Player Matchup

Aphrodite
Aphrodite
Divinefox60fps
Aphrodite
Level 121
God Stats
11W - 9L
1,445 SR
Queue Stats
334W - 340L
1,500 Elo+
Party 1
Loki
Loki
GodRoulette
Loki
Level 27
God Stats
4W - 1L
1,688 SR
Queue Stats
35W - 42L
1,379 Elo+
Solo
Agni
Agni
JamesTheSlaya
Agni
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 84L
1,477 Elo+
Solo
Neith
Neith
LaBruttaVita
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,697 Elo+
Party 1
Ao Kuang
Ao Kuang
TrioPiu
Ao Kuang
Level 7
God Stats
2W - 4L
1,312 SR
Queue Stats
16W - 19L
1,197 Elo+
Solo
Team Averages
Level 36
1,489 SR
1,450 Elo+

VS

Team Averages
Level 12
1,538 SR
1,472 Elo+
Thor
Thor
Austriacos
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,247 Elo+
Solo
Chronos
Chronos
Bugyellow丶
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Giosue96
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,613 Elo+
Solo
Ne Zha
Ne Zha
NØHØMØ
Ne Zha
Level 17
God Stats
24W - 24L
1,513 SR
Queue Stats
59W - 47L
1,601 Elo+
Solo
Jormungandr
Jormungandr
Vin696
Jormungandr
Level 22
God Stats
3W - 3L
1,677 SR
Queue Stats
61W - 67L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Divinefox60fps
Aphrodite
15
4 / 2 / 13
10,220
487
7,274
16,608
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 11
11,005
524
8,750
14,542
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 4 / 3
12,426
592
23,975
14,595
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 3
10,918
520
8,407
11,443
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
TrioPiu
Ao Kuang
18
1 / 3 / 3
10,463
498
3,108
17,212
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
7,025
335
2,555
15,936
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Bugyellow丶
Chronos
15
6 / 10 / 0
9,889
471
11,576
18,510
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Giosue96
Hachiman
5
0 / 2 / 0
6,122
292
1,078
4,015
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
NØHØMØ
Ne Zha
19
9 / 2 / 1
11,839
564
16,815
16,451
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
Vin696
Jormungandr
12
1 / 4 / 2
7,961
379
8,240
14,458
11,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
26
Kills
16
16
Deaths
30
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
Chronos
Bugyellow丶
Chronos
6
10
0
0.6
W
Aphrodite
Divinefox60fps
Aphrodite
4
2
13
5.25
L
Hachiman
Giosue96
Hachiman
0
2
0
0
W
5
2
11
5.25
W
12
4
3
3.38
W
4
5
3
1.1
L
Ne Zha
NØHØMØ
Ne Zha
9
2
1
4.75
W
Ao Kuang
TrioPiu
Ao Kuang
1
3
3
0.83
L
Jormungandr
Vin696
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,514
Damage
40,264
74,400
Taken
69,370
43,312
Mitigated
39,493
38,105
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
1,249
0
2,616
15,936
5,204
0
4,574
11,263
0
28,406
L
Chronos
Bugyellow丶
Chronos
11,576
4,113
0
411
18,510
7,106
306
13,071
4,973
45,932
3,305
W
Aphrodite
Divinefox60fps
Aphrodite
7,274
1,636
5,009
10,321
16,608
19,437
127
5,961
10,462
41,560
0
L
Hachiman
Giosue96
Hachiman
1,078
606
0
1,119
4,015
924
0
954
3,015
0
9,896
W
8,750
1,223
0
4,978
14,542
5,792
0
4,417
9,982
0
47,853
W
23,975
2,320
191
5,017
14,595
5,876
2,036
5,041
9,223
88,401
0
W
8,407
3,928
0
2,295
11,443
5,988
3,289
2,428
8,767
0
71,795
L
Ne Zha
NØHØMØ
Ne Zha
16,815
5,285
0
6,189
16,451
14,564
0
8,607
7,562
0
88,003
W
Ao Kuang
TrioPiu
Ao Kuang
3,108
1,023
0
10,294
17,212
6,219
695
1,944
14,885
69,909
0
L
Jormungandr
Vin696
Jormungandr
8,240
1,441
0
0
14,458
11,695
307
6,717
7,624
34,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
42,836
519
Minions Killed
392
0
Camps Cleared
0
1,903,155
Distance Traveled
1,482,969
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,025
335
59
3
0
279,250
0
L
Chronos
9,889
471
94
4
0
338,944
2
W
Aphrodite
10,220
487
39
2
0
376,383
5
L
Hachiman
6,122
292
29
1
0
110,679
0
W
Loki
11,005
524
94
4
0
404,718
9
W
Agni
12,426
592
148
7
0
397,886
3
W
Neith
10,918
520
131
6
0
341,397
0
L
Ne Zha
11,839
564
158
8
0
445,047
2
W
Ao Kuang
10,463
498
107
5
0
382,771
1
L
Jormungandr
7,961
379
52
2
0
309,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role