Player Matchup

Hera
Hera
AsunasanLG
Hera
Level 27
God Stats
4W - 6L
1,584 SR
Queue Stats
83W - 165L
1,323 Elo+
Party 2
Nemesis
Nemesis
M4Flow
Nemesis
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
117W - 203L
1,356 Elo+
Party 2
Medusa
Medusa
ricklemmes94
Medusa
Level 157
God Stats
9W - 7L
1,503 SR
Queue Stats
299W - 427L
1,419 Elo+
Party 2
Team Averages
Level 104
1,591 SR
1,366 Elo+

VS

Team Averages
Level 16
1,500 SR
1,508 Elo+
Baba Yaga
Baba Yaga
CamilaGonsaga
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,625 Elo+
Party 1
Thor
Thor
GemasSmiteGEB
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,533 Elo+
Party 1
Medusa
Medusa
Ventura Almeida
Medusa
Level 29
God Stats
30W - 33L
1,499 SR
Queue Stats
75W - 104L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
8,046
536
2,833
11,240
3,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
M4Flow
Nemesis
14
3 / 3 / 0
9,839
656
10,065
16,590
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
0 / 8 / 3
8,397
560
6,641
10,828
2,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CamilaGonsaga
Baba Yaga
13
3 / 2 / 15
10,290
686
6,411
6,665
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 12
10,411
694
14,920
15,237
9,725
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
11 / 2 / 4
10,834
722
11,997
7,454
2,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Baba Yaga
CamilaGonsaga
Baba Yaga
3
2
15
5.25
W
6
0
12
12
L
Nemesis
M4Flow
Nemesis
3
3
0
1
W
11
2
4
6.5
L
Medusa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
33,328
38,658
Taken
29,356
13,372
Mitigated
15,306
3,215
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,833
835
0
0
11,240
3,024
0
2,020
9,220
23,159
0
W
Baba Yaga
CamilaGonsaga
Baba Yaga
6,411
291
0
2,959
6,665
2,624
709
504
6,161
35,798
0
W
14,920
2,364
0
3,485
15,237
9,725
577
2,222
12,832
0
34,240
L
Nemesis
M4Flow
Nemesis
10,065
3,221
0
2,602
16,590
7,675
0
2,572
14,018
2,529
35,397
W
11,997
5,484
0
1,016
7,454
2,957
1,426
953
6,501
0
45,212
L
Medusa
6,641
2,685
0
613
10,828
2,673
22
2,513
8,315
0
15,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
31,535
132
Minions Killed
153
6
Camps Cleared
8
698,221
Distance Traveled
795,547
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,046
536
46
3
2
217,235
0
W
Baba Yaga
10,290
686
78
5
1
248,638
1
W
Thor
10,411
694
31
2
3
279,201
0
L
Nemesis
9,839
656
68
5
2
296,379
1
W
Medusa
10,834
722
44
3
4
267,708
2
L
Medusa
8,397
560
18
1
2
184,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role