Solo
He Bo
He Bo
VoteableCat697
He Bo
Level 89
God Stats
8W - 8L
1,468 SR
Queue Stats
77W - 102L
1,224 Elo+
Solo
Team Averages
Level 57
1,528 SR
1,363 Elo+

VS

Team Averages
Level 35
1,462 SR
1,208 Elo+
Ymir
Ymir
Heuthred
Ymir
Level 47
God Stats
52W - 39L
1,483 SR
Queue Stats
133W - 162L
1,246 Elo+
Party 1
Fenrir
Fenrir
Voxyns
Fenrir
Level 29
God Stats
18W - 31L
1,225 SR
Queue Stats
89W - 107L
1,219 Elo+
Party 1
Anhur
Anhur
megamageman11
Anhur
Level 29
God Stats
3W - 0L
1,679 SR
Queue Stats
14W - 17L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 3 / 5
6,305
631
3,305
4,240
1,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 4
6,454
645
1,791
5,105
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 2
7,490
749
9,966
7,296
2,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 5
6,521
652
3,049
10,335
5,183
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Voxyns
Fenrir
11
4 / 1 / 3
7,753
775
3,064
13,682
6,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 3 / 2
7,590
759
4,675
8,628
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
5
Kills
9
9
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
5
0.83
L
1
2
4
1.5
W
Ymir
0
3
5
0.83
L
4
4
2
1.25
W
Fenrir
Voxyns
Fenrir
4
1
3
5.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
10,788
16,641
Taken
32,645
6,020
Mitigated
14,763
2,990
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,305
1,248
107
254
4,240
1,109
815
1,046
3,194
0
13,933
L
1,791
441
315
1,138
5,105
2,890
138
1,089
4,016
0
4,600
W
Ymir
3,049
584
514
1,343
10,335
5,183
452
1,646
8,589
8,513
0
L
9,966
751
0
1,176
7,296
2,021
0
1,445
5,851
24,533
0
W
Fenrir
Voxyns
Fenrir
3,064
266
0
4,598
13,682
6,630
674
4,786
8,798
0
11,135
W
4,675
2,702
212
1,541
8,628
2,950
1,703
3,709
4,883
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,249
Gold Earned
21,864
52
Minions Killed
60
4
Camps Cleared
1
369,612
Distance Traveled
534,811
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,305
631
14
1
0
96,126
0
L
Horus
6,454
645
6
1
3
111,343
0
W
Ymir
6,521
652
14
1
0
171,505
0
L
He Bo
7,490
749
32
3
1
162,143
3
W
Fenrir
7,753
775
16
2
0
206,740
0
W
Anhur
7,590
759
30
3
1
156,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role