Player Matchup

Hun Batz
Hun Batz
TGC_Punisher
Hun Batz
Level 87
God Stats
21W - 9L
1,606 SR
Queue Stats
223W - 255L
1,431 Elo+
Party 1
Izanami
Izanami
TomasMosquera
Izanami
Level 99
God Stats
23W - 18L
1,493 SR
Queue Stats
219W - 265L
1,409 Elo+
Party 1
Vamana
Vamana
VELASCO 92 FVG
Vamana
Level 108
God Stats
24W - 32L
1,529 SR
Queue Stats
206W - 236L
1,403 Elo+
Party 1
Ymir
Ymir
juanecheverry94
Ymir
Level 52
God Stats
22W - 24L
1,485 SR
Queue Stats
52W - 84L
1,371 Elo+
Party 1
Anubis
Anubis
vallejo_1305
Anubis
Level 81
God Stats
1W - 4L
1,399 SR
Queue Stats
167W - 210L
1,399 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,403 Elo+

VS

Team Averages
Level 127
1,483 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
INDIGOCRAY
Morgan Le Fay
Level 160
God Stats
4W - 9L
1,342 SR
Queue Stats
49W - 66L
1,431 Elo+
Solo
Cernunnos
Cernunnos
SwagLordSupreme
Cernunnos
Level 124
God Stats
7W - 4L
1,660 SR
Queue Stats
376W - 353L
1,471 Elo+
Solo
Bellona
Bellona
nighthawkstu
Bellona
Level 137
God Stats
142W - 107L
1,543 SR
Queue Stats
232W - 216L
1,478 Elo+
Solo
Nemesis
Nemesis
outragedrip33
Nemesis
Level 67
God Stats
9W - 9L
1,547 SR
Queue Stats
179W - 194L
1,459 Elo+
Party 2
Artio
Artio
xKaage-
Artio
Level 149
God Stats
6W - 6L
1,321 SR
Queue Stats
533W - 502L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TGC_Punisher
Hun Batz
12
2 / 7 / 0
7,584
421
7,091
13,928
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
13
0 / 5 / 0
7,637
424
7,018
13,001
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
8,408
467
6,883
13,635
11,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 0
6,921
385
2,860
16,302
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
1 / 7 / 2
8,317
462
6,285
14,697
6,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
INDIGOCRAY
Morgan Le Fay
17
6 / 1 / 5
10,392
577
10,168
7,401
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SwagLordSupreme
Cernunnos
17
10 / 0 / 0
10,965
609
14,343
10,299
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
nighthawkstu
Bellona
18
3 / 0 / 3
10,778
599
10,081
10,712
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
16
4 / 2 / 7
9,414
523
9,284
11,938
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
xKaage-
Artio
15
5 / 0 / 11
10,050
558
12,036
16,894
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
28
28
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
INDIGOCRAY
Morgan Le Fay
6
1
5
8.5
W
Cernunnos
SwagLordSupreme
Cernunnos
10
0
0
10
L
Hun Batz
TGC_Punisher
Hun Batz
2
7
0
0.29
L
Izanami
0
5
0
0
L
0
2
1
0.25
L
0
7
0
0
W
Bellona
nighthawkstu
Bellona
3
0
3
4.5
W
Nemesis
4
2
7
3.75
L
Anubis
1
7
2
0.29
W
Artio
xKaage-
Artio
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
55,912
71,563
Taken
57,244
36,780
Mitigated
34,160
19,199
Healing
27,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
INDIGOCRAY
Morgan Le Fay
10,168
1,026
0
1,934
7,401
2,691
245
1,900
5,501
75,476
0
W
Cernunnos
SwagLordSupreme
Cernunnos
14,343
7,781
0
6,377
10,299
3,724
0
1,423
8,876
0
87,468
L
Hun Batz
TGC_Punisher
Hun Batz
7,091
2,193
0
2,515
13,928
4,351
0
4,237
9,691
0
42,447
L
Izanami
7,018
4,525
0
4,150
13,001
2,468
0
2,667
10,334
0
63,619
L
6,883
2,625
0
4,510
13,635
11,937
402
3,363
10,272
0
54,541
L
2,860
296
307
1,698
16,302
11,406
0
5,590
10,712
13,442
0
W
Bellona
nighthawkstu
Bellona
10,081
4,275
0
6,918
10,712
8,062
2,551
328
10,384
159
86,598
W
Nemesis
9,284
4,644
0
4,246
11,938
4,611
54
2,436
9,502
0
55,413
L
Anubis
6,285
0
262
5,757
14,697
6,618
720
6,686
8,011
55,304
0
W
Artio
xKaage-
Artio
12,036
1,898
1,065
6,610
16,894
15,072
298
3,196
13,698
42,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
51,599
428
Minions Killed
585
0
Camps Cleared
0
1,616,458
Distance Traveled
1,771,050
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,392
577
144
8
0
343,500
8
W
Cernunnos
10,965
609
135
8
0
317,889
5
L
Hun Batz
7,584
421
71
4
0
333,711
0
L
Izanami
7,637
424
124
7
0
309,775
4
L
Vamana
8,408
467
118
7
0
377,842
2
L
Ymir
6,921
385
21
1
0
300,648
0
W
Bellona
10,778
599
169
9
0
395,125
5
W
Nemesis
9,414
523
83
5
0
366,572
2
L
Anubis
8,317
462
94
5
0
294,482
2
W
Artio
10,050
558
54
3
0
347,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role