Player Matchup

Ymir
Ymir
DialedIn-
Ymir
Level 18
God Stats
25W - 17L
1,738 SR
Queue Stats
124W - 80L
1,642 Elo+
Party 1
Medusa
Medusa
GenesispS
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 66L
1,874 Elo+
Solo
Nemesis
Nemesis
Maecenatism
Nemesis
Level 23
God Stats
11W - 12L
1,504 SR
Queue Stats
172W - 117L
1,622 Elo+
Party 1
Thanatos
Thanatos
Steve25--
Thanatos
Level 125
God Stats
6W - 3L
1,798 SR
Queue Stats
181W - 122L
1,621 Elo+
Party 1
Nox
Nox
SwanxStamos
Nox
Level 5
God Stats
33W - 31L
1,362 SR
Queue Stats
37W - 36L
1,464 Elo+
Solo
Team Averages
Level 35
1,580 SR
1,645 Elo+

VS

Team Averages
Level 23
1,584 SR
1,623 Elo+
Zeus
Zeus
BAEGZ666
Zeus
Level 28
God Stats
13W - 20L
1,324 SR
Queue Stats
380W - 356L
1,526 Elo+
Solo
Skadi
Skadi
FouledOut704
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,858 Elo+
Solo
Loki
Loki
NastyKraken
Loki
Level 28
God Stats
16W - 10L
1,636 SR
Queue Stats
41W - 16L
1,652 Elo+
Solo
Erlang Shen
Erlang Shen
TheGhoulZone
Erlang Shen
Level 27
God Stats
4W - 2L
1,711 SR
Queue Stats
66W - 54L
1,554 Elo+
Solo
Janus
Janus
soulzdriftz
Janus
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
40W - 44L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 0 / 7
9,798
980
5,699
9,341
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
GenesispS
Medusa
17
8 / 6 / 10
10,799
1,080
20,263
12,565
4,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Maecenatism
Nemesis
16
8 / 0 / 3
10,765
1,077
7,090
8,912
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Steve25--
Thanatos
17
10 / 3 / 11
12,152
1,215
15,374
11,867
5,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 1 / 7
10,215
1,022
5,812
8,055
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

253

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 5 / 3
9,543
954
10,074
11,351
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 4
8,959
896
7,605
11,571
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 4
9,270
927
6,333
11,530
2,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
TheGhoulZone
Erlang Shen
16
2 / 4 / 6
10,157
1,016
14,652
14,811
11,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 3
10,244
1,024
9,373
8,738
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
29
Kills
10
10
Deaths
29
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
3
0.7
W
Ymir
2
0
7
5.5
L
1
8
4
0.38
W
Medusa
GenesispS
Medusa
8
6
10
2.17
W
Nemesis
Maecenatism
Nemesis
8
0
3
9.5
L
1
7
4
0.43
W
Thanatos
Steve25--
Thanatos
10
3
11
5.17
W
1
1
7
4.5
L
Erlang Shen
TheGhoulZone
Erlang Shen
2
4
6
1.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,238
Damage
48,037
50,740
Taken
58,001
29,581
Mitigated
21,589
10,693
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,074
921
0
406
11,351
2,657
0
2,074
9,277
37,009
0
W
Ymir
5,699
929
0
504
9,341
11,426
0
2,805
6,410
8,181
0
L
7,605
4,365
0
172
11,571
2,752
0
1,884
9,687
0
17,906
W
Medusa
GenesispS
Medusa
20,263
9,615
240
556
12,565
4,881
0
6,731
5,550
0
31,985
W
Nemesis
Maecenatism
Nemesis
7,090
2,877
0
979
8,912
4,239
0
2,890
5,916
0
24,356
L
6,333
1,230
0
0
11,530
2,559
0
1,647
9,883
0
19,791
W
Thanatos
Steve25--
Thanatos
15,374
5,131
0
7,137
11,867
5,832
0
2,961
8,800
0
24,472
W
5,812
248
0
1,277
8,055
3,203
0
3,323
4,617
29,191
0
L
Erlang Shen
TheGhoulZone
Erlang Shen
14,652
8,027
0
2,284
14,811
11,935
0
4,555
10,256
0
31,357
L
9,373
988
0
86
8,738
1,686
0
1,351
7,387
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
48,173
136
Minions Killed
186
8
Camps Cleared
8
1,026,307
Distance Traveled
960,761
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,543
954
48
5
0
192,013
1
W
Ymir
9,798
980
2
0
0
213,380
0
L
Skadi
8,959
896
29
3
0
170,886
2
W
Medusa
10,799
1,080
26
3
0
178,424
1
W
Nemesis
10,765
1,077
37
4
2
252,438
0
L
Loki
9,270
927
20
2
2
201,846
0
W
Thanatos
12,152
1,215
17
2
5
194,340
2
W
Nox
10,215
1,022
54
5
1
187,725
0
L
Erlang Shen
10,157
1,016
36
4
6
206,379
0
L
Janus
10,244
1,024
53
5
0
189,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role