Player Matchup

Gilgamesh
Gilgamesh
ICUrunnin24
Gilgamesh
Level 142
God Stats
1W - 2L
1,563 SR
Queue Stats
43W - 46L
1,462 Elo+
Party 1
Izanami
Izanami
SuperMcNa5ty10
Izanami
Level 63
God Stats
1W - 0L
1,219 SR
Queue Stats
17W - 9L
1,514 Elo+
Party 1
Ra
Ra
xStealSwordx
Ra
Level 61
God Stats
37W - 27L
1,509 SR
Queue Stats
189W - 240L
1,443 Elo+
Solo
Team Averages
Level 89
1,430 SR
1,473 Elo+

VS

Team Averages
Level 98
1,406 SR
1,432 Elo+
Erlang Shen
Erlang Shen
CrocodileKingg
Erlang Shen
Level 65
God Stats
6W - 2L
1,468 SR
Queue Stats
158W - 166L
1,431 Elo+
Solo
Medusa
Medusa
GC Y0SHII
Medusa
Level 108
God Stats
1W - 1L
1,354 SR
Queue Stats
16W - 14L
1,488 Elo+
Solo
Scylla
Scylla
Jimaco
Scylla
Level 121
God Stats
4W - 3L
1,395 SR
Queue Stats
140W - 193L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICUrunnin24
Gilgamesh
17
10 / 3 / 4
12,827
755
18,818
22,298
15,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 9
10,730
631
11,105
12,957
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 8
10,934
643
4,086
10,909
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrocodileKingg
Erlang Shen
12
0 / 6 / 9
9,645
567
6,553
17,466
12,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
GC Y0SHII
Medusa
14
5 / 8 / 8
11,270
663
15,230
14,434
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jimaco
Scylla
17
9 / 1 / 4
11,966
704
16,916
9,083
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
15
Kills
14
14
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CrocodileKingg
Erlang Shen
0
6
9
0.75
L
Medusa
GC Y0SHII
Medusa
5
8
8
1.13
W
Gilgamesh
ICUrunnin24
Gilgamesh
10
3
4
4
L
Scylla
Jimaco
Scylla
9
1
4
11
W
2
5
9
1.3
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
38,699
46,164
Taken
40,983
23,923
Mitigated
20,376
14,409
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CrocodileKingg
Erlang Shen
6,553
1,786
424
2,103
17,466
12,147
44
1,639
15,078
331
14,907
L
Medusa
GC Y0SHII
Medusa
15,230
5,212
887
1,784
14,434
5,084
809
2,206
11,831
0
48,513
W
Gilgamesh
ICUrunnin24
Gilgamesh
18,818
5,741
620
8,433
22,298
15,586
807
6,792
15,506
0
41,336
L
Scylla
Jimaco
Scylla
16,916
1,422
0
380
9,083
3,145
723
736
8,049
43,299
0
W
11,105
5,083
0
1,303
12,957
4,479
1,320
5,115
7,842
0
42,273
W
4,086
558
2,136
1,917
10,909
3,858
685
5,692
5,217
41,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
32,881
195
Minions Killed
159
11
Camps Cleared
5
859,768
Distance Traveled
837,383
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,645
567
19
1
2
278,025
0
L
Medusa
11,270
663
65
4
2
256,807
4
W
Gilgamesh
12,827
755
44
3
7
328,218
3
L
Scylla
11,966
704
75
4
1
302,551
3
W
Izanami
10,730
631
59
3
2
261,521
4
W
Ra
10,934
643
92
5
2
270,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role