Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Larezx
Anhur
Level 107
God Stats
45W - 41L
1,602 SR
Queue Stats
530W - 494L
1,556 Elo+
Party 2
Scylla
Scylla
Mantisura
Scylla
Level 81
God Stats
6W - 8L
1,540 SR
Queue Stats
236W - 207L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OdinDiego
Cu Chulainn
Level 106
God Stats
15W - 14L
1,579 SR
Queue Stats
765W - 725L
1,581 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,540 Elo+

VS

Team Averages
Level 117
1,527 SR
1,550 Elo+
King Arthur
King Arthur
Buhnanas
King Arthur
Level 157
God Stats
7W - 12L
1,483 SR
Queue Stats
357W - 322L
1,590 Elo+
Party 1
Rama
Rama
Creees
Rama
Level 92
God Stats
4W - 0L
1,708 SR
Queue Stats
198W - 169L
1,564 Elo+
Party 1
Hercules
Hercules
Dragon10789
Hercules
Level 85
God Stats
5W - 6L
1,634 SR
Queue Stats
303W - 274L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
illwill757
Ratatoskr
Level 122
God Stats
1W - 2L
1,199 SR
Queue Stats
57W - 53L
1,593 Elo+
Party 1
Ra
Ra
longdoggie
Ra
Level 127
God Stats
15W - 17L
1,612 SR
Queue Stats
489W - 424L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 3 / 0
7,952
497
3,181
10,791
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
11
1 / 6 / 1
6,942
434
9,068
15,555
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Larezx
Anhur
13
1 / 5 / 2
7,569
473
5,059
11,260
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Mantisura
Scylla
14
1 / 1 / 1
7,916
495
5,068
6,029
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
OdinDiego
Cu Chulainn
13
5 / 1 / 2
8,177
511
10,678
10,792
9,214
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buhnanas
King Arthur
11
0 / 7 / 3
7,057
441
3,602
11,644
6,414
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Creees
Rama
14
6 / 2 / 4
8,937
559
9,446
13,639
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Dragon10789
Hercules
11
0 / 0 / 9
7,012
438
4,795
14,195
13,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
illwill757
Ratatoskr
16
7 / 0 / 4
9,433
590
8,580
8,056
3,023
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 3
8,600
538
8,771
5,504
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
16
16
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
Ares
 
Ares
1
6
1
0.25
W
King Arthur
Buhnanas
King Arthur
0
7
3
0.21
W
Rama
Creees
Rama
6
2
4
4
W
Hercules
Dragon10789
Hercules
0
0
9
4.5
L
Anhur
Larezx
Anhur
1
5
2
0.4
L
Scylla
Mantisura
Scylla
1
1
1
1.5
L
Cu Chulainn
OdinDiego
Cu Chulainn
5
1
2
6
W
Ratatoskr
illwill757
Ratatoskr
7
0
4
9
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
35,194
54,427
Taken
53,038
33,411
Mitigated
29,032
13,273
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,181
656
0
4,296
10,791
4,327
0
2,080
8,711
0
57,027
L
Ares
 
Ares
9,068
462
343
2,626
15,555
13,433
0
3,284
12,271
23,612
0
W
King Arthur
Buhnanas
King Arthur
3,602
722
0
1,855
11,644
6,414
0
1,075
10,569
0
30,053
W
Rama
Creees
Rama
9,446
7,121
0
6,448
13,639
3,999
477
4,097
9,420
0
61,323
W
Hercules
Dragon10789
Hercules
4,795
1,939
401
5,919
14,195
13,443
0
5,803
8,258
0
16,464
L
Anhur
Larezx
Anhur
5,059
2,033
0
2,669
11,260
4,245
0
862
10,398
0
48,255
L
Scylla
Mantisura
Scylla
5,068
289
0
1,119
6,029
2,192
0
780
5,249
61,088
0
L
Cu Chulainn
OdinDiego
Cu Chulainn
10,678
1,076
0
2,220
10,792
9,214
0
1,765
9,027
37
45,162
W
Ratatoskr
illwill757
Ratatoskr
8,580
1,885
0
3,490
8,056
3,023
0
1,939
6,053
0
64,634
W
8,771
443
1,805
2,338
5,504
2,153
0
1,139
4,365
71,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
41,039
451
Minions Killed
437
0
Camps Cleared
0
1,588,170
Distance Traveled
1,689,099
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,952
497
121
8
0
345,674
4
L
Ares
6,942
434
35
2
0
313,876
7
W
King Arthur
7,057
441
58
4
0
310,536
6
W
Rama
8,937
559
109
7
0
296,345
1
W
Hercules
7,012
438
13
1
0
324,626
2
L
Anhur
7,569
473
92
6
0
276,927
6
L
Scylla
7,916
495
127
8
0
323,864
5
L
Cu Chulainn
8,177
511
76
5
0
327,829
1
W
Ratatoskr
9,433
590
113
7
0
391,373
2
W
Ra
8,600
538
144
9
0
366,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role