Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JEDISMUVE22
Achilles
Level 90
God Stats
22W - 23L
1,480 SR
Queue Stats
384W - 485L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Lilwill8272
Erlang Shen
Level 126
God Stats
9W - 6L
1,684 SR
Queue Stats
499W - 511L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Ryuzaki 7394
Sylvanus
Level 102
God Stats
7W - 9L
1,453 SR
Queue Stats
203W - 216L
1,329 Elo+
Solo
Chronos
Chronos
Y Lil mark Y
Chronos
Level 84
God Stats
0W - 1L
1,244 SR
Queue Stats
312W - 371L
1,332 Elo+
Party 1
Team Averages
Level 103
1,472 SR
1,396 Elo+

VS

Team Averages
Level 85
1,418 SR
1,357 Elo+
Ah Puch
Ah Puch
Amandas2Alef
Ah Puch
Level 67
God Stats
6W - 5L
1,259 SR
Queue Stats
90W - 110L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
CrankyGoblin474
Baron Samedi
Level 88
God Stats
8W - 9L
1,478 SR
Queue Stats
152W - 183L
1,354 Elo+
Solo
Fenrir
Fenrir
WizardPond28199
Fenrir
Level 57
God Stats
4W - 1L
1,629 SR
Queue Stats
105W - 125L
1,349 Elo+
Solo
Chaac
Chaac
bgunz3186
Chaac
Level 128
God Stats
1W - 1L
1,258 SR
Queue Stats
365W - 379L
1,406 Elo+
Solo
Danzaburou
Danzaburou
wonderbreadman11
Danzaburou
Level 87
God Stats
90W - 86L
1,466 SR
Queue Stats
202W - 229L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 2 / 1
8,380
322
3,224
4,454
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JEDISMUVE22
Achilles
20
3 / 2 / 9
13,214
508
9,594
18,361
16,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Lilwill8272
Erlang Shen
19
13 / 8 / 2
13,503
519
18,849
29,119
28,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Ryuzaki 7394
Sylvanus
16
1 / 8 / 5
10,994
423
7,979
22,163
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Y Lil mark Y
Chronos
19
4 / 7 / 3
12,769
491
10,834
22,933
9,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amandas2Alef
Ah Puch
20
12 / 4 / 6
15,317
589
26,574
14,694
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
CrankyGoblin474
Baron Samedi
19
6 / 5 / 10
13,125
505
13,974
19,813
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 6 / 5
12,727
490
5,114
25,344
9,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
bgunz3186
Chaac
20
4 / 5 / 6
13,747
529
10,196
18,899
21,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
wonderbreadman11
Danzaburou
19
3 / 2 / 10
13,031
501
13,061
15,506
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
22
Kills
27
27
Deaths
22
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
1
0.75
W
Ah Puch
Amandas2Alef
Ah Puch
12
4
6
3.75
W
Baron Samedi
CrankyGoblin474
Baron Samedi
6
5
10
2.2
L
Achilles
JEDISMUVE22
Achilles
3
2
9
3.75
L
Erlang Shen
Lilwill8272
Erlang Shen
13
8
2
1.75
L
Sylvanus
Ryuzaki 7394
Sylvanus
1
8
5
0.44
W
2
6
5
0.75
L
Chronos
Y Lil mark Y
Chronos
4
7
3
0.79
W
Chaac
bgunz3186
Chaac
4
5
6
1.4
W
Danzaburou
wonderbreadman11
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
68,919
97,030
Taken
94,256
82,265
Mitigated
49,865
27,237
Healing
45,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,224
1,007
113
1,556
4,454
1,384
0
1,917
2,537
0
18,697
W
Ah Puch
Amandas2Alef
Ah Puch
26,574
2,219
0
5,215
14,694
6,085
3,722
4,331
10,363
106,345
0
W
Baron Samedi
CrankyGoblin474
Baron Samedi
13,974
1,349
3,661
7,567
19,813
7,300
1,302
5,192
14,621
56,284
0
L
Achilles
JEDISMUVE22
Achilles
9,594
2,677
0
4,952
18,361
16,935
0
5,785
12,337
0
100,952
L
Erlang Shen
Lilwill8272
Erlang Shen
18,849
8,630
0
7,816
29,119
28,187
421
9,201
19,152
0
82,249
L
Sylvanus
Ryuzaki 7394
Sylvanus
7,979
2,255
1,866
4,329
22,163
26,348
602
9,545
12,573
46,825
0
W
5,114
1,185
243
13,568
25,344
9,901
0
2,978
22,366
0
98,241
L
Chronos
Y Lil mark Y
Chronos
10,834
5,109
1,186
5,419
22,933
9,411
6,064
14,100
8,833
77,375
0
W
Chaac
bgunz3186
Chaac
10,196
1,742
0
7,309
18,899
21,215
870
3,102
15,797
0
74,814
W
Danzaburou
wonderbreadman11
Danzaburou
13,061
6,372
484
7,182
15,506
5,364
2,797
3,528
11,978
0
90,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
67,947
514
Minions Killed
622
0
Camps Cleared
0
1,899,918
Distance Traveled
2,248,558
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,380
322
39
2
0
113,891
1
W
Ah Puch
15,317
589
177
7
0
446,248
1
W
Baron Samedi
13,125
505
78
3
0
457,332
0
L
Achilles
13,214
508
151
6
0
516,844
4
L
Erlang Shen
13,503
519
117
5
0
452,453
2
L
Sylvanus
10,994
423
60
2
0
378,573
0
W
Fenrir
12,727
490
112
4
0
407,093
3
L
Chronos
12,769
491
147
6
0
438,157
1
W
Chaac
13,747
529
131
5
0
467,875
0
W
Danzaburou
13,031
501
124
5
0
470,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role