Player Matchup

Cerberus
Cerberus
JR2435994
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,324 Elo+
Solo
Nemesis
Nemesis
TheReaperOf93
Nemesis
Level 6
God Stats
1W - 1L
1,159 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo
Odin
Odin
The_IRONsamurai
Odin
Level 29
God Stats
5W - 5L
1,801 SR
Queue Stats
107W - 111L
1,415 Elo+
Solo
Tiamat
Tiamat
alewis14
Tiamat
Level 16
God Stats
2W - 6L
1,266 SR
Queue Stats
9W - 24L
1,276 Elo+
Solo
Ullr
Ullr
bolted0
Ullr
Level 20
God Stats
16W - 11L
1,617 SR
Queue Stats
74W - 39L
1,631 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,344 Elo+

VS

Team Averages
Level 22
1,497 SR
1,434 Elo+
Ymir
Ymir
Gods Glutes
Ymir
Level 28
God Stats
3W - 3L
1,554 SR
Queue Stats
53W - 55L
1,443 Elo+
Solo
Skadi
Skadi
RobertoMota23
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Sauron5344
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 44L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stownd
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Hera
Hera
tmtmtm
Hera
Level 21
God Stats
11W - 9L
1,431 SR
Queue Stats
104W - 106L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JR2435994
Cerberus
6
1 / 3 / 2
4,515
452
1,921
6,102
3,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
9
5 / 3 / 2
5,655
566
4,155
5,937
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
5 / 0 / 2
6,059
606
4,187
3,834
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
alewis14
Tiamat
7
3 / 6 / 1
5,077
508
2,329
5,955
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
bolted0
Ullr
11
0 / 0 / 2
6,026
603
4,305
4,192
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,631
563
1,371
7,347
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 5 / 0
4,778
478
1,110
5,937
4,003
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Sauron5344
Nemesis
9
3 / 2 / 1
5,688
569
3,125
5,201
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Stownd
Cu Chulainn
5
0 / 8 / 1
4,117
412
1,381
7,899
2,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
tmtmtm
Hera
11
4 / 0 / 5
6,293
629
5,742
3,224
739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
11
12
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Cerberus
JR2435994
Cerberus
1
3
2
0.67
L
1
5
0
0.2
L
Nemesis
Sauron5344
Nemesis
3
2
1
1.75
L
Cu Chulainn
Stownd
Cu Chulainn
0
8
1
0.06
W
Nemesis
5
3
2
2
W
5
0
2
6
W
Tiamat
alewis14
Tiamat
3
6
1
0.58
W
Ullr
bolted0
Ullr
0
0
2
1
L
Hera
tmtmtm
Hera
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
12,729
26,020
Taken
29,608
11,635
Mitigated
12,009
5,536
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,371
494
0
1,879
7,347
3,123
0
385
6,896
16,937
0
W
Cerberus
JR2435994
Cerberus
1,921
533
0
294
6,102
3,720
566
789
5,313
11,341
0
L
1,110
949
0
0
5,937
4,003
855
786
4,961
0
13,180
L
Nemesis
Sauron5344
Nemesis
3,125
877
0
1,740
5,201
1,429
75
437
4,647
0
23,783
L
Cu Chulainn
Stownd
Cu Chulainn
1,381
683
0
374
7,899
2,715
0
1,864
5,876
0
8,079
W
Nemesis
4,155
2,062
0
1,916
5,937
1,797
335
1,581
4,356
0
21,017
W
4,187
1,901
0
602
3,834
2,102
230
664
3,170
0
20,304
W
Tiamat
alewis14
Tiamat
2,329
676
0
375
5,955
2,692
711
2,656
3,299
12,008
0
W
Ullr
bolted0
Ullr
4,305
2,231
0
2,349
4,192
1,324
0
1,423
2,769
0
36,619
L
Hera
tmtmtm
Hera
5,742
2,391
0
500
3,224
739
0
548
2,632
34,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
26,507
220
Minions Killed
191
0
Camps Cleared
0
877,234
Distance Traveled
888,057
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,631
563
32
3
0
187,752
0
W
Cerberus
4,515
452
36
4
0
168,330
0
L
Skadi
4,778
478
31
3
0
142,731
2
L
Nemesis
5,688
569
51
5
0
228,190
2
L
Cu Chulainn
4,117
412
8
1
0
152,613
3
W
Nemesis
5,655
566
44
4
0
211,882
5
W
Odin
6,059
606
49
5
0
157,378
1
W
Tiamat
5,077
508
23
2
0
164,810
1
W
Ullr
6,026
603
68
7
0
174,834
2
L
Hera
6,293
629
69
7
0
176,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role