Player Matchup

Geb
Geb
BeastBoss2001
Geb
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Da Ji
Da Ji
Qrow4092
Da Ji
Level 27
God Stats
20W - 18L
1,533 SR
Queue Stats
59W - 67L
1,421 Elo+
Party 1
Horus
Horus
Raikir16
Horus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,493 Elo+
Party 1
Hades
Hades
Swirlley
Hades
Level 7
God Stats
6W - 10L
1,426 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 1
Merlin
Merlin
valleybog3
Merlin
Level 18
God Stats
5W - 9L
1,325 SR
Queue Stats
27W - 34L
1,393 Elo+
Party 1
Team Averages
Level 42
1,412 SR
1,385 Elo+

VS

Team Averages
Level 22
1,396 SR
1,502 Elo+
Odin
Odin
CrimsonSlata808
Odin
Level 29
God Stats
14W - 4L
1,764 SR
Queue Stats
129W - 150L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ForgottonTitan
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 51L
1,485 Elo+
Party 2
Yemoja
Yemoja
MiIkyTip
Yemoja
Level 20
God Stats
2W - 2L
1,140 SR
Queue Stats
62W - 75L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Remco13
Hou Yi
Level 22
God Stats
1W - 1L
1,328 SR
Queue Stats
39W - 29L
1,551 Elo+
Solo
Nox
Nox
rdgzz55
Nox
Level 23
God Stats
3W - 3L
1,250 SR
Queue Stats
23W - 11L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,527
823
5,505
19,238
15,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Qrow4092
Da Ji
18
5 / 13 / 3
12,660
904
13,353
22,978
8,565
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Raikir16
Horus
19
1 / 6 / 5
12,417
887
13,914
31,218
39,468
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Swirlley
Hades
19
0 / 10 / 6
11,869
848
22,808
32,330
18,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
valleybog3
Merlin
18
1 / 7 / 1
12,364
883
12,558
19,262
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 31
13,308
951
21,072
17,478
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ForgottonTitan
Morgan Le Fay
20
2 / 4 / 23
12,535
895
13,161
17,122
7,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MiIkyTip
Yemoja
20
2 / 1 / 28
14,038
1,003
6,335
14,062
21,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Remco13
Hou Yi
20
27 / 1 / 11
17,377
1,241
57,102
14,218
7,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
20
7 / 3 / 23
13,547
968
16,435
9,643
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
157
9
Kills
41
41
Deaths
9
17
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
3
0
31
18.5
W
Morgan Le Fay
ForgottonTitan
Morgan Le Fay
2
4
23
3.38
W
Yemoja
MiIkyTip
Yemoja
2
1
28
16
L
Da Ji
Qrow4092
Da Ji
5
13
3
0.5
L
Horus
Raikir16
Horus
1
6
5
0.58
W
Hou Yi
Remco13
Hou Yi
27
1
11
32.5
L
Hades
Swirlley
Hades
0
10
6
0.3
W
Nox
7
3
23
6.17
L
Merlin
valleybog3
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,138
Damage
114,105
125,026
Taken
72,523
88,895
Mitigated
57,146
17,067
Healing
24,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
918
0
759
19,238
15,728
0
4,122
14,777
12,385
0
W
21,072
3,647
0
2,528
17,478
15,881
0
10,557
6,921
10,472
21,872
W
Morgan Le Fay
ForgottonTitan
Morgan Le Fay
13,161
3,749
290
2,121
17,122
7,597
0
8,888
8,234
27,818
0
W
Yemoja
MiIkyTip
Yemoja
6,335
3,178
11,223
4,359
14,062
21,192
0
7,977
6,085
21,021
0
L
Da Ji
Qrow4092
Da Ji
13,353
2,559
0
370
22,978
8,565
0
7,173
15,170
0
18,586
L
Horus
Raikir16
Horus
13,914
6,721
3,753
5,092
31,218
39,468
0
10,274
19,933
356
33,447
W
Hou Yi
Remco13
Hou Yi
57,102
36,792
0
4,336
14,218
7,544
0
8,939
5,279
0
87,884
L
Hades
Swirlley
Hades
22,808
59
800
4,489
32,330
18,618
0
9,156
22,325
40,731
0
W
Nox
16,435
996
0
51
9,643
4,932
0
4,866
4,777
30,592
0
L
Merlin
valleybog3
Merlin
12,558
302
0
1,804
19,262
6,516
0
9,589
9,369
61,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
70,805
211
Minions Killed
205
5
Camps Cleared
4
1,137,624
Distance Traveled
1,179,068
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,527
823
14
1
0
198,024
1
W
Odin
13,308
951
32
2
0
279,702
1
W
Morgan Le Fay
12,535
895
26
2
1
205,185
0
W
Yemoja
14,038
1,003
21
2
0
212,039
0
L
Da Ji
12,660
904
7
1
2
212,265
0
L
Horus
12,417
887
41
3
1
258,198
0
W
Hou Yi
17,377
1,241
73
5
3
234,151
0
L
Hades
11,869
848
55
4
1
258,068
0
W
Nox
13,547
968
53
4
0
247,991
0
L
Merlin
12,364
883
94
7
1
211,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role