Player Matchup

Ares
Ares
Andrew12064
Ares
Level 24
God Stats
4W - 3L
1,710 SR
Queue Stats
126W - 139L
1,376 Elo+
Party 1
Thor
Thor
Geiser36
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,486 Elo+
Party 1
Janus
Janus
Teledish
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,275 Elo+
Solo
Team Averages
Level 62
1,570 SR
1,379 Elo+

VS

Team Averages
Level 44
1,412 SR
1,426 Elo+
Neith
Neith
HAMGL0V3
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Olorun
Olorun
LegnadaryMage
Olorun
Level 27
God Stats
1W - 1L
1,235 SR
Queue Stats
49W - 31L
1,595 Elo+
Solo
Cabrakan
Cabrakan
SoppyImp
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 5
6,767
677
4,965
15,692
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
11
5 / 6 / 0
7,816
782
6,700
9,871
4,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Teledish
Janus
10
1 / 4 / 3
6,416
642
7,491
8,543
2,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HAMGL0V3
Neith
11
3 / 3 / 12
7,601
760
8,724
6,419
2,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
12 / 1 / 7
9,553
955
16,739
11,574
5,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
SoppyImp
Cabrakan
11
4 / 2 / 12
8,346
835
5,143
11,531
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
19
19
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Thor
5
6
0
0.83
W
Neith
HAMGL0V3
Neith
3
3
12
3
W
12
1
7
15.5
W
Cabrakan
SoppyImp
Cabrakan
4
2
12
5
L
Janus
Teledish
Janus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
30,606
34,106
Taken
29,524
22,077
Mitigated
20,408
1,355
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
737
0
347
15,692
14,645
162
8,960
6,732
12,964
0
L
Thor
6,700
1,933
0
397
9,871
4,697
0
6,336
3,535
0
14,974
W
Neith
HAMGL0V3
Neith
8,724
4,701
0
773
6,419
2,626
569
3,893
2,526
0
17,064
W
16,739
9,358
470
6,806
11,574
5,174
2,131
4,570
7,004
49,246
0
W
Cabrakan
SoppyImp
Cabrakan
5,143
928
717
3,224
11,531
12,608
39
4,096
7,435
7,919
0
L
Janus
Teledish
Janus
7,491
837
92
519
8,543
2,735
100
6,755
1,788
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
25,500
62
Minions Killed
105
2
Camps Cleared
4
438,618
Distance Traveled
471,553
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,767
677
24
2
0
135,897
0
L
Thor
7,816
782
13
1
2
152,020
4
W
Neith
7,601
760
28
3
0
155,775
1
W
Olorun
9,553
955
72
7
3
150,167
2
W
Cabrakan
8,346
835
5
1
1
165,611
0
L
Janus
6,416
642
25
3
0
150,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role