Player Matchup

Sol
Sol
MuffinTopZealot
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,238 Elo+
Party 2
Cerberus
Cerberus
ST00LSTUFF3R
Cerberus
Level 27
God Stats
4W - 7L
1,176 SR
Queue Stats
87W - 98L
1,280 Elo+
Party 2
Medusa
Medusa
STOOLPUNCH3R
Medusa
Level 69
God Stats
13W - 10L
1,531 SR
Queue Stats
121W - 145L
1,306 Elo+
Party 2
Team Averages
Level 37
1,402 SR
1,274 Elo+

VS

Team Averages
Level 17
1,365 SR
1,020 Elo+
Ne Zha
Ne Zha
SpectralCat_DSM
Ne Zha
Level 18
God Stats
0W - 3L
1,113 SR
Queue Stats
5W - 8L
815 Elo+
Solo
Nemesis
Nemesis
brawlurr
Nemesis
Level 16
God Stats
3W - 3L
1,483 SR
Queue Stats
55W - 54L
1,152 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xAsPecTx-_-
Kumbhakarna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
9,965
664
13,405
15,804
5,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ST00LSTUFF3R
Cerberus
15
5 / 0 / 9
10,869
725
5,515
11,461
14,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
8 / 1 / 7
11,245
750
17,771
12,532
4,858
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,834
589
7,690
12,058
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
brawlurr
Nemesis
14
5 / 4 / 1
9,505
634
11,924
13,710
5,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
xAsPecTx-_-
Kumbhakarna
11
0 / 5 / 5
8,389
559
5,504
18,858
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
Cerberus
ST00LSTUFF3R
Cerberus
5
0
9
9.5
W
Medusa
8
1
7
11.5
L
1
6
3
0.42
L
Nemesis
brawlurr
Nemesis
5
4
1
1.38
L
Kumbhakarna
xAsPecTx-_-
Kumbhakarna
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
25,118
39,797
Taken
44,626
25,053
Mitigated
15,757
13,830
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,405
5,561
0
5,590
15,804
5,429
1,607
2,525
13,279
38,258
0
W
Cerberus
ST00LSTUFF3R
Cerberus
5,515
493
479
3,051
11,461
14,766
315
1,230
10,231
25,613
0
W
Medusa
17,771
10,719
686
4,024
12,532
4,858
1,262
2,103
10,429
0
47,356
L
7,690
1,515
0
1,526
12,058
3,946
0
5,140
6,918
0
31,253
L
Nemesis
brawlurr
Nemesis
11,924
5,671
470
1,738
13,710
5,640
0
5,840
7,870
0
30,298
L
Kumbhakarna
xAsPecTx-_-
Kumbhakarna
5,504
1,085
33
1,840
18,858
6,171
0
8,515
10,343
11,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
26,728
174
Minions Killed
103
4
Camps Cleared
5
796,740
Distance Traveled
714,252
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,965
664
61
4
1
236,617
0
W
Cerberus
10,869
725
50
3
0
271,497
1
W
Medusa
11,245
750
63
4
3
288,626
0
L
Ne Zha
8,834
589
39
3
3
228,210
4
L
Nemesis
9,505
634
44
3
2
278,637
0
L
Kumbhakarna
8,389
559
20
1
0
207,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role