Player Matchup

Sol
Sol
JFKShotFurst
Sol
Level 14
God Stats
2W - 2L
1,166 SR
Queue Stats
2W - 3L
1,075 Elo+
Party 1
Nemesis
Nemesis
Jefe del Cielo
Nemesis
Level 17
God Stats
4W - 0L
1,829 SR
Queue Stats
11W - 12L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
RieranKeynolds
Baron Samedi
Level 28
God Stats
6W - 6L
1,792 SR
Queue Stats
100W - 101L
1,479 Elo+
Solo
Rama
Rama
Thelowking2415
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
mhm tex
Cthulhu
Level 35
God Stats
6W - 3L
1,588 SR
Queue Stats
13W - 17L
1,344 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,321 Elo+

VS

Team Averages
Level 25
1,489 SR
1,347 Elo+
Heimdallr
Heimdallr
AphoticApe7
Heimdallr
Level 24
God Stats
13W - 13L
1,460 SR
Queue Stats
19W - 35L
1,265 Elo+
Solo
Jing Wei
Jing Wei
Decepticawn
Jing Wei
Level 28
God Stats
3W - 2L
1,648 SR
Queue Stats
20W - 16L
1,550 Elo+
Solo
Skadi
Skadi
Qlothyy
Skadi
Level 24
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 3L
1,098 Elo+
Solo
Nemesis
Nemesis
SovietOnion666
Nemesis
Level 24
God Stats
42W - 58L
1,419 SR
Queue Stats
56W - 77L
1,366 Elo+
Solo
Zeus
Zeus
mrivera917141
Zeus
Level 26
God Stats
29W - 19L
1,599 SR
Queue Stats
101W - 82L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
11,726
1,066
10,601
11,626
4,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 4 / 17
11,149
1,014
10,729
11,935
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
RieranKeynolds
Baron Samedi
19
12 / 0 / 19
13,207
1,201
22,315
13,314
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 4 / 18
12,166
1,106
18,691
14,273
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
mhm tex
Cthulhu
20
10 / 2 / 25
13,607
1,237
22,064
22,964
28,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AphoticApe7
Heimdallr
17
2 / 6 / 7
10,968
997
7,241
18,503
7,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Decepticawn
Jing Wei
16
2 / 11 / 6
10,158
923
15,802
21,360
7,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Qlothyy
Skadi
17
1 / 7 / 7
10,204
928
12,923
14,918
5,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 7
10,022
911
6,342
13,859
5,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 11 / 5
12,230
1,112
28,352
21,316
7,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
45
40
Kills
13
13
Deaths
40
99
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AphoticApe7
Heimdallr
2
6
7
0.92
L
Jing Wei
Decepticawn
Jing Wei
2
11
6
0.45
W
5
3
20
5
W
6
4
17
3.63
L
Skadi
Qlothyy
Skadi
1
7
7
0.64
W
Baron Samedi
RieranKeynolds
Baron Samedi
12
0
19
21.5
L
1
5
7
0.9
W
7
4
18
4
W
Cthulhu
mhm tex
Cthulhu
10
2
25
11.25
L
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,400
Damage
70,660
74,112
Taken
89,956
52,531
Mitigated
33,651
27,060
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AphoticApe7
Heimdallr
7,241
5,312
0
509
18,503
7,216
0
11,874
5,991
0
40,525
L
Jing Wei
Decepticawn
Jing Wei
15,802
9,191
0
879
21,360
7,524
0
10,177
10,649
0
29,158
W
10,601
5,111
0
4,117
11,626
4,507
0
6,298
5,328
24,346
0
W
10,729
3,782
0
1,294
11,935
6,252
0
3,450
8,485
0
15,411
L
Skadi
Qlothyy
Skadi
12,923
7,039
0
0
14,918
5,669
0
9,878
4,545
0
29,778
W
Baron Samedi
RieranKeynolds
Baron Samedi
22,315
1,479
5,623
5,457
13,314
7,124
0
5,149
8,165
49,044
0
L
6,342
1,950
0
496
13,859
5,383
0
7,900
5,693
0
16,068
W
18,691
12,832
0
2,196
14,273
5,981
0
4,736
9,537
0
38,733
W
Cthulhu
mhm tex
Cthulhu
22,064
854
1,821
6,552
22,964
28,667
0
8,719
14,245
44,881
0
L
28,352
4,829
105
3,298
21,316
7,859
0
12,606
8,098
46,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,855
Gold Earned
53,582
214
Minions Killed
165
5
Camps Cleared
12
1,052,611
Distance Traveled
960,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,968
997
53
5
6
188,934
0
L
Jing Wei
10,158
923
27
2
0
203,588
0
W
Sol
11,726
1,066
42
4
1
178,719
2
W
Nemesis
11,149
1,014
16
1
2
210,241
0
L
Skadi
10,204
928
35
3
2
185,485
0
W
Baron Samedi
13,207
1,201
75
7
0
205,784
0
L
Nemesis
10,022
911
20
2
3
215,080
0
W
Rama
12,166
1,106
45
4
2
179,535
0
W
Cthulhu
13,607
1,237
36
3
0
278,332
0
L
Zeus
12,230
1,112
30
3
1
167,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role