Player Matchup

King Arthur
King Arthur
Arkariium
King Arthur
Level 28
God Stats
13W - 7L
1,389 SR
Queue Stats
30W - 30L
1,412 Elo+
Party 1
Sol
Sol
ElPola23
Sol
Level 8
God Stats
3W - 1L
1,541 SR
Queue Stats
17W - 8L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
GANT3
Kukulkan
Level 5
God Stats
3W - 2L
1,739 SR
Queue Stats
11W - 3L
1,630 Elo+
Party 1
Sobek
Sobek
Giulikpo
Sobek
Level 18
God Stats
4W - 1L
1,739 SR
Queue Stats
8W - 3L
1,630 Elo+
Party 1
Loki
Loki
MrManny
Loki
Level 48
God Stats
24W - 17L
1,571 SR
Queue Stats
92W - 73L
1,499 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,527 Elo+

VS

Team Averages
Level 28
1,452 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ElPetto_
Ah Puch
Level 18
God Stats
7W - 8L
1,456 SR
Queue Stats
17W - 34L
1,322 Elo+
Solo
Da Ji
Da Ji
Kesabelll
Da Ji
Level 19
God Stats
1W - 2L
1,199 SR
Queue Stats
12W - 15L
1,355 Elo+
Solo
Neith
Neith
Morenitaaxx
Neith
Level 5
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 2
Hades
Hades
Rodrigoshow507
Hades
Level 30
God Stats
2W - 4L
1,517 SR
Queue Stats
83W - 83L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkariium
King Arthur
14
2 / 3 / 4
8,743
583
2,654
8,823
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 2 / 2
10,378
692
7,202
8,656
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
GANT3
Kukulkan
13
3 / 2 / 13
9,319
621
8,597
6,106
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Giulikpo
Sobek
12
4 / 0 / 14
9,136
609
6,415
11,321
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
MrManny
Loki
16
7 / 1 / 5
9,648
643
7,085
10,818
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 5 / 1
6,511
434
3,269
12,068
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ElPetto_
Ah Puch
2
0 / 1 / 0
4,584
306
194
804
172
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Kesabelll
Da Ji
12
4 / 6 / 2
7,929
529
8,005
10,654
3,768
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 7 / 0
4,917
328
1,740
5,330
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 5 / 1
7,685
512
11,553
12,827
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
24
Kills
8
8
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
King Arthur
Arkariium
King Arthur
2
3
4
1.33
L
Ah Puch
ElPetto_
Ah Puch
0
1
0
0
W
8
2
2
4.5
W
Kukulkan
GANT3
Kukulkan
3
2
13
4.75
W
Sobek
Giulikpo
Sobek
4
0
14
11
L
Da Ji
Kesabelll
Da Ji
4
6
2
0.83
L
0
7
0
0
W
Loki
MrManny
Loki
7
1
5
9.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
24,761
45,724
Taken
41,683
28,942
Mitigated
20,094
12,857
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,269
355
157
1,479
12,068
7,859
0
7,432
4,636
14,713
0
W
King Arthur
Arkariium
King Arthur
2,654
369
0
1,328
8,823
4,919
767
4,897
3,926
5,589
25,806
L
Ah Puch
ElPetto_
Ah Puch
194
0
0
134
804
172
0
200
604
1,597
0
W
7,202
2,342
0
4,104
8,656
2,719
6,363
455
8,201
69,840
0
W
Kukulkan
GANT3
Kukulkan
8,597
1,214
0
0
6,106
2,470
2,992
2,468
3,638
46,092
0
W
Sobek
Giulikpo
Sobek
6,415
1,375
0
3,354
11,321
14,681
379
3,504
7,817
13,563
0
L
Da Ji
Kesabelll
Da Ji
8,005
1,457
0
1,438
10,654
3,768
0
5,121
5,419
0
29,976
L
1,740
503
0
253
5,330
1,652
0
4,359
971
0
8,909
W
Loki
MrManny
Loki
7,085
1,974
0
4,071
10,818
4,153
1,307
3,692
7,126
0
56,453
L
11,553
526
174
3,779
12,827
6,643
0
5,679
6,858
43,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
31,626
419
Minions Killed
197
0
Camps Cleared
0
1,461,258
Distance Traveled
1,015,805
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,511
434
21
1
0
226,812
3
W
King Arthur
8,743
583
65
4
0
292,485
10
L
Ah Puch
4,584
306
6
0
0
28,316
1
W
Sol
10,378
692
126
8
0
275,768
1
W
Kukulkan
9,319
621
103
7
0
272,699
1
W
Sobek
9,136
609
21
1
0
303,330
9
L
Da Ji
7,929
529
57
4
0
255,708
0
L
Neith
4,917
328
15
1
0
254,535
0
W
Loki
9,648
643
104
7
0
316,976
6
L
Hades
7,685
512
98
7
0
250,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role