Player Matchup

Achilles
Achilles
RedKard10
Achilles
Level 29
God Stats
3W - 4L
1,403 SR
Queue Stats
64W - 61L
1,394 Elo+
Solo
Heimdallr
Heimdallr
SLlm
Heimdallr
Level 22
God Stats
21W - 23L
1,483 SR
Queue Stats
47W - 58L
1,377 Elo+
Party 3
Zeus
Zeus
jjchoj
Zeus
Level 10
God Stats
10W - 10L
1,465 SR
Queue Stats
17W - 19L
1,423 Elo+
Party 3
Cupid
Cupid
nemori97
Cupid
Level 13
God Stats
2W - 2L
1,517 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 2
Bellona
Bellona
puvwy
Bellona
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 2
Team Averages
Level 16
1,474 SR
1,390 Elo+

VS

Team Averages
Level 15
1,563 SR
1,426 Elo+
Ah Puch
Ah Puch
ElectricBanana9
Ah Puch
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 46L
1,363 Elo+
Solo
Nemesis
Nemesis
KilltuerVzla
Nemesis
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
6W - 4L
1,706 Elo+
Solo
Cthulhu
Cthulhu
Mad_Pianist
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,129 Elo+
Party 1
Sun Wukong
Sun Wukong
Queeso
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Xytheris
Danzaburou
Level 29
God Stats
47W - 37L
1,595 SR
Queue Stats
235W - 152L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RedKard10
Achilles
20
4 / 4 / 18
14,941
996
18,383
25,079
25,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SLlm
Heimdallr
20
11 / 8 / 12
15,945
1,063
26,387
20,935
9,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
jjchoj
Zeus
20
1 / 10 / 14
13,099
873
23,857
18,568
7,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
nemori97
Cupid
20
4 / 6 / 10
14,620
975
14,483
18,960
7,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
puvwy
Bellona
20
5 / 5 / 11
15,693
1,046
13,777
26,266
27,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 13
13,740
916
13,901
19,282
8,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
KilltuerVzla
Nemesis
20
6 / 7 / 11
14,221
948
13,537
15,156
8,119
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Mad_Pianist
Cthulhu
20
4 / 4 / 21
15,058
1,004
25,181
33,232
43,884
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Queeso
Sun Wukong
20
7 / 2 / 10
14,593
973
16,110
16,856
20,953
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Xytheris
Danzaburou
20
14 / 4 / 11
16,573
1,105
35,094
19,678
9,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
25
Kills
33
33
Deaths
25
65
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
8
13
1.06
W
Nemesis
KilltuerVzla
Nemesis
6
7
11
1.64
W
Cthulhu
Mad_Pianist
Cthulhu
4
4
21
3.63
W
Sun Wukong
Queeso
Sun Wukong
7
2
10
6
L
Achilles
RedKard10
Achilles
4
4
18
3.25
L
Heimdallr
SLlm
Heimdallr
11
8
12
2.13
W
Danzaburou
Xytheris
Danzaburou
14
4
11
4.88
L
Zeus
jjchoj
Zeus
1
10
14
0.8
L
Cupid
nemori97
Cupid
4
6
10
1.5
L
Bellona
puvwy
Bellona
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,887
Damage
103,823
109,808
Taken
104,204
77,119
Mitigated
91,281
12,384
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,901
1,431
0
2,187
19,282
8,682
0
5,741
13,274
45,351
0
W
Nemesis
KilltuerVzla
Nemesis
13,537
7,341
0
824
15,156
8,119
0
2,977
12,034
0
31,767
W
Cthulhu
Mad_Pianist
Cthulhu
25,181
1,398
740
9,296
33,232
43,884
0
8,887
23,914
41,893
0
W
Sun Wukong
Queeso
Sun Wukong
16,110
2,664
0
2,173
16,856
20,953
0
4,181
12,421
1,560
33,271
L
Achilles
RedKard10
Achilles
18,383
4,989
0
3,000
25,079
25,449
0
6,057
18,192
0
47,530
L
Heimdallr
SLlm
Heimdallr
26,387
18,837
0
2,335
20,935
9,179
0
8,401
11,699
0
52,211
W
Danzaburou
Xytheris
Danzaburou
35,094
22,014
0
6,441
19,678
9,643
0
3,490
15,907
0
71,534
L
Zeus
jjchoj
Zeus
23,857
5,701
0
0
18,568
7,095
0
7,810
10,418
50,506
0
L
Cupid
nemori97
Cupid
14,483
11,302
0
1,875
18,960
7,552
0
8,146
9,784
0
45,514
L
Bellona
puvwy
Bellona
13,777
3,330
2,909
2,265
26,266
27,844
0
7,080
17,954
1,723
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,298
Gold Earned
74,185
363
Minions Killed
292
13
Camps Cleared
8
1,343,560
Distance Traveled
1,449,195
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,740
916
79
5
0
265,822
4
W
Nemesis
14,221
948
56
4
2
300,112
0
W
Cthulhu
15,058
1,004
34
2
1
289,971
0
W
Sun Wukong
14,593
973
53
4
0
320,264
1
L
Achilles
14,941
996
78
5
2
312,476
0
L
Heimdallr
15,945
1,063
58
4
0
229,774
0
W
Danzaburou
16,573
1,105
70
5
5
273,026
1
L
Zeus
13,099
873
79
5
0
218,323
0
L
Cupid
14,620
975
105
7
6
271,500
0
L
Bellona
15,693
1,046
43
3
5
311,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role